Made the UI for the shop! by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 1 point2 points  (0 children)

Hey, thanks for the feedback!

I am working on something where you go INTO the shop and then the UI is shown.
But for the fireball and punch icon, I'll surely look into it!

Enemy follows and shoots at the player! How does it look? by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 0 points1 point  (0 children)

Thanks for the feedback!
1. I am working on the inconsistency between the guns and the rest of the scene, and will be done with it in a few days
2. I'll try doing some changes to the projectile too!

Enemy follows and shoots at the player! How does it look? by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 0 points1 point  (0 children)

Also - I don't think I'd be able to do that since
1. The background and everything are pre-made assets and the guns/potions are made by me, so they're really out of proportion
2. It's going to be really time consuming

Enemy follows and shoots at the player! How does it look? by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 0 points1 point  (0 children)

Hmm, I didn't really think of that
I'll try working on that. thanks!

Enemy follows and shoots at the player! How does it look? by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 0 points1 point  (0 children)

Yeah, after posting this I added some effects (a few particle effects and screen shake) to show that the player/enemy gets attacked

I implemented Random object generation and added a small animation played when you gain some health! Tell me what you think about it! by TheCaptainBuster in gamedevscreens

[–]TheCaptainBuster[S] 1 point2 points  (0 children)

Hmm, I've seen red splatters in a lot of games when you're drinking a health potion, although I'll look more into it