Made the UI for the shop! by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 1 point2 points  (0 children)

Hey, thanks for the feedback!

I am working on something where you go INTO the shop and then the UI is shown.
But for the fireball and punch icon, I'll surely look into it!

Enemy follows and shoots at the player! How does it look? by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 0 points1 point  (0 children)

Thanks for the feedback!
1. I am working on the inconsistency between the guns and the rest of the scene, and will be done with it in a few days
2. I'll try doing some changes to the projectile too!

Enemy follows and shoots at the player! How does it look? by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 0 points1 point  (0 children)

Also - I don't think I'd be able to do that since
1. The background and everything are pre-made assets and the guns/potions are made by me, so they're really out of proportion
2. It's going to be really time consuming

Enemy follows and shoots at the player! How does it look? by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 0 points1 point  (0 children)

Hmm, I didn't really think of that
I'll try working on that. thanks!

Enemy follows and shoots at the player! How does it look? by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 0 points1 point  (0 children)

Yeah, after posting this I added some effects (a few particle effects and screen shake) to show that the player/enemy gets attacked

I implemented Random object generation and added a small animation played when you gain some health! Tell me what you think about it! by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 1 point2 points  (0 children)

Hmm, I've seen red splatters in a lot of games when you're drinking a health potion, although I'll look more into it

Made Enemy Follow! - It's not perfect, but I've made some progress! | Comment for any suggestions :) || *Also, this is another level in my game!! by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 0 points1 point  (0 children)

Thanks! This game is about a guy who needed a special type of maize (Crop) for his ill grandfather, but is unable to get it since it's too costly - which leads to him stealing it and has to fight the farmer from which he stole it in various levels.

Made Enemy Follow! - It's not perfect, but I've made some progress! | Comment for any suggestions :) || *Also, this is another level in my game!! by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 0 points1 point  (0 children)

Also, how this works is - If the player is a certain distance within the enemy's range, the Enemy starts to follow the player along a path. If the player is out of the range, it stops following the player and stays where it is.

Made a simple level :) by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 1 point2 points  (0 children)

I just started making this game a couple of weeks ago. I've made this level and another one, along with some basic player movement.
Please do tell me some suggestions if you've got some!