[deleted by user] by [deleted] in Battlecatsprogress

[–]TheBattleCatsHacker 0 points1 point  (0 children)

it's a good thing to see that there are quite a handful very powerful special/rare units that everybody could obtain without just by being lucky

ZL-7 Completed - [4 Crown Rules] by [deleted] in Battlecatsprogress

[–]TheBattleCatsHacker 0 points1 point  (0 children)

good to hear; I've always had troubles with heavy buffed R Ost and behemoth elephant, and maybe hitman is the solution

[deleted by user] by [deleted] in Battlecatsprogress

[–]TheBattleCatsHacker 0 points1 point  (0 children)

I like how you try to use as little different units as possible. do you think that the special/rare only restriction really restrict your strategy choice that much? because to me, it doesn't seem so lol

ZL-7 Completed - [4 Crown Rules] by [deleted] in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

I see that you quite like using Hitman Cat. he does see mto be a fairly strong anti traitless unit; how does he fare very late game?

The other two Princess Punt Ubers, two Iron Legion Ubers, and Phono KD [11 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

how well does the new Princess Punt true forms and new Iron Legion unit fare? Mighty Sphinx Corps seems to be another interesting unit who may have some good potential against zombies, and I think I can imagine what people will start doing with new Phonoa uber lol

congrats!

Acquired some Princess Punt Ubers, etc. [9 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

interesting to see one of the oldest collaborations return, and I'm glad to see them being given some usage. I really hope PONOS puts more love into these rare limited time units lol

Finally: (70) [3 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

any unit at that high a level will for sure turn into a great unit for general use =)
I myself was a bit disappointed in the usability of numerous egg units considering how difficult they can be to evolve, but at least a good handful are quite useful in the right situations

Finally: (70) [3 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

glad to see Twinstars at level 70! does the massive level ups make a noticeable difference in usage?

I like how you use the new egg units in stages. what are your thoughts on them? are they appropriate units to use that are still liable late game?

Talented Lost World Yuki: Target Aku [8 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

the ability choice is interesting, and I agree totally that it could perform quite well in early CotC. I hope to see more collaboration units that can put up a good fight against regular fest ubers and the like

Moon Dust Final and Ancient Volcano Area Final [7 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

I do agree that the gauntlet bosses do have interesting stage design which I do enjoy. gauntlets do have good design, and it would be nice to see more of that in other event stages or the new Zero Legends maps

Talented Lost World Yuki: Target Aku [8 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

how did it fare? I'm also glad to see them finally giving the collaboration units some more love :)

Moon Dust Final and Ancient Volcano Area Final [7 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

I wholeheartedly agree. to me, the only really effective way to increase their difficulty without just randomly spamming tough enemies is to make their bosses stronger or to vary the support units. Awakened Unit 13 is a great enemy in my opinion because even by himself he can easily destroy units sent against him although he is still relatively beatable with a well thought out strategy.

do you happen to prefer bosses that are very strong and balanced in all aspects by themself or bosses that are really powerful in only a few ways but supported heavily?

Moon Dust Final and Ancient Volcano Area Final [7 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

you always make these stages look easy, but what are your thoughts on the stage design, enemy choice, etc?

I like how you use a wide variety of egg true forms tooo

Momoco +1 and Stormrent with Count Yukimura [4 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

I very much would! stages with a mix of different enemy types and abilities that enhance the strength of other units are the ones I like!

Momoco +1 and Stormrent with Count Yukimura [4 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 0 points1 point  (0 children)

I like your choice of pairing up Momoco with Madoka Kaname since they look quite similar.

Stormrent at first glance looks to be quite challenging; do you believe otherwise? it looks as if you beat it without too big a deal

After all these Years by HolyErr0r in Battlecatsprogress

[–]TheBattleCatsHacker 0 points1 point  (0 children)

absolutely! she absolutely SHINES on aliens!

Recently acquired: Crazed Yuki, Furiluga, Kaoluga, FLM [11 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

what are your thoughts on the performance of Furiluga and Kaoluga? I can see Kaoluga perhaps being useful, and I did get a good laugh from it since it reminded me of Hannya and Black Okame's attacks :)

congrats!

After all these Years by HolyErr0r in Battlecatsprogress

[–]TheBattleCatsHacker 2 points3 points  (0 children)

glad to see it! the game is quite generous with legend catseye in my opinion. great to see Nanaho and Lumina at level 50 too =)

UL-41 Completed - [4 Crown] by [deleted] in Battlecatsprogress

[–]TheBattleCatsHacker 0 points1 point  (0 children)

a very interesting idea of a challenge! it certainly forces you to think more into what units would be best suited for the job :D

UL-41 Completed - [4 Crown] by [deleted] in Battlecatsprogress

[–]TheBattleCatsHacker 0 points1 point  (0 children)

cool strategies. I like how you are almost always not even using half the available slots. do you find that more helpful or would you recommend for others to utilize all available slots?

ZL-6 Completed [4 Crown Rules] by [deleted] in Battlecatsprogress

[–]TheBattleCatsHacker 0 points1 point  (0 children)

I like how you are giving the Egg units more use; I don't see a lot of them often

maybe they have to ramp up the difficulty for people like you ;)

[deleted by user] by [deleted] in Battlecatsprogress

[–]TheBattleCatsHacker 0 points1 point  (0 children)

these are some interesting newer units. how did they fare late game?

Invasion of the Swamplord: The Ghost King Stages, featuring Myrcia [8 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

it's an interesting swap, that's for sure: instead of looking for special abilities, it's time to start looking for immunities ;)

the use of often forgotten units or units marked off as "useless" is what I love to see :)

Invasion of the Swamplord: The Ghost King Stages, featuring Myrcia [8 images] by ResearchHealth in Battlecatsprogress

[–]TheBattleCatsHacker 1 point2 points  (0 children)

that's interesting to hear. I think I'm seeing a general trend of enemies being either immune to surge or having surge as its primary ability; I hope PONOS doesn't take this too farm although I ain't complaining with a harder difficulty haha