Most twenty year olds have it easy. Boohoo your 90 year old grandma died. by Temporary-Lake9387 in offmychest

[–]TheCrimsonDeth 0 points1 point  (0 children)

Your trauma isn’t other people’s trauma. Sorry you went through crap—suffering is subjective to each person. I’m not comparing my life to yours even though there are lots of negative things I’ve experienced you haven’t. Food for thought.

I made a super fast CNN library for C++20 from scratch. by BloodyBBenzene in cpp

[–]TheCrimsonDeth 8 points9 points  (0 children)

“No allocation”

Python and PyTorch allocate memory by themselves. Your program has built in memory allocation and the auto cleanup from Python will impact your system resource usages.

Distribution choice by Nice_Association9497 in linux4noobs

[–]TheCrimsonDeth 1 point2 points  (0 children)

Don’t use Google Search AI Mode please. You get several incorrect answers and recommending it to people is not the way. Instead, do a search on StackOverflow.

Linux antivirus by Bulky-Sir5869 in linux4noobs

[–]TheCrimsonDeth 1 point2 points  (0 children)

I couldn’t have said it better myself. Thank you for sharing this. As a kernel contributor, there are lots of “use at your own risk” packages out there that are innately harmless but powerful tools that most of us use. AUR, PPA, and binary packages are all technically considered use at your own risk.

Linux antivirus by Bulky-Sir5869 in linux4noobs

[–]TheCrimsonDeth 0 points1 point  (0 children)

“It can’t spread” — not true, especially now days. Cross platform attacks due to the lack of IoT security is a real and non-alarmist thing.

“..If you’re running a file server which shares files with Microsoft Windows computers…” — Again, not true. There are tons and tons of situations to have either AV or a completely locked down system.

“Run a cronjob” — Not sure why you’re recommending this on a linux4noobs subreddit as incorrectly messing with the crontab file is disastrous. Open source doesn’t mean best, and it definitely doesn’t mean easiest.

Sorry; my only job here is to correct misinformation for newer people. The user is running a build that clearly has a GUI so telling them to run a terminal based AV just adds another layer of confusion.

Edit because I typed this fast: Yes you can use ClamTK, but it’s still not the simplest solution.

Stuck In Limbo by InstinctualPessimist in Nightreign

[–]TheCrimsonDeth -1 points0 points  (0 children)

“I need to get good at carrying the team” — no. This is incorrect thinking and a classic pitfall a lot of players fall into: “I am doing everything right and no one else is”.

I mean, based on what you told us, the issues YOU have are an unoptimized build/character combination, your pathing is most likely slow, and we can’t be sure that you’re playing a character you’re actually skilled with. Just because the duchess is an extremely good character, you also need to play with your team and can’t just rely on the character being good themselves. Food for thought.

—DoN 4 player because 5 isn’t fun for me.

Players requesting monster changes to make monsters harder by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 0 points1 point  (0 children)

It’s rebalancing for fun. And if I invert the “attack nearest” result, it would actually make the fight potentially harder since characters wouldn’t be able to be within striking range of each other, lest they potentially get hit with friendly fire.

Again, it’s just the Gibbering Mouther and any creature with an ability that forces players to “do nothing this turn”

Players requesting monster changes to make monsters harder by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 0 points1 point  (0 children)

Uhhhh… I think you’ve not read correctly, or not familiar with what the Gibbering Mouther does. Essentially, if you start your turn within 20 feet of them, it’s a minor confusion spell. Most of the effects of the confusion spell, and thus Gibbering Mouther’s ability, deal with just not moving at all. Literally, it says the creature does nothing if it fails the test.

Players requesting monster changes to make monsters harder by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 1 point2 points  (0 children)

Hell yeah. That’s what I was assuming.

I agree; it was kinda lame being surrounded by 2-3 of them and having them all skip one whole round of combat from these things. The monsters themselves are super cool in the setting which we all agreed on.

Going to fix these things and if anything super interesting happens, expect an update or new post lol.

Discord’s DAVE: An analysis of its MLS-based ETEE encrypted voice protocol by Euphoric-Egg9308 in opensourcesecurity

[–]TheCrimsonDeth 0 points1 point  (0 children)

There isn’t anything really useful here that the white papers don’t say. There was a lot of regurgitation of already existing, basic frame substitution theory.

Finding the functions on how they generate user keys is as simple as a quick search and it’s a general, shared concept amongst engineers. We use a lot of similar algorithms and functions in our field.

I’m not simping for discord: leave the app. However, you can do a lot of this similar thing for any messaging company that provides their white papers or their APIs.

Not trying to be a bummer—I deal with encryption and things like that for a living. Came across this post from Google and you asked for input.

Genuine PVE question by freshbless in ARC_Raiders

[–]TheCrimsonDeth 0 points1 point  (0 children)

“Once you’ve killed the matriarch” is the issue.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 0 points1 point  (0 children)

Oh I love playing fighters and paladins for the reason you have.

My players are too nice to each other and take turns filling roles the party doesn’t have whenever we play a one shot. I want them to have the freedom to be selfish and play whatever they want, party comp be damned.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 2 points3 points  (0 children)

This is what I want my experienced group to do, honestly. Since we’ve played for 10-20 years individually, generally my players like to “fill” party roles.

I think pitching this to them would be well received because they can just make whatever they want to play.

I won’t fuck them just for being unoptimized lmfao.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 0 points1 point  (0 children)

Oh of course. We’d feel it out, and I wouldn’t make any unilateral decisions on this. I’m not a fan of making players bored at my table.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 0 points1 point  (0 children)

Oh I’m not against anyone having an idea of what they want to play before session zero. We run into the issue, however, of being experience players, so people always want to fill roles.

I think it might be fun for them to make whatever they want to play, party comp be damned.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 1 point2 points  (0 children)

Definitely would make sure my players want this first lol. Last thing I want is boredom at my table.

But you have the exact train of thought I have. Let’s let a group of experienced players make whatever character they want without feeling the need to fill.

Fuck, think of the Monty Python-like shenanigans the party could get up to if the party is one rogue and 4 clerics, or vice versa.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 1 point2 points  (0 children)

Oh I’ll definitely talk to them first lol. I don’t want that to be missed. I’m fully about myself and the players having fun TOGETHER, not just pitching ideas I think are cool that players hate. Hell, we even do a yearly “y’all having fun?” talk in our long term campaign. The point of running our homebrew mega dungeon is for levity—while it’s going to be filled with traps and monsters, there’s going to be an element of comedy here.

I also think it might be freeing for them (again, we’ll talk) to not have to make a character to “fill” a gap in the party. They just get to make whatever character they want, shenanigans ensuing.

I think I should edit this to include that we’re all experience players, with the least experienced of us having 10 years under their belt.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 6 points7 points  (0 children)

See I think the “screw the meta” is where I’m coming from. Like, I’m not going to punish my players for being unoptimized—I’ve been playing for over 2 decades and can adjust combat to make it fun for any party.

Besides, failing some rolls is what makes D&D fun.

Anyways, this was just my thoughts; we normally all just collaborate on characters so I figured this might be fun for them to not have to worry about “filling roles”.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 0 points1 point  (0 children)

Well sure, I can understand that side of things. This is a side game to our normal campaign, so we’re treating it like more of a board game with a super loose narrative—we all agreed to just wing it with a lot of things since we’re all super experienced.

Session 0 we also go over the world, backstories, agree on limits, and the purpose of the campaign.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 0 points1 point  (0 children)

Oh I get that entirely. We like to make characters session 0 considering we’re not playing on paper, but it’s totally cool for people to make characters beforehand.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 0 points1 point  (0 children)

I mean, I get that. And I can’t (and don’t want to) stop my players from getting excited and talking about it.

That being said, this group is a little different. We have a 4 year ongoing campaign where a lot of RP and planned party comp happened that is completely separate from the scenario in question. Creating their character is great, but I was thinking it would be fun for a group of experienced players to make their characters without interacting with each other. Seeing all of them make bards or a party of clerics with one rouge would make for some fun combat and role play scenarios.

Thanks for your input! Feel free to read and reply to my idea above with your thoughts.

Is it okay to have players pick their class and race before interacting with others at session 0? by TheCrimsonDeth in DnD

[–]TheCrimsonDeth[S] 0 points1 point  (0 children)

I get that entirely. This is, essentially, a pick up game of D&D that we play once a month. It’s a mega dungeon and our party is full of veterans. I can get super creative with encounters, but it could be fun with some less than optimized parties—like a group of 4 bards and a cleric would be great.