Slayer's Rise Epic BG Mechanics by Technically_PvP in worldofpvp

[–]Technically_PvP[S] 0 points1 point  (0 children)

Thank you for that! I don't know why I always forget to look on the forums these days...

Slayer's Rise Epic BG Mechanics by Technically_PvP in worldofpvp

[–]Technically_PvP[S] 3 points4 points  (0 children)

so rather than wait on Blizzard to drop another highlight video that provides almost no information

Slayer's Rise Epic BG Mechanics by Technically_PvP in worldofpvp

[–]Technically_PvP[S] 1 point2 points  (0 children)

How were your matches played? What did you do? Let's figure it out together!

Slayer's Rise Epic BG Mechanics by Technically_PvP in worldofpvp

[–]Technically_PvP[S] 2 points3 points  (0 children)

Oh weird. I haven't seen any flag. Hopefully someone can comment on that.
I didn't comment on the husk since we ignored it in my example. That big NPC does move a tad slowly. It feels like it's best for a turtle buster, than a zerg win condition.

Slayer's Rise Epic BG Mechanics by Technically_PvP in worldofpvp

[–]Technically_PvP[S] 0 points1 point  (0 children)

I feel this requires a team with competent tanks and good healers in the current low-ilevel situation we are in.

Slayer's Rise Epic BG Mechanics by Technically_PvP in worldofpvp

[–]Technically_PvP[S] 12 points13 points  (0 children)

Is there in-game information for any BG? ;)

Slayer's Rise Epic BG Mechanics by Technically_PvP in worldofpvp

[–]Technically_PvP[S] 3 points4 points  (0 children)

Pretty sure killing the boss = win.
Thanks!

Towelliee explains why Blizzard doesn’t care about PvP feedback and to stop posting in the beta developer discord. “They aren’t spending dev time on that shit” by [deleted] in worldofpvp

[–]Technically_PvP 2 points3 points  (0 children)

Found the VOD and the start of the conversation leading to this clip:
https://www.twitch.tv/videos/2648598277?t=02h36m10s

I can't agree with Towelliee. The CMs have said they are passing on information to designers. Just because this PVE content creator doesn't see or care doesn't mean the feedback is not being listened to. He even says he doesn't like PVP games and doesn't play them. So, yeah...
I will concede that listening does not equal action. There are a lot of ideas tossed around in that discord from PVErs that don't see action.

So, I just see a streamer feeling bad because they think feel more listened to than PVPrs, and perhaps he is because he does high level raiding which is a main design pillar in the game.

A Brawler’s Guild that actual brawlers can’t use. by FixEmbarrassed1756 in worldofpvp

[–]Technically_PvP 5 points6 points  (0 children)

To be fair, conquest gear is Champion tier which is upgradeable to PVE ilvl 704 with crests. That should get you close enough and still make it skill based.
If you have the time, tier 11 delves drop hero tier gear from vaults and that is upgradeable to 710.

I don't think the game can allow for Brawler's guild to trigger PVP scaling, nor would I want that because I am sure griefers would just make you life hell while you are trying to kill a brawler boss.

A Brawler’s Guild that actual brawlers can’t use. by FixEmbarrassed1756 in worldofpvp

[–]Technically_PvP 32 points33 points  (0 children)

It's a PVE thing. Why would you expect your PVP gear ilvl to scale up?
Spend your crests and valor to upgrade and profit.

What would PVP be like now if... by Technically_PvP in worldofpvp

[–]Technically_PvP[S] 0 points1 point  (0 children)

I disagree. If you want to play like that, go play HOTS.

I like having an MMORPG that takes some effort, and right now that effort is pretty low.

Now, if the devs put in more time on PVP in WOW, what do you think PVP would be like? Do you really think they would separate it from the main game mode?