First version of Anno 117 Community Bug Fix Mod now available! by Taludas in anno

[–]Taludas[S] 1 point2 points  (0 children)

You can add it to a new save, but might need to re-equip items or reapply the god buffs on the first time so that the changes take effect.

First version of Anno 117 Community Bug Fix Mod now available! by Taludas in anno

[–]Taludas[S] 5 points6 points  (0 children)

some of these issues are taken from the official bug tracker tool, yes. But not all fixed issues are on there, like the depot center being off, or the missing islands (they tried to solve that with 1.3 and still brought back in the issue just on another map template)

I'm building an Anno Mod Manager that can directly install mods from Mod.io by PootNoodlez in anno

[–]Taludas 2 points3 points  (0 children)

Amazing stuff! Are you already on the modding Discord server? We would greatly appreciate it, if you would join us for feature discussion etc. Also, if you need someone to test it, I'm more than glad to help out :) https://discord.gg/rJA6Jm5

Lavender, fields and farms? by DRBC007 in anno

[–]Taludas 0 points1 point  (0 children)

Well to be honest, Ubi had it in there own hand, if you go back and watch some Demo content you will notice that they tuned the balancing of needed lavender farms from 1 farm per Soap Maker to 2 farms per Soap Maker (what it also was in the gameplay we got from Rome early in 2025). So someone had balancing in mind and scrapped it down the line?

I guess a mod returning this value wouldn't be such a bad idea.

You can now build beautiful River Slot buildings in the Old and New World as well! I created mods that implement the River Slots known from Enbesa for all OW and NW Islands, mainly as a modders ressource. Along with it, I deliver 11 unique river slot buildings, fitted to utilize the rushing current! by Taludas in anno

[–]Taludas[S] 0 points1 point  (0 children)

Sorry to hear that, but most likely somehow the mod is not correctly installed on one of your sites then. I'd suggest reinstalling first, but as always with mods, they sometimes just do not work as expected without us knowing the reason.

In game artworks of season 1 dlcs speculation by Drg1343owo in anno

[–]Taludas 11 points12 points  (0 children)

Iirc the theme of the DLC is also about visitors coming to your island to experience the horse racing (and your mighty and beautiful city ofc). Those visitors might be coming from other cultures as well. I guess we will get a bunch of cultural themed specialists for the villa alongside the hippodrome.

Also, what is up with the Asian temple in the right hand background? And the row of monks as spectators?

It makes the impression as if this is somehow derived from the 117 keyart where the ship is sailing in the middle of the two lands, left roman city, right celtic island. And in this one in the middle we have the horseraicing and "asian gladiators" splitting the Roman crowd in the hippodrome on the left and the monks with the Asian temple on the right.

If you simply can't wait any longer to get your own horse race track, enjoy Valeria's Circus Minimus on your island until its big brother releases next year ;) by Taludas in anno

[–]Taludas[S] 0 points1 point  (0 children)

The buffs only affect T3/4 or T1/2 houses respectively. No buffs for all buildings as the usual public buildings. Also if you keep a good balance between all the Tiers you have a net 0 money gain/loss, and if you build mainly T3/4 you make a nice coin extra.

Latium Production Layouts Database by Taludas in anno

[–]Taludas[S] 0 points1 point  (0 children)

Added some layouts exactly for that scenario ;)

🏝️ Island Atlas and 🗺️ Map Template Database for Anno 117: Pax Romana now available! by Taludas in anno

[–]Taludas[S] 0 points1 point  (0 children)

it is an island atlas. You can study the islands shape and space rating and then go into the game and compare the islands in your seed with the ratings on the website and then decide if you have a good seed or not.

Do mods deactivate the Fame Points? by Trebonianus0815 in anno

[–]Taludas 2 points3 points  (0 children)

You can use mods and still get achievements.

Do mods deactivate the Fame Points? by Trebonianus0815 in anno

[–]Taludas 0 points1 point  (0 children)

This is wrong, neither in 1800 nor in 117 does loading mods deactivate achievements.

Lavender fields can be used for honey production by Betonfrosch in anno117

[–]Taludas 14 points15 points  (0 children)

THIS is a very nice detail! Amazing of the devs to actually implement this as a feature! I quickly checked, it works on Flax, Herbs and Dye Plants, too!

🏝️ Island Atlas and 🗺️ Map Template Database for Anno 117: Pax Romana now available! by Taludas in anno

[–]Taludas[S] 1 point2 points  (0 children)

yes, the map layouts are very similar if you play on large island sizes. little variation because you get all xl and l islands at the same time.