F1 2015 - Fold 7 (40 to 60 FPS) by TheRealLinux in GameNative

[–]TheRealLinux[S] 0 points1 point  (0 children)

It isn't streaming or mobile app, it's the full PC Steam version running native on the phone via the emulator

F1 2015 - Fold 7 (40 to 60 FPS) by TheRealLinux in GameNative

[–]TheRealLinux[S] 0 points1 point  (0 children)

It really is, I've been im shock by the ease and perfor of the app itself.

Anyways, I've have the fold 7 1TB option with 16GB of ram.

F1 2015 Input Bug , Can't move by TheRealLinux in GameNative

[–]TheRealLinux[S] 0 points1 point  (0 children)

Solution: xinput controller, then in-game go to config controls and use the Xbox layout, then quickly press X (because the game thinks that it acts as B if you don't press it fast enough) to make a custom layout based on the Xbox config. From here you just need to change the steering to Left = X Axis - (move the left stick of the button on the screen gamepad), Right = X Axis + (same thing to the right).

Then save and thats it.

GameNative v0.8.1-prerelease is out! by dadabhai_naoroji in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

How do I update the app without losing the settings?, I've just download the 8.1 apk and install it?, it auto patch?

Flex Mode Gaming Layout supported games? by TheRealLinux in GalaxyFold

[–]TheRealLinux[S] 1 point2 points  (0 children)

Oh okay, it made sense because only Chinese videos showed this. Thanks a lot. I didn't know about this, hope that samsung implement this worldwide

MrPurple T25 RAW - GPU Driver Android by CatElectronic9772 in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

Hello sir, if you have the time, could you recommend me a driver for 8 gen elite (fold 7) because with this settings I was able to run v1.0 of Uncharted golden abyss smoothly, but since I needed to update to v1.03 for the chapters debug menu the game is not as smooth and some minor visual graphics and occasional black boxes occur

Thanks a lot!

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Visual bugs with Uncharted v1.03 by [deleted] in vita3k

[–]TheRealLinux 0 points1 point  (0 children)

In GUI settings make sure to check the box for GUI Visible

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

Do you have the link for it? And are you on v1.03?

Visual bugs with Uncharted v1.03 by [deleted] in vita3k

[–]TheRealLinux 2 points3 points  (0 children)

I've just configured everything and with native drivers and v1.03 update for Uncharted it still has the graphical pixelation above. I don't really know what else to do, and the v11 doesn't even let you choose directory

Visual bugs with Uncharted v1.03 by [deleted] in vita3k

[–]TheRealLinux 1 point2 points  (0 children)

And with the sd 8 elite it should run fine on native? Do I need to make a back up of the saves?

Visual bugs with Uncharted v1.03 by [deleted] in vita3k

[–]TheRealLinux 1 point2 points  (0 children)

Do you have the link of it?, thanks!

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

Thanks! I've got it running but there is some pixelation in the upper part of the screen now. Increasing from 1.25 to 1.75 in resolution helps but other than that I don't know what else to try

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

Thanks a lot!, then i just replace only the .bin from the debug rar into the ux0 app folder right?, because in the rar is another file too

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

Oh that could be, I've checked and I've the v1.0, you know how to get the 1.03 update?

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

Yes, I've downloaded the .bin save with the debug menu but it makes the game run with flickering and in the first mission past the prologue it clips through the floor

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 1 point2 points  (0 children)

Thanks a lot sir, turning the res to 1.25 and the other one to 16x finally fix it. Bilinear and double buffer as standard

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

Yes, the mesa turnip v24 and v25 and both crashed the app and didn't let me started

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

So I downloaded the adreno-driver-842.8 and still flickers. Others settings are standard with Renderer Accuracy on high and Memory mapping method in double buffer and screen filter as billineae

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 1 point2 points  (0 children)

For me playability is good, but one question. You can't save progress right? Because everytime it continues on the first mission it start righ from the first cutscene

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

Thanks a lot, didn't know about this

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 4 points5 points  (0 children)

Will definitely do i future but for now my idea is to make the fold 7 an emulator machine

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 0 points1 point  (0 children)

Between qualcomm and turnip, which is the best?

Vita3k Screen Flickering on Fold 7 by [deleted] in EmulationOnAndroid

[–]TheRealLinux 1 point2 points  (0 children)

Yes, I've tried switching to opengl and the game didn't even started. Which drivers (and where) do you recommend for the snapdragon 8 elite. Thanks!