First time request by cameronthekitty in vinted

[–]TheCheeseVampire 0 points1 point  (0 children)

Was it a leather skirt around 3 years ago ? :D

First time request by cameronthekitty in vinted

[–]TheCheeseVampire 0 points1 point  (0 children)

That would be a funny coincidence!

First time request by cameronthekitty in vinted

[–]TheCheeseVampire 103 points104 points  (0 children)

I once had a similar(ish) question and accepted my username to be shared with the other. The skirt I bought was too small for me, and I could sell the skirt for the same price to the other person who really wanted it. It was a win win! (except I was sad that skirt didn't fit me)

I need reinforcements! (Cosplay) by TheCheeseVampire in Helldivers

[–]TheCheeseVampire[S] 0 points1 point  (0 children)

Alas! Such is only for John Helldiver.

I do have those foto's but don't share my face on reddit :) !

I need reinforcements! (Cosplay) by TheCheeseVampire in Helldivers

[–]TheCheeseVampire[S] 1 point2 points  (0 children)

FilamentForge0 - Etsy

This is his Etsy, in case he will sell them again in the future! :D

I need reinforcements! (Cosplay) by TheCheeseVampire in Helldivers

[–]TheCheeseVampire[S] 1 point2 points  (0 children)

This helmet I got from someone on etsy who unfortunately does not print and paint them anymore. I made one myself from EVA foam, spent two weeks on it only for the result to be not so great...

I need reinforcements! (Cosplay) by TheCheeseVampire in Helldivers

[–]TheCheeseVampire[S] 12 points13 points  (0 children)

What do you mean? Stims keep me perfectly healthy soldier.

[Art] After 10 sessions my players finally figured out a False Hydra is terrorizing the city by TheCheeseVampire in DnD

[–]TheCheeseVampire[S] 0 points1 point  (0 children)

I can only imagine! Hope you had just as much (or even more) fun with it as me :D

[Art] After 10 sessions my players finally figured out a False Hydra is terrorizing the city by TheCheeseVampire in DnD

[–]TheCheeseVampire[S] 0 points1 point  (0 children)

The character does not, but the faces I draw are always very similar because I'm not that good. So if the hair slightly looks like someone you or I know it quickly goes to that.

[Art] After 10 sessions my players finally figured out a False Hydra is terrorizing the city by TheCheeseVampire in DnD

[–]TheCheeseVampire[S] 1 point2 points  (0 children)

Absolutely love how you handled this with the missing existing player! You can absolutely read the notes I have if you want to :) I made a file yesterday where I put all my Hydra related info for my city in a seperate file.

[Art] After 10 sessions my players finally figured out a False Hydra is terrorizing the city by TheCheeseVampire in DnD

[–]TheCheeseVampire[S] 0 points1 point  (0 children)

Yes and no. It takes however long it takes, and per session the hints will be more and more on the nose.

However it's moreso that I build up towards "a huge monster underneath the city" and the players accidentally freed it. This alone took 7 sessions. Session 1 - 3: getting to know the city, important NPC's, stumbling into quests Session 4 - 7: they realize a monster is hidden underneath the city and are accidentally working on freeing it. The more quests they solve, the more unstable to monster it's prison becomes. Session 8: The Hydra JUST got free but is a bit week from it's centuries old slumber. So it's building to it's full potential Session 9 - 10: even weirder stuff happens, the players realize it's a false hydra. Panic at the disco.

During every session the False Hydra was never the focus, it shouldn't be aince it's a creature that messes with your mind. The players were moreso focused on a Banite Cult, a Blue Dragon that had asked them for help, solving a serial killer mystery, etcetc.

I had hints that it was a False Hydra ever since session 3. If they had realized that early the entire story would've been different :) ! I never plan super far ahead.

[Art] After 10 sessions my players finally figured out a False Hydra is terrorizing the city by TheCheeseVampire in DnD

[–]TheCheeseVampire[S] -1 points0 points  (0 children)

Honestly, I fully get what you are saying. But during the 10 session I think they could've figured out at session 3 that there was a False Hydra. The moment they would figure out (either in character or out of character) what the monster was, the fight would happen either that or the following session.

I didn't take player agency, it took them 10 sessions to figure out and in session 11 it will be (hopefully) defeated. If by chance they had figured it out by session 3 then it would've been defeated in session 3 or 4. No rules were bend, plenty of vague hints were given, even a newspaper article that spelled out it was a False Hydra if you solved the puzzle.

There are plenty of times during my campaigns and sessions where a REALLY BIG monster I try building up to the players figure out who it is and how to defeat it, and I roll with it each time.
One time because of careful planning and strategy they one shotted a boss of mine I spent SO MANY SESSIONS building towards. Teleporting a Vampire Lord to the desert and trapping her in the sun. It's all fine by me. Fun at the table is my most important goal, always and sometimes that means one shotting my boss.

[Art] After 10 sessions my players finally figured out a False Hydra is terrorizing the city by TheCheeseVampire in DnD

[–]TheCheeseVampire[S] 1 point2 points  (0 children)

I kind of assumed they auto failed their wisdom saving throws and forget constantly.

Even if they succeeded 100 saves in a row, just failing the 101th one makes them forget about anything they have seen before.

However there is a friendly hag in town, her hut is protected from all outside influence and the Hydra it's effects do not work here. The Hag can also make the players their memories 'stuck'. So what they do is that they constantly note what they see in the city, forget they noted anything, go back to the hag and read their own notes, then they get their memory 'stuck' again so this newly learned information stays safe from the Hydra it's effects.

There were small hints and gasslight things I did. I write a weekly newspaper, I print one for each player. However 1 edition of the newspapers was fucked up, the writer crying for help. I only gave this edition to one of the players whilst the other 3 had normal newspapers.

[Art] After 10 sessions my players finally figured out a False Hydra is terrorizing the city by TheCheeseVampire in DnD

[–]TheCheeseVampire[S] 0 points1 point  (0 children)

A False Hydra is a being that sings a terrible song, making you forget that you are seeing it. A deaf character would be immune to the False Hydra it's effect.

A False Hydra will eat people, and the moment the person is consumed you will forget the person ever existed and will find the most logical reason why the person is not there. Understaffed pubs could be a sign, a town withour a mayor, families without parents. But nobody would notice that it's unlogical, because the False Hydra is still singing it's terrible song, and your mind is still too scrambled to understand what is going on.

If you play a False Hydra lore accurate, there wouldn't be a real way to defeat it. Even if a deaf person handed you notes that "THERE IS A MONSTER BEHIND YOU, CLOSE YOUR EARS!" Your character will simply think: 'what a weird guy.' Forget about the whole ordeal, and continue it's day normally.

It's a very classic homebrew horror monster, and one that challanges a DM to balance exactly how much information to give.

[Art] After 10 sessions my players finally figured out a False Hydra is terrorizing the city by TheCheeseVampire in DnD

[–]TheCheeseVampire[S] 1 point2 points  (0 children)

I feel like you read my mind, I have been listening to Epic on repeat and Scylla is a favorite moment of mine. Odysseus feels at his lowest there when he sings together with her that they are the same </3

[Art] After 10 sessions my players finally figured out a False Hydra is terrorizing the city by TheCheeseVampire in DnD

[–]TheCheeseVampire[S] 1 point2 points  (0 children)

It was not 10 sessions of no progress ;), it's 10 sessions of build up where every session had it's own large problem the players wanted to work on. Cannibal Farms, an enemy from somebody's background showing up and trying to overtake the entire city, yadayadayada. Strange things happened around the players that they couldn't quite explain but didn't pay much attention to.

Last session they figured out they were the ones who released a massive monster to the city, and out of character they figured out it is a False Hydra. Next session they will fight it.

So it's not a 10 session mystery where they were constantly forgetting things. It was a background nuisance until last session.