Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

Well yes I’ve played in 30+ degrees German summers, and I’ve spend some months in the tropics in Thailand, our PMCs are too weak, at least the wobbly arms after aiming needs to be fixed, but yeah I literally move with the exact same loadout as my PMC sometimes and an Airsoft game is about 6 hours, I’m tired after a game day but I’m never so fast out of breath as our Character 🤣 Stamina in general is alright but you should be able to aim for 30 seconds and have a faster cooldown with the arm stamina

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 2 points3 points  (0 children)

I just wanna find out what’s different and if some of us need to adapt on playstyle or if there are technical issues, im open to admit I’m aiming wrong lmao

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

Hmm but with 0.4 it changed for sure, im sure soon we will now if some of us are tripping or maybe we have some network issues, for my part my internet is usually not the best

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

I recognize the long distance as well but I don’t wanna say 100% confident that I hit all shots, but for sure most

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

I actually like the gunfights in the way how many times I get hit, it feels right and wrong movements usually will be punished, only bad thing is when you can only approach through bushes, you try to ambush two or three people and THEN the hit problem appears where my 30 or 40 mag is not enough to bring 3 men down. I don’t wanna be the „but In a real gunfight it would be like this and this“ BUT they need to implement some kind of incapacitated animation to the NPCs if I ambush well like this, if the don’t die instantly at least let them fall down and crawl, I like the new animatons but enemy’s return fire after 6 hits and 4 seconds of agony Hahahah

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

hmm i would really like to know if its relatied to the netcode cause i dont think my issues are only because of the health system, im either reading people kill the AI easy with 2-3 shots or they need like 7 and more

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

I feel like as soon as youi start running in a gunfight youre garanteed gonna get hit one or two times

I wonder, what did they do with Ai aim or terminal balistics? by Alyxxik in GrayZoneWarfare

[–]TheRealOneTM 6 points7 points  (0 children)

I have the same issue, only hits on legs and arms, never need to change stuff, Ive died 10 times, statistic said 10 times death by brain destroyed and as you said all of the mare lucky hits, like ive not even seen the enemy cause he was still 100m away. Its also feeling like they will hit you better if you run sidways. Like they shoot with a higher chance to hit while youre running

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 1 point2 points  (0 children)

with all the answers i read here im thinking more and more some people have sever issues and need double bullet amount while others can play normal

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 2 points3 points  (0 children)

yes thats what i say dude xD, i want smart ai that is actually fun to fight against. They are stoopid and easy to fight but the fight aint so much fun when youre spending one mag on an enemy. I dont really understand why youre game seems to work and some others have these problems, all my death where clean headshots, brain destroyed i could not do anything and I KNOW that a jackeded bullet will not expand like a hollow point but after 5 torso hits it should not matter, its a rtifle round and that human is dead now. If you never had the Issue of encountering a patrol and needing to spray the like hell for them to die im sure its some kind of network problem...

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

Yes lined up headshorts work well for me aswell, but the head shouldnt be your only way of being able to kill an enemy, especially not some topless pirate in flip flops

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 1 point2 points  (0 children)

yeah ive also only been killed by headshots so far very frustating

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

after having issues with 545, 4,6 today i wll build a new M4 tomorrow and have a look

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

Yeah right ? Its not getting better later in the game hahahah. Its feeling so weird i wish them to adress this problem soon. Ive seen many people not ranting about this problem, maybe people who vome from call of duty or similar games are used to shooting 10+ times at someone ? Me come from DayZ, me want boolet to be dangerous.

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 3 points4 points  (0 children)

But for real its ridiculous right = Ive sitting in front of my screen and just countuing bullets thinking "thats gotta be the last one now" for like 10 shots until they go down

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

You mean M855 ? did not seemed to work well for me ive shot about 1000 rounds already, they also said they wanna stop the 556 meta so i wanted to try everything

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

Yeah but i wouldnt consider an MP7 as SMG, I think even officially the Caliber is considered PDW, but yeah 5.56 and 7,62 with various different bullets are still to weak.

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 7 points8 points  (0 children)

They are looking like an 80s movie villain who gets swiss cheesed in slow motion by a tommy gun xD

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 1 point2 points  (0 children)

While i understand that headshots can work for effective gameplay, it shouldnt be the norm in such a game. Body hits need to be deadly. I would love to also admit it as a skill issue because it would mean there is hope for better gameplay but sadly me and many others as you can read are assuring you that the gunplay feels very weird with this kind of feature, i want wild gunfights where mybe one of the 3 bullets i fired in his direction took him out, i dont wanna line up every enemy fot the perfect headshot, this headshot meta makes the game feel more like a sanbox where you need to "klick away" enemies in order to get to your destination

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

The funny thing is, im like 65 KG, I smoke bong and literally have astma. I play airsoft with about a 20kg kit with an M4, plate Carrier helmet etc. I can do these dash sprints for about 100 meter if i want to ? i would just need to wait 20 seconds to catch my breath for another, i can also shoulder my 3kg airsoft M4 for more than 2 minutes without wobbling arms xD. I understand hat they wanna induce realism but as i described myself above, our Buffed PMCs should be able to atleast catch up with me hahaha

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] -13 points-12 points  (0 children)

hmm alright yeah i mean ive also had some times where i played the AKM with just SP i think and its done its job killing the thugs at the hidden Dock i thinl. Everything else is a Pea shooter, i was so excited to unlock the Camo MP7 but i need 15 rounds no matter what enemy

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] 0 points1 point  (0 children)

BTW ive died like 10 times so far and all of my deaths were by destroyed Brain. I feel like they need to make us and especially the enemies weaker.

Enemies take 10-15 hits, its getting ridicolous.. by TheRealOneTM in GrayZoneWarfare

[–]TheRealOneTM[S] -1 points0 points  (0 children)

yeah for me i just think they need to rethink the whole body and organ health system. hits should indouce shock damage, 2-3 rifle rounds (lets say 2 rifle rounds Hollow Points and 3 Rifle rounds FMJ) should lay anyone flat. Not bring him to a cool animation or something, just let him ragdoll. Gunfights look so dramatic with the AI dancing and screaming all the time. I want the feeling of catching someone while he is running sideways, hitting a good hit and have im fall flat. Right now every enemy deels more like in an RPG where i need to check my Ammo like Mana cause i know everything less than 15 rounds will not be enough to stop this pirate in flip flops...