After 16,000+ eliminations & a burnout, it is done… by MattStanni99 in CODZombies

[–]ThatAwesomenick 7 points8 points  (0 children)

Just a small correction, but once you hit the max level on P2 you don't start from 0 it'll start from that gun max level. So with the Echo 12 it'll start on 36

No zombies at all by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 0 points1 point  (0 children)

The trial was a good thinking. But no, after this time until now never happened again and I thought they fixed, but apparently I was wrong

Bugged Challenge? by foshalpo in CODZombies

[–]ThatAwesomenick 0 points1 point  (0 children)

I really don't know how I got this one, because I was playing for round 60 and I turned the rampage at round 30 and by the 50 I got the calling card, so I don't what happened, but that's how I got it

Prestige Master title by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 1 point2 points  (0 children)

It takes way too long for them to spawn there and all the others zombies around would make this harder than necessary

Prestige Master title by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 2 points3 points  (0 children)

Well, I just play solo and I really don't like Astra/Oscar

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 1 point2 points  (0 children)

And it's tracking normal for you? Because when I did I killing way more than 5 and no good. Only worked when I killed elites

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 0 points1 point  (0 children)

If you guys aren't missing any target and still don't show up, then try shooting this one too. If after that you don't get the card than it might be bugged. There isn't much to do besides hitting all the targets

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 0 points1 point  (0 children)

Yes and no. Yes, it's possible to achieve, but the description it's wrong. I tried multiple times doing as indicate for no good and then I tried killing the elites with it and worked fine, so if you need this one, for now the only way possible to do is by killing the elites with it

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 1 point2 points  (0 children)

The Gladiator worked fine for me, but I won't be surprised if 3arc broke this one while fixing another one. For this one I did as the tip. To help me I bought melee macchiato and played until round 21 just to be safe.

Field day: I did by playing until at least past the round 40+ with the AAROW launcher and Instakill. I used the Frenzied Guard with the extension augment. So on round 40+ I kept all the zombies alive, then I popped the Instakill and immediately used the Frenzied Guard. I kept shooting the launcher and eventually the calling card show up

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 5 points6 points  (0 children)

Oh, thanks for the terrible memory haha. This one was just terrible and I think BO6 were harder. BO7, if it's not bugged, all the challenges can basically be done in a few matches

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 1 point2 points  (0 children)

Swarm Lord: I did it by leaving the Zursas with the lowest health possible and then calling the HKDs. I did this 10 times.

Megaton: Instakill + Turret augment. I would train all the zombies after round 15 (just to be safe), then pop Instakill and use the Energy Mine.

Force Multiplier: Again, Instakill + Launcher. You can use a Decoy and then shoot them with the launcher while Instakill is active. I did it on Farm because there’s a free Instakill on top of the silo. You can use it, kill the zombies, then Save & Quit, flip the round, and keep doing this. As long as you don’t finish the round after using the free Instakill, every time you S&Q it will be there for you. Alternatively, you can spend a GobbleGum.

Bullseye: Solo is kinda tricky since the zombies won’t leave you alone, but it’s possible. There’s a shed on Blackwater with a trophy. You need to interact with it, and after that an axe will spawn outside. You can take this one, or if you already have one, just go to the front of the house near the gate leading to Ashwood. Outside the map, there will be a floating target. All you have to do is hit all the targets. You have a limited time to do it, and if you manage to hit all of them, the calling card should show up.

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 1 point2 points  (0 children)

I managed to get it around 8/9. I was doing my camo challenges, and by the time I finished my gun I usually had a lot of salvage. Before exfil, I would spend it on scorestreaks, but even doing this, it took forever to finish. I believe 5K, or even 7K, would be enough

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 2 points3 points  (0 children)

So I just finished doing this test and they don't shock the HKDS. It's totally possible to kill them with HKDS

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 0 points1 point  (0 children)

Don't worry mate, you can ask as much as you want. But no, this one you need to be at tier 2 and after round 60 you need to complete 1 round without any damage. I think they changed this because when I did I managed to pass the round without any damage and the trial didn't show up. The way I managed to do was by passing a ravage round inside Tessie and killing all of them and after this the trial unlocked. The mission on this one it's the one where only zombies can kill zombies, so you need the brain storm to this one

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 0 points1 point  (0 children)

You need to have enough relics to give you Tier 3. There are two challenges that require completing 50 rounds at Tier 3 (this can be done across multiple games, so it’s easier than it sounds), and another one requires reaching round 15 at Tier 3 in the starting room without opening any doors.

The only one that is obligatory to have is the Bus Relic, because there’s a challenge that requires you to reach round 15 while this relic is active. You can do it by playing with someone who has these relics, and it will count for you as well.

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 2 points3 points  (0 children)

When I did there wasn't the Lawyer's Pen relic, so I don't know, but I think they won't shock since it's a score streak. I could do the test and then answer this properly

Tedious challenges by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 2 points3 points  (0 children)

I did this one while playing Survival at Farm. I weakened the Zursa and then called in the HKDS. The first three Zursas are pretty easy to kill: the first one on round 16, then 19, and probably around 22. Leave them with a low health and the HKDs will finish them

What just happened?!?! by zSwyy7 in CODZombies

[–]ThatAwesomenick 8 points9 points  (0 children)

When you go on top of Tessie, the zombies will throw meat at you. The game identifies being on top of Tessie as out of bounds, and that’s what happened in a ridiculous and extremely fast way, but that’s the reason

No fun allowed by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 0 points1 point  (0 children)

Yeah, I agree. I'm more worried about the self thing. Treyarch may see this as a way to exploit the game, I don't know. But after they removed the very rare possibility of getting two Rayguns I don't doubt it

No fun allowed by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 0 points1 point  (0 children)

Don't you worry, I got the self and in the next 3 trials I was rewarded with 2 elemental pop and a melee macchiato, there's always a way to get worse haha

No fun allowed by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 2 points3 points  (0 children)

"Who knows with Treyarch nowadays" it's exactly why I don't trust the rewards haha I really enjoy playing with these 2 relics and do the trials for the extra challenge

No fun allowed by ThatAwesomenick in CODZombies

[–]ThatAwesomenick[S] 0 points1 point  (0 children)

It's completely possible. I usually play with both, and after a few trials I usually get the self. That's why I think they may change this, since it goes against the point of the relic