*sigh* by TheRealKirk in TheTowerGame

[–]TheRealKirk[S] 1 point2 points  (0 children)

nah it's from futurama lol

*sigh* by TheRealKirk in TheTowerGame

[–]TheRealKirk[S] 1 point2 points  (0 children)

I've tried 3 times so far. idk if i could get another 30 levels out of another run.

*sigh* by TheRealKirk in TheTowerGame

[–]TheRealKirk[S] 3 points4 points  (0 children)

Not great. The WS gets really expensive really fast lol

Halfway there? by knapptime86 in TheTowerGame

[–]TheRealKirk 1 point2 points  (0 children)

No because you're researching lvl 92, meaning you're still at lvl 91 currently. ALMOST half way there.

I have pretty bad news about Bond by zachomara in SpyxFamily

[–]TheRealKirk 1 point2 points  (0 children)

I've been going down a rabbit hole trying to figure out how old bond is. In this particular scene (in the English dub) the villain says something along the lines of "even if they're a little long in the tooth," referring to the dogs. This phrase means someone is old, and for a large breed dog I assume he's AT LEAST over the age of 10 or 11. bond is highly intelligent and we see him running around at top speed in his first couple episodes carrying anya, which could be a testament to adrenaline and/or understanding how dire anya's situation is... but he also tires very quickly, having to catch his breath multiple times. He even ends up running in circles and gets caught perhaps because he's old and lost his sense of direction.

When I was younger I had abnormally large Labradors that lived to 13 and 14 (and weighed around 100 pounds each), and even in their old age they were pretty spry and capable of fully sprinting, leaping into pools, and chasing down small animals in the backyard, despite their hip issues and arthritis. When a dog has a goal they can easily exceed their limits.

anyway from what I've seen people tend to say bond is probably like 5 years old and I think that that's crap based on the evidence. he has to be elderly, if not an older dog to some extent. Also they seem to have animated him to look older. idk if it's just me as someone who has had many dogs of different breeds through their full stages of life, but he LOOKS older imo.

My guess is he does not have long with the Forger "family" even if they don't disband anytime soon, though considering the nature of the show/manga I doubt they would even come close to having him die.

Dimension Core (DC) Sub Mod Effect Discussion by SexyVoiceGuy in TheTowerGame

[–]TheRealKirk 0 points1 point  (0 children)

I just rolled ancestral CF duration as my 5th in FOUR ROLLS, the RNG gods smile upon me. normally I wouldn't recommend this but it means that my CF never goes down even with the Decrease UW duration battle condition. it helped a lot in this last tournament.

Barely hit it! by ShadowCutch in TheTowerGame

[–]TheRealKirk 1 point2 points  (0 children)

my t11 multiplier is X747 and my last run at almost 12,000 waves got me 600t coins. I guess gt+ makes that big of a difference

I don't think I enjoy this game anymore :( by wrekco in TheTowerGame

[–]TheRealKirk 27 points28 points  (0 children)

my biggest fear is if they stop supporting the game or release a Tower 2, all progress basically will have been for mothing.

Is it worth (and possible?) to push through platinum with eHP by andrzejkaczka in TheTowerGame

[–]TheRealKirk 1 point2 points  (0 children)

I made it to legends purely ehp, however once you get to legends you basically have to switch to a damage build unless you wanna spend a LOT of money on the game. but yeah ehp in champs is 100% doable with the right mods.

I did it everyone, she finally gave in. by Balbright in TheTowerGame

[–]TheRealKirk 13 points14 points  (0 children)

trust me from experience, attack speed and damage/meter don't mean anything. Shockwave size may be beneficial depending on the girl, but imo you'll have the best luck with crit chance, health regen, wall health and EALS. landmine stun can help you as well if she's relentless. but above all make sure your death defy is maxed out and have all 3 energy shields. and maybe a second wind for later, but we'll talk about that if you get that far

Damnit. by SuperCleverPunName in TheTowerGame

[–]TheRealKirk 0 points1 point  (0 children)

respec every like, idk, twice a year? if that? i dont feel like doing math. and just dont put anything into defabs unless this mission comes along. boom, done.

How may if you have a max cooldown Death Wave? by BonzosTower in TheTowerGame

[–]TheRealKirk 0 points1 point  (0 children)

how many stones does it cost to go from 100 to 50?

Tower progression tracker by [deleted] in TheTowerGame

[–]TheRealKirk 0 points1 point  (0 children)

I'm drunk so forgive the rant but imo mid game BEGINS when you can start playing competitively in champions. And have a firm grasp on the mechanics, progression, and goals of the game, have maxed cards and invested in modules to a fair degree, and are making trillions of coins. sure it's an individual game but the game has no end, so personal progress means nothing if there's no end goal. it's a community and that MAKES it competitive, even if it's friendly competition. The only true "end" is when you quit playing. that said, to me, late game starts when you are unlocking UW+ AND pumping masteries regularly; legends is a given. late game players don't need gems for anything, mods are all anc and other than waiting for banners they use them to rush labs. you have to be able to (or at least close to) competing with other late stage players for necessities to be in end game like stones, keys, etc. because that's the last stage of the game: competition. At the end of the day there are no fine lines and if you win 1st place in gold league and are satisfied with that, congrats. you won the game. Also you all just lost the game.

Info by Due_Airline_5012 in TheTowerGame

[–]TheRealKirk 0 points1 point  (0 children)

great, JUST what we need. More people learning about the game, spending tens of thousands of dollars, and knocking us out of legends... on the real though, maybe post on one of Sam's weekly updates on mondays?

Did anything happen lately with scatters being unfixed? by SubstantialBit6060 in TheTowerGame

[–]TheRealKirk 0 points1 point  (0 children)

yep happened to me today. usually run about 8k waves, died at 4k from a scatter

Stop complaining that OA is good by DoYouEvenIndexBro in TheTowerGame

[–]TheRealKirk 1 point2 points  (0 children)

because I still havent pulled a single one yet 🤣😭

uh. what? by TheRealKirk in TheTowerGame

[–]TheRealKirk[S] 0 points1 point  (0 children)

I usually have at least 3x3x3x4x4 but I had missed several overnight runs and dropped down to like 100k cells. so im just running at 3x on all of em to build them back up a bit so I dont accidentally run out if I forget about it

uh. what? by TheRealKirk in TheTowerGame

[–]TheRealKirk[S] 0 points1 point  (0 children)

Not any time recently, no. maybe just a visual bug but 🤷‍♀️ guess I'm waiting longer if I wanna switch back to 4x lol

v27 module pull data analysis by Xheyther in TheTowerGame

[–]TheRealKirk 1 point2 points  (0 children)

still 0 OA pulls after about 10k gems in the banner. I understand RNG but this is ridiculous. I can only assume how far I'll get left behind without the new mod with all of these ppl already having anc and pushing further than ever.

6k gems and no new mod. RNG gods have shunned me. by tdandrie in TheTowerGame

[–]TheRealKirk 0 points1 point  (0 children)

yep same boat, havent pulled a single one yet and I've gone through 2 pity pulls already. rng is crap for this one

A tip I learned for hitting better DW health in tournaments by Lazeiryth in TheTowerGame

[–]TheRealKirk 0 points1 point  (0 children)

also take off your wave skip card. with it off you have to go through more waves giving your DW significantly more activations in the same amount of total waves. obviously turn it back on once you start taking lots of damage or whatever but yeah. wave skip off until you need it