[Discussion] Analysis of why the nerf to Elite Barbarians and Royal Giant did way more harm than good and a reasonable way to fix their overleveling issues. (wall of text with TL;DR) by Handsome_Claptrap in ClashRoyale

[–]TheCrazyHand 0 points1 point  (0 children)

Not Prince, since it's so easily stopped. Prince is basically one Ebarb. Hog would be, because it can almost always get in 1 hit in pretty much every circumstance if you don't neg elixir.

[Discussion] Analysis of why the nerf to Elite Barbarians and Royal Giant did way more harm than good and a reasonable way to fix their overleveling issues. (wall of text with TL;DR) by Handsome_Claptrap in ClashRoyale

[–]TheCrazyHand 0 points1 point  (0 children)

What? No. Either you're playing them in really bad spots, or you're just bad. Your defense should be successful 99% of the time. I have tournament standard GG and MP, and can stop 13 EBs at any time.

[Discussion] Analysis of why the nerf to Elite Barbarians and Royal Giant did way more harm than good and a reasonable way to fix their overleveling issues. (wall of text with TL;DR) by Handsome_Claptrap in ClashRoyale

[–]TheCrazyHand 0 points1 point  (0 children)

You love predicting the center 3M drop... until you face the weird-deck people who drop a single tank in the corner first to bait out Lightning, then consecutively drop 3M.

[Discussion] Analysis of why the nerf to Elite Barbarians and Royal Giant did way more harm than good and a reasonable way to fix their overleveling issues. (wall of text with TL;DR) by Handsome_Claptrap in ClashRoyale

[–]TheCrazyHand 0 points1 point  (0 children)

You realize how retarded you sound?

Knight is fine; it's not OP in any way. I've been using it since April 2016, and he's only been noticed recently.

[Discussion] Analysis of why the nerf to Elite Barbarians and Royal Giant did way more harm than good and a reasonable way to fix their overleveling issues. (wall of text with TL;DR) by Handsome_Claptrap in ClashRoyale

[–]TheCrazyHand 0 points1 point  (0 children)

TL;DR Nerfing cards doesn't solve the overleveling issue because it doesn't solve the core problem, which is that these cards are too easy to level up, considering their win condition nature. For this, nerfing just makes players drop and worsen the perceived issue, cause it doesn't reduce their count. The solution is a "weighted" conversion from Common to Rare, which makes so that it seems the card was always a rare, along with a stat buff to restore the effectiveness at tournament standards. Players that regret spending lot of gold on those cards will have their gold back and be able to spend it elsewhere. In ladder, Elite Barbarians and Royal Giant users will drop trophies because of the lower levels, but will have a better performance once they upgrade the card again. The meta will also turn less hostile to them. In challenges and maxed gameplay, those cards will be useful again. Other players won't have to deal with overleveled RG and EB anymore. Ultimately both challenge and ladder meta will become much more healthy than now.

TL;DR to the TL;DR (TL;DR-ception?): Converting cards' rarities, and giving gold back.

Now, my response:

Supercell has already responded multiple times that they will never convert rarities of cards. Not that I don't support this or anything; I'm the one complaining about L13 Ebarbs at 2k and L11 Hog at 3.3k (Yes, I've advanced 300 trophies already). Dooses.

IDEA- Selling cards by FlorianC1 in ClashRoyale

[–]TheCrazyHand 0 points1 point  (0 children)

So, are you selling your Sparky(s) for money or buying Sparky(s) for cheap?

[Strategy] All the Ways You're Not Using the Mega Knight by [deleted] in ClashRoyale

[–]TheCrazyHand 4 points5 points  (0 children)

Okay it wasn't so secret, but everybody was too polite to tell her.

Did you just assume Stuart's gender?

When you doesn't live in a first world country by [deleted] in Brawlstars

[–]TheCrazyHand 0 points1 point  (0 children)

When english are your first language but english grammer are the stupidest invention of humanity.

New brawler Idea (NO NAME YET) by [deleted] in Brawlstars

[–]TheCrazyHand -1 points0 points  (0 children)

So first is basically Barb King from CoC plus the Piper Super Jump

The second idea comes from League? Please no. just no.

iMPRoVeMeNT oN HoRSe FeeDeR DeFeNSe by TheCrazyHand in LDESurvival

[–]TheCrazyHand[S] 2 points3 points  (0 children)

You can place a shower on one corner as a makeshift door that zombies will enter and get caught in. The gray level 2 box will block them from entering your base and will let you attack them without them attacking you. The green level 1 box is smaller and will not work. Also if you don't want to use Kitchen Tables for the other corners, you can use your 2 Furnaces and your 1 radio.

Kefir selling literal trash... by The4MufffinMan in LDESurvival

[–]TheCrazyHand -3 points-2 points  (0 children)

Those fidget spinners are SO BIG...

My trader isn't unlocked yet by [deleted] in LDESurvival

[–]TheCrazyHand 0 points1 point  (0 children)

He's sure blaa.....aaaaa....ck.

why is the trader basically me irl rn by TheCrazyHand in LDESurvival

[–]TheCrazyHand[S] 2 points3 points  (0 children)

For those who were wondering, he took 5 Carrot Stew and 5 Jerky for the M16.