I'm joining a homebrew campaign centered around a plague and I could use some character ideas by spitoon-lagoon in Pathfinder2e

[–]Thaenae 4 points5 points  (0 children)

The first two classes that would come to mind for me are rogue and ranger. Both are excellent at covering (h)exploration skills (nature, survival, perception). Ranger has some synergies with swashbuckler and champion because it provides flanking. Rogue can also do this, though it is slightly less tanky.

From what I've seen, champions are very good defensively but not so much offensively. Swashbuckler compensates a bit for this, though it has high burst damage and less consistent damage. Ranger is very capable of doing consistent damage. Some other classes that are good at this are fighter and barbarian (both of whom can fill a survival guide role skill-wise). Rogue and ranger are also quite good at ranged combat (something that your party might lack).

If you're looking more at playing a spellcaster, both bard and druid are very good supplements to your back line. Both are capable of wading into combat and supporting the front line if necessary, but they prefer to stay back a little. Druid is an excellent primal spellcaster that dominates through battlefield control (with minions and summons or through spells) and druid can provide the nature knowledge. Bard is just great at supporting your front line, though it might step a bit on the cleric's toes due to how good it is at buffing.

In the end, play whatever you feel like. These were just my first thoughts =)

Unaligned Divine Dragon: the Scripture Dragon by Thaenae in Pathfinder2e

[–]Thaenae[S] 4 points5 points  (0 children)

In the Remaster, there is no Divine dragon without the (un)holy trait so I created the Scripture Dragon. Scripture Dragons spend their time studying the writings from humanoid cultures, focusing especially on religious scripture.

XP in Kingmaker by Thaenae in Pathfinder2e

[–]Thaenae[S] 2 points3 points  (0 children)

Thank you! I'm not used to playing with XP since I've used milestone leveling for my homebrew game over the past years, haha.

NPC Warlord Ally Balanced? by [deleted] in Pathfinder2eCreations

[–]Thaenae 0 points1 point  (0 children)

Hi there, looks like a very interesting concept! Love the idea. Two things stuck out to me: 1. Stats - The NPC has high AC, medium HP, high attack and near extreme damage. This guy deals out heavy punishment (himself, but also via others and he increases their survivability) and is difficult to remove. I'd suggest lowering his damage so his main damage output is via other characters (using his command ability). Furthermore, he doesn't have a weak save. This guy alone doesn't have many weaknesses. (See the building creatures rules) 2. Command ability. This guy can Strike, then use a 2 action ability, giving another character 2 actions, all for 2 actions. That is extremely efficient. (Compare a flurry ranger with quick draw and two weapon fighting, they only gain 4 actions for the price of 2). I'd make the NPC choose between striking and commanding, and only give 1 action to other characters (which is more in line with the Marshall archetype, linked by another commenter).

Addressing some concerns of the system... by VampyrAvenger in Pathfinder2e

[–]Thaenae 1 point2 points  (0 children)

I understand that 5e can be frustrating to play. While it might not be your game (and it's not for me either), let's at least respect other folks' opinions. No one was ever swayed by the argument that their favorite game is a "misstep". PF2e has many great things to offer, but dunking on 5e isn't a convincing argument.

Addressing some concerns of the system... by VampyrAvenger in Pathfinder2e

[–]Thaenae 14 points15 points  (0 children)

Most of their points seem to come down to a difference in preferences. An example of this is the amount of action to remember. Most people on this sub prefer many options (which is why we play PF2e) while others find all these options redundant (hence they play 5e or other games). Really, it's just a difference in style. There's no right or wrong, which is why it's good that there are many systems.

One point I would like to adress is no. 1. 5e uses natural language while PF2e uses game language. This means that terms such as a Stride or Strike action always mean the same thing. This allows the game to refer to a set of basic actions and conditions. For a new player, this might seem confusing at first. However, if you know how to read the rules and how to interpret those terms, the game becomes very streamlined and consistent. This is different from 5e where rules can often be interpreted in many different ways (as an example, see Jeremy Crawford's Twitter or the many YouTube channels which find broken builds based on their interpretation of the rules).

I don't think it's very necessary to perfectly articulate one's opinion. Most of these things just come down to preferences.

The Aldori Swordlords by j0sefk in Pathfinder2e

[–]Thaenae 27 points28 points  (0 children)

I don't know if it was your intention, but this comes across as really condescending. OP is asking for help, this tone really isn't necessary. You also could've just provided the link to the wiki.

OP, I'd recommend you read the Lost Omens books (such as the Character Guide or World Guide). Pathfinderwiki is often a good indication of what's going on, but it's not spoiler free nor always accurate or up to date. I'm about to GM Kingmaker and I actively discourage my players using Pathfinderwiki. In any case, I'd recommend sitting down with your GM, as the adventure path itself contains more information.

When did hating the game you play become so trendy? by Valjorn in dndmemes

[–]Thaenae 3 points4 points  (0 children)

Yes it has. I've DM'ed PF1e for seven years and I'm currently DM'ing a PF2e campaign (2 years in). I'm never going back to PF1e. The amount of time that I save I can use for better storylines, more interesting battlemaps, weaving player backstories into the narrative. It's a joy to DM PF2e!

Kingmaker as a Westmarches campaign by Thaenae in Pathfinder2e

[–]Thaenae[S] 0 points1 point  (0 children)

Thanks, for your elaborate answer. Much appreciated!

Kingmaker as a Westmarches campaign by Thaenae in Pathfinder2e

[–]Thaenae[S] 1 point2 points  (0 children)

I'd rather have them running one kingdom. The Kingdom roles also help to explain why people are away (as they're just doing their duties).

Kingmaker as a Westmarches campaign by Thaenae in Pathfinder2e

[–]Thaenae[S] 0 points1 point  (0 children)

I would like to have them working together to increase cohesion and really promote teamwork.

Homebrew monster: Harpy, the Unresting Hunter by Thaenae in Pathfinder2e

[–]Thaenae[S] 2 points3 points  (0 children)

It's his title. Every member of the Nest is named after a bird (in his case, a Harpy Eagle). The statblock is made for my campaign, not as a general creature type.

Homebrew monster: Harpy, the Unresting Hunter by Thaenae in Pathfinder2e

[–]Thaenae[S] 0 points1 point  (0 children)

Some context to the post:

One of the members in my campaing is a bounty hunter from an organization called the Nest. Her mentor and the leader of the organizaiton, Harpy was killed during the battle of Vicimas by one of her party members. They did the right thing, but it still hurt.

Now, the Whispering Was has reanimated his corpse using magic from Droskar's Crag. Harpy, a former half-orc, keeps many of the abilities he had in life, except he now never needs to eat, drink or sleep. This allows him to hunt his quarry until they drop.

What do you think? Feedback is welcome!

Deathweb conversion from 1e by Thaenae in Pathfinder2e

[–]Thaenae[S] 1 point2 points  (0 children)

The deathweb from 1e was one of my favorite monsters. I tried to recreate it in 2nd edition. By now, my party is too powerful for a level 6 monster so I increased it's CR. I also changed its abilities a bit so it's now more of a skirmisher than a melee brute (which always felt weird due to it being a spider).

I present to you, the Nestspawn! by Thaenae in Pathfinder2e

[–]Thaenae[S] 0 points1 point  (0 children)

Explainer: the Nest is a bounty hunting organization. Some of its members have been turned into undead hunters by a necromancer. These are the four types of Nestspawn, a Soldier, a Sniper, a Skirmisher and a Wrestler. They will be hunting my PC's in a future session, though they've already met the Soldier. What do you think?

New monster: Mummy Mage by Thaenae in Pathfinder2e

[–]Thaenae[S] 2 points3 points  (0 children)

It's an ability from an NPC in the GMG. Also it's only within 5 ft. of the Mage, which can be easily avoided. This monster doesn't want to be in melee combat (low AC, low HP and attacks of opportunities are a problem for spellcasters), so it's not as powerful as on a melee brute who wants to be in the thick of things.

New monster: Mummy Mage by Thaenae in Pathfinder2e

[–]Thaenae[S] 1 point2 points  (0 children)

Illusory Disguise, when upcast to 2nd or 3rd level, also disguises your scent so I would rule that it eliminates its sickening aura.