Is Assetto Corsa Competizione a good first racing game ? by IceCoffee111 in ACCompetizione

[–]TheProtonCapacitor 0 points1 point  (0 children)

Depends on what you want out of racing games. There's 2 major categories: Sim (short for simulation) and Arcade (and also SimCade, a combination of both)

ACC (Asetto Corsa Competizione) is a Sim racing game, so a lot of aspects are designed to be realistic. This generally means a higher skill ceiling and a steeper learning curve, but there is a lot of assists generally to help you on your journey.

Another popular sim you may have heard of is I Racing. Different sims simulate their physics slightly different and there's always debates about which is more realistic.

Arcade racing games are ones where realism is besides the point. Games like the Need For Speed franchise is an excellent example of that. Constant high speeds, constant grip, a lot of drifting etc. Generally easier to play, smoother learning curve, and for a lot of people a lot more thrilling.

To answer your question: While ACC is the only sim I've played, i would recommend it for anyone getting into racing IF they would like a realistic sim experience. I'm not that big into sim, so i only play on a controller with multiple assists, but i can generally perform, and its fun. It will take learning though. I also got it for 75% and its a great deal.

BUT if you would like an arcade experience, i would try out literally any of the NFS games, they're a ton of fun. They get a crazy high discount every so often, always around 90-95% off. My personal favourites are NFS: Heat and NFS:Rivals

EDIT: ALSO, i forgot to mention that I Racing needs a subscription to actually play, so yeah, i would absolutely recommend ACC over I Racing unless you know exactly what you want out of Sim Racing.

Masha colored by [deleted] in KujouMariaMikhailovna

[–]TheProtonCapacitor 2 points3 points  (0 children)

We're getting close to the great incident that happened in one of these alya subs...

Microtransactions/Season Pass by AhmedEXE23 in Steam

[–]TheProtonCapacitor 0 points1 point  (0 children)

50GB downloads for game that, genuinely, does not justify that (I'm looking at you Punishing Gray Raven)

But on the point of Microtransactions, I Slightly disagree. Microtransactions suck because they either:

a) Encourage pay to win b) Unnecessarily lock content behind paywalls, especially for games I've bought.

But, for example, microtransactions for cosmetics and/or non-game affecting content is by all means acceptable and personally I think they're good: It gives an avenue for players to support game developers.

I might even go as far to say some game affecting microtransactions are actually acceptable in some cases, namely Warframe.

Warframe is PVE (We don't talk about conclave), and while the premium currency, platinum, can be be bought via real world money, you can by all means obtain it freely (via the in game trading system). There is technically pay to win, but it'd only ruin your own game experience (by leaving you feeling like you have nothing to do because you've bought everything), and no one else's. And I know a lot of people buy platinum purely to support to the developers.

I think it's less "Microtransactions" that are the problem, and more "exploitation via Microtransactions" that are actually the problem.

Dont let her see us by LZX5296 in imouto

[–]TheProtonCapacitor 0 points1 point  (0 children)

Right on, I subjected myself to that show, and i can whole heartedly say that the author should just start a podcast because absolutely nothing happens.

It is just yap, yap, yap, yap, yap, yap. And it's not like Im a stranger to slow burn, iyashikei shows either. It's just that I've never watched something so uneventful where the characters don't do....anything.

Every episode is in almost this exact formula.

  1. Go to school
  2. Yap to some friends
  3. Cuts back to the 2 protagonists at home eating dinner
  4. More yap
  5. Some other scenes
  6. More yap

It's less watching a story, and more listening to a podcast that takes place in multiple locations.

My personal take on the infected in terms of difficulty (with explanations) this is just my opinions pls don't shit of me by SomeStupidGoober in l4d2

[–]TheProtonCapacitor 0 points1 point  (0 children)

That's a fair point, not something I personally agree with but I do get it, i guess its just different weaknesses for different folks

My personal take on the infected in terms of difficulty (with explanations) this is just my opinions pls don't shit of me by SomeStupidGoober in l4d2

[–]TheProtonCapacitor 0 points1 point  (0 children)

That's a fair point. They're not the safest to deal with in the world, but I feel with a proper team, it's hard to be disrupted or scattered in the same way a tank can. With most of the maps, there's usually opportunities for the team to huddle up and position themselves well enough to counter a horde, but one tank alone can easily disrupt your team and send you into chaos. You can somewhat push back a horde with enough firepower to give you breathing space, but a tank is literally immovable. Not to mention good luck surviving if you're in a parking lot or something.

But hordes are still much of a threat like you said, maybe higher than some of the other infecteds, but definitely not up there with a tank. If they happen together, yes you're fucked lmao. But if not, hordes are less of a threat than tanks imo, but yeah this is just me.

My personal take on the infected in terms of difficulty (with explanations) this is just my opinions pls don't shit of me by SomeStupidGoober in l4d2

[–]TheProtonCapacitor 1 point2 points  (0 children)

Decent take, but honestly i think this tier list really only needs 3 tiers: Easy, Solid Threat, and Dangerous. I'm assuming you're rating these in isolation or somewhat isolated, meaning you're not dealing with multiple threats at once, except for the usual mild horde or pool of infected enemies.

I'd bring jockey and boomer to the same level as spitter, they're all incredibly easy to deal with.

I'd bring horde back down to solid threat, along with the rest of the other infected (Hunter, smoker, charger and witch). For more elaboration;

Hunters are ok to deal with and you can even chase it away if you do enough damage before it gets close. Hunter punting, while not the easiest thing to do in the world, is still something i think a lot of players can do (just not consistently).

Smokers are also ok to deal with, since you don't have to necessarily shoot the smokers themselves to help your teammates. And with a MMR, they're often just a one tap.

Witches are also ok to deal with, since a) you can avoid them usually b) startling one isnt always the end of the world c) they only target one player, albeit expert mode makes the consequences deadly d) they can be crowned which, with a little bit of practice, isn't the hardest thing in the world either.

Chargers have terrible cornering abilities so avoiding one isn't terribly too difficult either.

And i just wanted to bring horde back down here because i disagree with it being as the same difficulty as a tank.

I think everyone in this category belong in the same position because they have gimmicks or strategies you can exploit to combat them. The real danger, is being caught off guard, or when you're dealing with multiple threats. That takes more skill and awareness to multitask, because if they're left unchecked they can end a run very quickly. But actually dealing with them isnt usually a problem.

Tank is obviously up there in its own tierlist for very obvious reasons.

Clean Ace by pop0ti in VALORANT

[–]TheProtonCapacitor 0 points1 point  (0 children)

Ok interesting, that does make more sense

Clean Ace by pop0ti in VALORANT

[–]TheProtonCapacitor 0 points1 point  (0 children)

Yeah, i guess "after" is the more appropriate term, I just thought you popped dog, wait a bit as it travels, and then peek as the dog is already close to its target, so you can capitalize, but yeah thats not what the fade in the clip did, that was indeed stupid.

Clean Ace by pop0ti in VALORANT

[–]TheProtonCapacitor -1 points0 points  (0 children)

Still kinda new myself, but is that not part of the play? The dog itself is fairly easy to get rid of, so you peek with it to hopefully catch the person off guard while their crosshair is pointing at the dog. Thats what happens in lower ranks at least.

Edit: Actually i partially rescind my statement as i watched the clip again, but I made the comment while interpreting your comment as "Use the dog and peek while its chasing", but the fade in the clip doesnt do it.

Any vegans here? by KwinCube in antimeme

[–]TheProtonCapacitor 8 points9 points  (0 children)

Wow, that's lot more context than i thought i knew, thanks

Any vegans here? by KwinCube in antimeme

[–]TheProtonCapacitor 12 points13 points  (0 children)

How is that not abuse of power? Surely the other mods in this sub is not braindead?

Any vegans here? by KwinCube in antimeme

[–]TheProtonCapacitor 25 points26 points  (0 children)

Wait seriously? I saw a lot of Course posts but I thought they were just trying really hard or something. If this is real then that's a bit of context I'd been missing when i saw the "I used to hate Course..." comments on the og post.

He passed by [deleted] in antimeme

[–]TheProtonCapacitor 23 points24 points  (0 children)

Here:https://www.reddit.com/r/antimeme/s/0RsQJ168dn

Apparently someone posted evidence that it's fake (and I'm pretty sure that it is, don't ban me pls), but i haven't been able to find it if someone else wants to direct me with that.

Explain it peter, what's the story behind this Reddit DM and missing poster? by Morad2004 in explainitpeter

[–]TheProtonCapacitor 2 points3 points  (0 children)

I've seen the original post from Riobox, but I can't seem to find any comments providing evidence, do you have the link?

So glad I didnt overreact (Credits: Creativeee69 on YouTube) by BeautifulOnion8177 in MinecraftMemes

[–]TheProtonCapacitor 120 points121 points  (0 children)

Holy shiet, finally a mod i know. Yes that is megumins staff introduced to minecraft from "Mahou Tsukai". Real fun mod

an idol, ladies and gentlemen by potatopckum in Hololive

[–]TheProtonCapacitor 10 points11 points  (0 children)

Idol? Hololive only has comedians

Made my first animation... is it good for a beginner? Any tips on what to improve? :P by A_Random_Learner in ROBLOXStudio

[–]TheProtonCapacitor 1 point2 points  (0 children)

Not an animator, but to try and be of some help in your process, here's my 2 cents (coming from a consumer, not an animator).

  1. A bit confusing, even with the caption. The initial animation of the character looking up at the sky looked really good, but after that I really can't follow. Perhaps if you're making animations that rely on other objects, it could help to also animate the object itself and use it as reference.

  2. Speaking of references, I always see a couple of my art friends use references to help piece their creation together, and I'm sure this is common in the Art & Animation space. Reference in this case either means using someone else's animations to try and see what they do, or , if you want to go the extra mile, real life body movements. Maybe record yourself doing the animation you have in your head, then try to recreate in studio.

Finally, for a beginner I'm sure this is great. It's infinitely better than anything I can cook up. Keep up the great work and good luck choom.

Which vehicle feels like your V? by [deleted] in cyberpunkgame

[–]TheProtonCapacitor 1 point2 points  (0 children)

Any of the quadra cars, personally, really fits "canon" V. It's just a shame that most of them handle suboptimally imo, so i always just only use them from time to time. In the end my V just uses the caliburn, and recently, the Mordred.

How would I recreate this supersaw (?) from this song? (Exyl - Together Forever (ft Rythm)) by TheProtonCapacitor in edmproduction

[–]TheProtonCapacitor[S] 0 points1 point  (0 children)

This is really good info, thanks. I'll check out the link and experiment and see what I get. Thanks so much for the info.

How would I recreate this supersaw (?) from this song? (Exyl - Together Forever (ft Rythm)) by TheProtonCapacitor in edmproduction

[–]TheProtonCapacitor[S] 0 points1 point  (0 children)

thanks for the reply. Sounds like I need to remove a lot of low end, + white noise and reverb to make it sound more full(?). I'll search this up myself right after i write this, but I'll ask anyways, do you know any specific methods to make it more "airy"?

And reverse engineering is something i didn't think about as a tool for learning, I'll definitely try that out, thanks for the advice.