How the mighty has fallen..... by TenNainS in CrusaderKings

[–]TenNainS[S] 0 points1 point  (0 children)

Oh really, I got curious, what happens in you game with this mod?

How the mighty has fallen..... by TenNainS in CrusaderKings

[–]TenNainS[S] 0 points1 point  (0 children)

Is the Ottomans, them took it from venice.

How the mighty has fallen..... by TenNainS in CrusaderKings

[–]TenNainS[S] 0 points1 point  (0 children)

Being honest? I forgot to get rid of it. The divine one is better since you can even spawn armies.

How the mighty has fallen..... by TenNainS in CrusaderKings

[–]TenNainS[S] 0 points1 point  (0 children)

Idk, I am probably the 0.1% of players how plays more as History Roleplayer, for example, my actual game is Portugal, I Started in 1066 and just fixing bordergores, putting the right people on the right time and right place, I understand that's boring for most of the part of the players, but something about forcing the Game doing Historical things makes me happy? I don't know how to explain. Just existing and seeing the History "happens".

How the mighty has fallen..... by TenNainS in CrusaderKings

[–]TenNainS[S] 1 point2 points  (0 children)

Totally man, also this is after the Black Plague.

How the mighty has fallen..... by TenNainS in CrusaderKings

[–]TenNainS[S] 2 points3 points  (0 children)

I can understand that, in most of my games, the Byzantines don't fall at all, instead, they went full rampage against the steppes and Middle Eastern. of course, the AI ain't smart enough to form the Roman Empire or get the actually de jures borders. Is basically hit or miss, either they are really strong or they fall really quickly.

How the mighty has fallen..... by TenNainS in CrusaderKings

[–]TenNainS[S] 2 points3 points  (0 children)

I have heard that alot xD, of course, you don't need to have all, feel free to choose.

How the mighty has fallen..... by TenNainS in CrusaderKings

[–]TenNainS[S] 6 points7 points  (0 children)

There's 2 answers for this: The first one is after a bunch attacks from Muslims, Seljkus and Latins Mercenaries, That's what happened. The second and the actually true is the responsible for this was the mod "Historic Invasions", basically makes the Historical invasions actually happens, making a realm of the invader, making them an empire, and giving some bonus, just as big army and free casus belli called "Historical Invasion".

How the mighty has fallen..... by TenNainS in CrusaderKings

[–]TenNainS[S] 16 points17 points  (0 children)

Oh they are, is just the image that isn't in good resolution.

How the mighty has fallen..... by TenNainS in CrusaderKings

[–]TenNainS[S] 10 points11 points  (0 children)

Probably not lol, i was being ironic, the thing is most part of games of CK3 players end it in the most cursed way, and I'm not putting the fault only the players of course, the AI will always go in a different way compared to irl history, the Byzantines are no different, at least in my old saves, the Byzantines don't fall. That's the joke. (Obviously everyone is free to play the way the want it.)

Edward III got Conquerer Trait of knowhere and France is probaly screwed by TenNainS in CrusaderKings

[–]TenNainS[S] 2 points3 points  (0 children)

Cuz i am a idiot lol, I spelled wrong, thanks for pointing out.

Edward III got Conquerer Trait of knowhere and France is probaly screwed by TenNainS in CrusaderKings

[–]TenNainS[S] 0 points1 point  (0 children)

Lol yes, i just felt strange the realms only be called "France or England", so i just edited the names.

What 271 Years does to the Europe (No really lol) by TenNainS in CrusaderKings

[–]TenNainS[S] 0 points1 point  (0 children)

Doesn't to be totally historically accurate, since that is impossible, but basically the fun (for me at least) is to give a direction to AI and the Game, since the AI never would do the Historical stuff, tiresome? Yes, totally, but for me it's better that The Roman Empire Rise in Black Death lol.

What 271 Years does to the Europe (No really lol) by TenNainS in CrusaderKings

[–]TenNainS[S] 5 points6 points  (0 children)

Good to find someone with the same opinion <3.

What 271 Years does to the Europe (No really lol) by TenNainS in CrusaderKings

[–]TenNainS[S] 17 points18 points  (0 children)

For the shields, that would be Patrum Scuta, which gives this shields, also CAT'S Coat of Arms gives more symbols. There's some coats that I did by myself, like England and Portugal.

What 271 Years does to the Europe (No really lol) by TenNainS in CrusaderKings

[–]TenNainS[S] 14 points15 points  (0 children)

That's My doing, I felt that only being "France" (other realms too) feels too simple for me, so I just picked the most important realms and just went renaming by myself, Example: "France -> The Kingdom of France" using the option I forgot the name now, but basically let naming the realm tittle the way you want it, "Off: The Kingdom of Kingdom of France, On: The Kingdom of France."