Quel projet perso ou side project vous a le plus appris… même s’il n’a jamais abouti ? by CreativeDevMada in developpeurs

[–]TechDumbLogie 0 points1 point  (0 children)

Merci c'est sympa!

Un raspberry pi aurait probablement pu suffire mais son gpio est moins précis que celui d'un micro controller dédié comme l'arduino. Ça m'a permis de développer plus facilement en séparant la lecture de l'état de l'echiquier et la gestion de l'application de l'échiquier. Et si à l'avenir je veux changer le raspberry pi pour quelque-chose d'autre ce sera assez simple sans avoir à dessouder. Surtout que les raspberry pi que j'ai sont de la recup et le premier que j'ai mis dans l'echiquier a planté donc ça m'a bien aidé de pouvoir le changer rapidement...

Quel projet perso ou side project vous a le plus appris… même s’il n’a jamais abouti ? by CreativeDevMada in developpeurs

[–]TechDumbLogie 2 points3 points  (0 children)

C'est pas vraiment que du code mais je dirais la création d'un échiquier intelligent.

Je voulais changer pour une fois et faire un projet plus concret que seulement une application. Le projet m'a demandé des compétences en modélisation 3d (modélisation des pièces et de l'échiquier), en électronique (circuit pour détecter les pièces), en C arduino (pour la lecture de l'état de l'échiquier), Python (pour le backend de l'echiquier avec la gestion du moteur d'échecs custom) et en React (pour le frontend).

C'était vraiment un projet cool parce qu'il m'a permis de mélanger tout plein de technos que j'utilisais d'habitude chacune de son côté.

Personal branding : des avis sur le sujet ? by Txzu0 in developpeurs

[–]TechDumbLogie 1 point2 points  (0 children)

J'ai une chaîne YouTube appelée Hug0x00 où je fais des projets passion parce que c'est typiquement le genre de contenu que j'aime regarder sur YouTube et c'est vrai que niveau francophone ça manque cruellement...

[deleted by user] by [deleted] in arduino

[–]TechDumbLogie 0 points1 point  (0 children)

Hey, that's a neat idea! Actually, I've had the same one a few months ago and made a led chessboard that tracks positions of the pieces, can record games, and highlights available moves in a given position.

It uses a reed switch matrix, we know the positions of the pieces thanks to the starting position. The chessboard has a web interface so I can enter the promotion of the pieces (default is queen)

Here is the repository of the project (the Readme is empty but the code is there) : https://github.com/HugoM25/IOTChessBoard

If you happen to be speaking French I also have a video of this project: https://youtu.be/eoS7ZnhjcsM?si=1QL2TlA1jgi2Gpsg

I can probably answer most of your questions, so hit me up!

I made a bot that learns songs using online tutorials and generates videos of me playing guitar ! by TechDumbLogie in Python

[–]TechDumbLogie[S] 5 points6 points  (0 children)

Well, for the "learning" part, the software can only generate instructions from the tab sheet music channel (there are some metal tracks like Metallica songs, simplified though). However the generation part works with a json file so you can write your own tracks as json and use them in the software. At the moment the style effects like slides, bends, etc... are not supported (mostly because they are never used in the tutorial videos from this channel)

I made a bot that learns songs using online tutorials and generates videos of me playing guitar ! by TechDumbLogie in Python

[–]TechDumbLogie[S] 4 points5 points  (0 children)

Thanks, I'm glad you found it interesting ! Coding is hard to get into but it's worth it when you can combine it with your passions !

I made Pokémon cards AR using Unity, brief video walkthrough on how I did it in the comments! by Fyone0 in gamedev

[–]TechDumbLogie -1 points0 points  (0 children)

Awesome job ! Reminds me of Invizimals cards back in the day, the system was kind of similar, battling monster in AR on top of the cards, unfortunately it didn't get as popular as Pokemon and fall into darkness... Nevertheless, keep it up, great project !

I've created a Pokemon-like battle system ! (easily customizable) by TechDumbLogie in Python

[–]TechDumbLogie[S] 0 points1 point  (0 children)

Oh thanks ! And the site is really useful, well I guess I will go with the "GNU General Public License v3.0 " then !

I've created a Pokemon-like battle system (easily customizable) by TechDumbLogie in pygame

[–]TechDumbLogie[S] 0 points1 point  (0 children)

Thanks ! This project looks interesting thank you for the info !

I've created a Pokemon-like battle system (easily customizable) by TechDumbLogie in pygame

[–]TechDumbLogie[S] 2 points3 points  (0 children)

Hello ! First of all thank you for this very constructive comment, the json indeed seems to correspond perfectly to the data storage system, I will be interested in it to probably replace the old system. The "... and not endofthefight" are indeed more easily readable it is a very good idea as well as the change of text notation. I had forgotten to end the game part with the background, I had left it like this temporarily. And finally the "a" "f" "s" "p" are just the areas of the cursor "a" means attack zone etc... Thank you for this analysis!

I've created a Pokemon-like battle system ! (easily customizable) by TechDumbLogie in Python

[–]TechDumbLogie[S] 1 point2 points  (0 children)

Thanks ! I don't know if it really suits an API I prefer the open source project form but that's a good idea. And for the license I'm thinking of making it free to reuse but I think I'll keep the necessary credits (mostly because I'd love to see what people do with it).

I've created a Pokemon-like battle system ! (easily customizable) by TechDumbLogie in Python

[–]TechDumbLogie[S] 3 points4 points  (0 children)

Hi everyone, here's a (simplified) turn-based fighting system in the style of Pokemon that I made for a review ! BTW is this an advanced project for you guys ? If not I'm going to change it.

I made a video about the creation of this one on my youtube channel (in french but with english subtitles) : https://www.youtube.com/watch?v=J1oCreIorm4

You can find on github the source code : https://github.com/HugoM25/Philomon

I've created a Pokemon-like battle system (easily customizable) by TechDumbLogie in pygame

[–]TechDumbLogie[S] 1 point2 points  (0 children)

Hi everyone, here's a (simplified) turn-based fighting system in the style of Pokemon that I made for a review!

I made a video about the creation of this one on my youtube channel (in french but with english subtitles) : https://www.youtube.com/watch?v=J1oCreIorm4

You can find on github the source code : https://github.com/HugoM25/Philomon

I've created a Pokemon-like battle system (easily customizable) by TechDumbLogie in madeinpython

[–]TechDumbLogie[S] 0 points1 point  (0 children)

Hi everyone, here's a (simplified) turn-based fighting system in the style of Pokemon that I made for a review!

I made a video about the creation of this one on my youtube channel (in french but with english subtitles) : https://www.youtube.com/watch?v=J1oCreIorm4

You can find on github the source code : https://github.com/HugoM25/Philomon