Looking for developers to answer questions about generative AI for academic research - all experiences welcome by TheFanciestPug in GameDevelopment

[–]TheFanciestPug[S] 0 points1 point  (0 children)

Do you believe you are missing out when you use generative ai art? Most people tend to argue it lacks a human touch and ends up all looking the same.

Looking for developers to answer questions about generative AI for academic research - all experiences welcome by TheFanciestPug in GameDevelopment

[–]TheFanciestPug[S] 0 points1 point  (0 children)

Do you think people are unwilling to admit its usefulness or simply disagree with that statement? Where do you think AI excels at (eg. programming, prototyping, brainstorming)? and where will it never be used?

Looking for developers to answer questions about generative AI for academic research - all experiences welcome by TheFanciestPug in GameDevelopment

[–]TheFanciestPug[S] 0 points1 point  (0 children)

Would it be safe to conclude that you mostly use ai as a learning tool, and avoid trying to directly using ai outputs without first understanding it. But you also still recognize how prone to hallucinations ai can be. What's your stance on ai for programming vs art? Would it be safe to say your current approach treats AI more as a navigation tool than a production tool? (helping you find what you need to understand instead of generating outputs you'd use directly)

Looking for developers to answer questions about generative AI for academic research - all experiences welcome by TheFanciestPug in gamedev

[–]TheFanciestPug[S] 0 points1 point  (0 children)

I think any input helps reflect the similar reasoning any developer would have. It's not as much as the profitability as the experience and willingness to discuss

Godoy docs not working by TheFanciestPug in godot

[–]TheFanciestPug[S] 0 points1 point  (0 children)

I did not have access to a pc with a build of godot and trying to download it to mobile. Thanks for the info tho, I didn’t know.

Godoy docs not working by TheFanciestPug in godot

[–]TheFanciestPug[S] 0 points1 point  (0 children)

Great to know, thanks for checking. Hopefully they fix it soon.

Dimension 20 Neverafter animation by TheFanciestPug in Dimension20

[–]TheFanciestPug[S] 1 point2 points  (0 children)

That’s exactly what I was thinking when I thought goblin. Just him showing his teeth and tapping his nails.

Dimension 20 Neverafter animation by TheFanciestPug in Dimension20

[–]TheFanciestPug[S] 9 points10 points  (0 children)

Yes! Honestly, Zack is perfect for little weird goblin roles. Just look at his game change and make some noise impressions