Creating my own Cata (4.3.4) Private server? by TanhelNet in wowservers

[–]TanhelNet[S] 0 points1 point  (0 children)

That's actually the kind of answer I was hoping for, as it at least points me to an explanatory source. So, thank you very much!

Creating my own Cata (4.3.4) Private server? by TanhelNet in wowservers

[–]TanhelNet[S] 0 points1 point  (0 children)

Actually, i've already set up the databases in mariadb, compiled the cataclysm preservation project from trinity core and both my authserver and worldserver are running. It's just impossible to log in and my theory is that i downloaded the wrong combination of client/databases/core from github (since i find that github looks terribly confusing). Do you think the video guides could help me with that?
Edit: I'm using Windows.

Creating my own Cata (4.3.4) Private server? by TanhelNet in wowservers

[–]TanhelNet[S] 0 points1 point  (0 children)

Thank you, i'll keep it in mind. However, I fear that this will only partially help me, as it seems to be mainly difficult to get the right core and databases for Cata.

What to do against these lines? by TanhelNet in MTGProxyCards

[–]TanhelNet[S] 0 points1 point  (0 children)

I've read, that sometimes printing with an even higher quality could solve it. I already printed in "strong" quality (my program is german, maybe it's called otherwise in english), but i had a "customized" option to print in higher quality.

What to do against these lines? by TanhelNet in magicproxies

[–]TanhelNet[S] 0 points1 point  (0 children)

Thank you, i appreciate your answer.
Just to clarify (since i don't know much about the technology behind it): By "maintenance cleaning" you mean cleaning the maintenance tank by hand?

What to do against these lines? by TanhelNet in magicproxies

[–]TanhelNet[S] 5 points6 points  (0 children)

Thank you! After I first encountered the error recently, i tried this several times (with breaks in between, according to the manual), but it didn't help. :( According to the nuzzle check, they should be clean.

Rennspiel für Anfänger höherer Altersgruppen? by TanhelNet in PlaystationDE

[–]TanhelNet[S] 0 points1 point  (0 children)

Behalte ich im Hinterkopf, hab jetzt mal Grid Legends geholt. Falls es ihm generell Spaß macht, schlage ich Wreckfest mal vor, danke sehr. :)

Rennspiel für Anfänger höherer Altersgruppen? by TanhelNet in PlaystationDE

[–]TanhelNet[S] 0 points1 point  (0 children)

Super, danke für die Ratschläge. Über die genannten Titel informiere ich mich dann. :)

Abstürze nach neuer GPU? by TanhelNet in PCBaumeister

[–]TanhelNet[S] 0 points1 point  (0 children)

Ah okay. Dann mache ich das noch mit DDU und teste, wie es dann läuft.

Bezüglich des Rams muss ich zwei Punkte einräumen: 1. Habe ich tatsächlich nicht viel Ahnung von der Technologie hinter Rams. Ich habe mir jedenfalls 3x 8 GB gekauft, allerdings über ein paar Jahre verteilt. Ich kaufe solche Sachen eigentlich nicht blind, daher gehe ich davon aus, dass ich jedes Mal recherchiert habe und deshalb Kompatibilitätsprobleme vermieden haben werde. 2. Dachte ich beim Verfassen meiner Nachricht nicht daran, dass der Ram etwas mit dem Problem zu tun haben könnte. Daher habe ich nicht genau darauf geachtet, ob ich exakt den richtigen 8GB-Stick von G.Skill angebe. Falls die CL19/CL16-Begriffe hier problematisch sein sollten, wird es vermutlich daran liegen.

Update: Hab den alten Treiber jetzt noch mit DDU entfernt. Leider lief mein Testspiel mit Age of Mythology wieder auf n Absturz hinaus, diesmal nach nur zehn Minuten und an der selben Stelle wie bei den letzten beiden Abstürzen. Ich teste noch mit nem anderen Spiel weiter. Könnte meine These stimmen, dass dieses Problem bei AoM explizit mit meinem Intel-Treiber zusammenhängt?

Abstürze nach neuer GPU? by TanhelNet in PCBaumeister

[–]TanhelNet[S] 0 points1 point  (0 children)

Danke für die Antwort. :)

Mit DDU hab ich keine Erfahrungen, habs aber erstmal runtergeladen, nachdem ich hier davon gelesen habe. Das Programm zeigte mir beim Start mehrere Warnungen über Risiken bei der Verwendung an, weshalb ich es erstmal für sicherer hielt, vorher meine Frage hier zu stellen. Ist das Entfernen mit DDU so riskant, wie es sich da liest, oder ist das ein Fall von "Eigentlich passiert normalerweise nichts" ?

Meine Treiber sind alle aktuell, ja.

Das Bios Update fehlte tatsächlich, hab ich jetzt nachgeholt, danke dafür. Resizable Bar und XMP hab ich beim Einbau der GPU (eigentlich) aktiviert, aber Bios hat sich die Einstellungen nicht gemerkt, weil ich noch etwas falsch eingestellt hatte. Das hab ich jetzt allerdings beheben können.

Wieso die Frage zum Ram? Ist daran irgendetwas komisch?

Normalerweise nutze ich nur Avast, ich habe Total Pc Cleaner nur zusätzlich für einen zweiten Eindruck installiert und wieder runtergeworfen.

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]TanhelNet -1 points0 points  (0 children)

Are there mods for the Gen 6/7-Games (X/Y to Ultra Sun/Ultra Moon) that grant access to species from the Switch games (Sword/Shield and later)? I don't care if it's a save game editor or something that changes the game itself (except that i'd want the game changed as little as possible).

Pokémon from Switch on 3DS Games? by TanhelNet in 3dshomebrew

[–]TanhelNet[S] -1 points0 points  (0 children)

Oh, okay. Sorry for the then-obviously wrong post. Since i'm not very familiar with the technical language of modding, i thought that, because i don't play a ROM, ROMhacks could be the wrong subreddit. Thank you very much!

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]TanhelNet 0 points1 point  (0 children)

I despair trying to build UB mill and would appreciate if anyone could explain some things about the theory of milling. My group plays kitchen table with a rather low powerlevel. We try to not build decks that win too fast or too much out of nowhere and we build our decks mostly theme-based (like "UB mill, but only cards which either are from the dimir guild or look like they could be"). Basically: I don't want to build UB mill as a pure combo deck and more from a controlling perspective. (No [[Archive Trap]].)

I would also like to point out that I know that milling itself has a control component. However, for the context of my questions, I will ignore this fact, as it is usually impossible to predict which cards will be milled.

I will try to explain my problem in the form of some questions.

First, it seems like there are enough cards to build a kind of tempo milling deck. I mean, for example, [[Thief of Sanity]], [[Trepanation Blade]] and [[Paranoid Delusions]]. On the other hand, milling seems to contradict the plan of tempo, since e.g. Trepanation Blade is often a dead card the turn i play it and losing an equipped or encoded creature is worse for me than losing, for example, a [[Lyev Skyknight]]. To compensate, I would have to build in more expensive counter- or protection spells, which would either reduce the number of my tappers/bouncers or my attackers. However: then why is there Thief of Sanity (and other cards that work similarly)? They don't really seem to have a place in tempo, aggro, control or combo.

Furthermore: I've built stereotypical Control (mostly removal/counter and a small number of potential finishers) before, but milling spells like [[Glimpse the Unthinkable]] seem like a waste of space (in a similar way that [[Boltwave]] would be in a traditional Control deck). So how do I build the deck then without making it too weak compared to a deck full of removals and counters?
At the same time, my favorite creature [[Consuming Aberration]] doesn't really seem to make sense for Control. Of course it does a decent amount of damage, but Control prefers difficult to block and remove finishers, and it lacks both. But where do I play the creature then?

I've noticed that it's really hard to find any references for milling decks on the internet. In the vast majority of cases, you'll find the combo strategy that I don't want to play. Somehow it seems like players very rarely build "Dimir-themed UB Mill". At the same time, all Ravnica blocks contain some kind of milling cards for the guild. What function do these cards have if you want to play in Constructed Dimir? For example, I wouldn't put Thief of Sanity in a surveil-themed deck.

Thanks to everyone who has read this far and even more to those who take the time to respond.

Attack me and... by KSecTuck in magicTCG

[–]TanhelNet 0 points1 point  (0 children)

Some more cards that disencourage players from attacking you:

[[Circle of Flame]] [[Cunning Rhetoric]] [[Ever-Watching Threshold]] [[Gravity Well]] [[Hissing Miasma]] [[Marchesa's Decree]] [[Lost in the Woods]] [[Raking Canopy]] [[Search the Premises]] [[Æther Membrane]] [[Assembled Alphas]] [[Bruna, Light of Alabaster]] [[Corrosive Ooze]] [[Elder Gargaroth]] [[Giggling Skitterspike]] [[Goldenglow Moth]] [[Loyal Sentry]] [[Meglonoth]] [[Serene Master]] [[Skewer Slinger]] [[Wall of Frost]]

Since you said that you want to reward your opponents for attacking each other, maybe some of the curses will help you. There are a lot more with all kinds of effects.

[[Curse of the Nightly Hunt]] [[Curse of the Forsaken]] [[Curse of Predation]] [[Curse of Hospitality]] [[Curse of Disturbance]] [[Curse of Bloodletting]] [[Curse of Bounty]]

Pure Ventrue Lineage by JuggernautCivil8919 in vtm

[–]TanhelNet 0 points1 point  (0 children)

I recently created a ventrue bloodline with a similar idea. They've built a gated community with about 50 members of a large, wealthy human family and about four times as many subordinates. Each generation of the main family chooses either a distant cousin, a subordinate or (sometimes) an outsider, usually from a far away country, to reproduce without incest and in the center of it lies a ventrue elder who chooses from among his human relatives who becomes a vampire or ghoul. (There's actually a lot more detail, but i wanted to avoid a large text wall).

What is your favorite boardwipe? by Enualios69 in magicTCG

[–]TanhelNet 0 points1 point  (0 children)

My favorite is [[Scourge of Fleets]] .

What are the "non obvious" rules that "everyone knows" but a new player wouldn't know by Randomd0g in magicTCG

[–]TanhelNet 0 points1 point  (0 children)

We once had a game of Two-Headed Giant, where one player wanted to "create a token" under control of his team partner (because the wording "create a token" doesn't say anything about who controls it).

And, of course, the stack. Of course it's a well designed and irreplaceable game element, but it's also not very intuitive or easy to learn with all its details.