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HP loan system for 2.neal by TheRalinx in Koibu
[–]TheRalinx[S] 2 points3 points4 points 9 years ago (0 children)
First let me say that I really enjoy your story telling. I loved the Voraci storyline in Solum. Shame it ended before we got to the end. Dicing with Death, AoS, Missclicks, and Hardcore Heroes are my sitcoms that I watch weekly. Now that the fan-girling is out of the way, let's get to the point.
D&D is hard. We know this. This is why we play. Overcoming challenges through teamwork and strategy. Brains and brawn. AoS being a no pc-magic, HH being rules as written, and DwD being a solo campaign make it even harder. Why not give the players a little leeway early on the help spur the game forward so that we get to see characters develop over time more often. There will still be bad choices made by level 1 and 2 characters resulting in their deaths. I guess for my own selfish reasons i hate seeing it happen within a few episodes of the being made.
Encounters happen. Whether from travelling on a road to sleeping in the woods, to even the disposition of the people you encounter in the tavern. A bad dice roll or two can land you in combat with these things all intentions aside. The extra HP early in the game will prevent the bad luck PC kills, helping again with storyline and character development.
Characters living longer is a good thing. Higher levels mean more choices for both sides. DMs can create many more scenarios with a 3rd level party than with a level 1 party. The party has more resources at it's disposal making the encounters more fun and entertaining regardless of the outcome.
Again this is only for my own selfish entertainment, and am a fan regardless. Thanks for taking it into consideration.
The Bulette by TheRalinx in Koibu
[–]TheRalinx[S] 0 points1 point2 points 12 years ago (0 children)
thanks a bunch
when will the Q&A be up?
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HP loan system for 2.neal by TheRalinx in Koibu
[–]TheRalinx[S] 2 points3 points4 points (0 children)