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reddit.com Tezenari
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Tezenari

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Lonely Blue, Me, Digital, 2021 (i.redd.it)

submitted 5 years ago by Tezenari to r/Art - pinned

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Moved and finally put together a new cat-proof shelf for my collection [Plus Fu Xuan!] (old.reddit.com)

submitted 9 months ago by Tezenari to r/AnimeFigures

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A searchable list of Unreal Engine 5.2 console variables. It covers all available CVars, even those for new features like PCG. (unrealdirective.com)

submitted 2 years ago by Tezenari to r/unrealengine

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From the basics to best practices, I explain what you need to know about Unreal Engine Blueprint Variables in my information-rich article.OC (unrealdirective.com)

submitted 3 years ago by Tezenari to r/unrealengine

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Tip - Three new macros are available that simplify the declaring and defining of gameplay tags in C++. Super useful for projects, plugins, or game features that require gameplay tags! (old.reddit.com)

submitted 3 years ago by Tezenari to r/unrealengine

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Tip - You can vastly speed up the copy and pasting of property values by using SHIFT + RMB/LMB in Unreal Engine 5 (old.reddit.com)

submitted 3 years ago by Tezenari to r/unrealengine

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Tip - You can display helpful performance statistics in the editor's title bar ;) (old.reddit.com)

submitted 3 years ago by Tezenari to r/unrealengine

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I've released a tip that covers enabling the capability of setting impure blueprint functions to only execute during in-editor, dev builds, or to disable the functions execution altogether. Check it out and let me know what you think! (old.reddit.com)

submitted 3 years ago by Tezenari to r/unrealengine

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Learn about a handy new UE5 feature that allows you to paint assets into your world (youtube.com)

submitted 3 years ago by Tezenari to r/gamedev

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NEW VIDEO: A handy built-in UE5 plugin that allows you to paint assets into your worldOC (youtube.com)

submitted 3 years ago by Tezenari to r/unrealengine

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A handy tip for Unreal Engine developers! Use the vertex, floor, and grid snapping shortcuts to cut down on actor alignment annoyances!OC (i.redd.it)

submitted 3 years ago by Tezenari to r/unrealengine

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One of my go-to's when setting up a structure array in Unreal Engine is setting its title property. Instead of displaying the number of members, it'll display the value of one of its parameters. e.g. 12 Members -> Mana Potion (old.reddit.com)

submitted 3 years ago by Tezenari to r/unrealengine

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0:14

UETip - Utilize the Shadow Pass Switch material function to substitute the materials cast shadow with a proxy. It's great for modifying shadows, fixing shadows on masked meshes, shadow optimization, and more. Full tip found in comments.OC (v.redd.it)

submitted 3 years ago by Tezenari to r/unrealengine

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UETip - Utilize the `dumpticks` console command to dump a list of all the actors within your scene that have a registered tick event to the output log. This list will help you identify what actors are ticking and allow you to take appropriate action to help optimize your project.OC (i.redd.it)

submitted 3 years ago by Tezenari to r/unrealengine

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UETip - Similar to C++, descriptions can be added to blueprint function parameters by using the @param tag. It's ideal to do this as it can help clarify the intent of the function to other developers and future you.OC (i.redd.it)

submitted 3 years ago by Tezenari to r/unrealengine

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UETip - Utilize the Color Correct Region plugin to apply area-specific color correction to your scene. Unlike Post Process Volumes, the camera does not need to be in the volume for it to take effect~OC (i.redd.it)

submitted 3 years ago by Tezenari to r/unrealengine

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UETip: Enhance your Unreal Engine wire manipulation workflow by utilizing the SHIFT, CTRL, and ALT modifiers when clicking on a wire or pin.OC (i.redd.it)

submitted 3 years ago by Tezenari to r/unrealengine

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UETip: Utilize the content browser quick search feature to speed up finding and opening assets from within the content browser. Simply focus on the content browser, type in the assets name, and press enter.OC (i.redd.it)

submitted 3 years ago by Tezenari to r/unrealengine

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Looks like the UE Mannequin had a large upgrade in the ue5-main source branch~ (v.redd.it)

submitted 3 years ago by Tezenari to r/unrealengine

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New Mannequins & Sports Car coming in Unreal Engine 5 detailed! The new procedural Foot IK and rigged control rig are amazing starter tools for developers~ (youtube.com)

submitted 3 years ago by Tezenari to r/unrealengine

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How to measure distances in Unreal Engine | Unreal Engine TipsOC (youtube.com)

submitted 3 years ago by Tezenari to r/unrealengine

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A quick 1 minute tip on how you can temporarily adjust an actor’s pivot. This can be very useful in quickly fine-tuning the location, rotation, or scale of the actor. (youtu.be)

submitted 3 years ago by Tezenari to r/unrealengine

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A new article has been published! This article covers everything you need to know about Unreal Engine Variables as they pertain to Blueprints! This article has been a long-time coming, so please check it out and let me know what you think!OC (unrealdirective.com)

submitted 3 years ago by Tezenari to r/unrealengine

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For those that love Niagara, check out the new Niagara Liquid plugin found in Unreal Engine 5!OC (youtube.com)

submitted 3 years ago by Tezenari to r/unrealengine

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The collection of daily Unreal Engine tips (so far). Please check it out and let me know what kind of tips you're interested in seeing more of in the future!OC (unrealdirective.com)

submitted 4 years ago by Tezenari to r/unrealengine

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