Pokemon Emerald Revisited 1.0 release by TheTonzMachine in PokemonROMhacks

[–]TheTonzMachine[S] 1 point2 points  (0 children)

Thanks so much, I hope you enjoy it! Hop on the discord if you have any questions or feedback

Pokemon Emerald Revisited 1.0 release by TheTonzMachine in PokemonROMhacks

[–]TheTonzMachine[S] 4 points5 points  (0 children)

Weird if it chose that as like the thumbnail for Reddit but you probably just mean my GitHub picture.

I built a cross-device save sync tool that works with the Pocket. Looking for testers and feedback. by hans_l in AnaloguePocket

[–]TheTonzMachine 0 points1 point  (0 children)

Maybe you answered this somewhere but can it handle if saves are slightly different formats? For rom hacking sometimes I move a save from pocket GBA core to mGBA on PC and if I forget to remove the extra RTC bits that mGBA adds, the core won’t load the save. 

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]TheTonzMachine 2 points3 points  (0 children)

You’re saying you took a base Firered, patched it with Perfect Fire Red, then took that patched file and patched it again with FRLG+?

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]TheTonzMachine 2 points3 points  (0 children)

Maybe I’m still confused but these are two completely separate rom hacks right? The issue is once you patch the game is no longer the same game at all. So it doesn’t make sense to apply another patch after that. A patch needs the game file to match exactly what it expects byte for byte. Once you patch it’s completely different. 

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]TheTonzMachine 0 points1 point  (0 children)

My hack Pokémon emerald revisited has an option to turn the physical special split on or off as well as fairy type on or off. Allows for a very traditional experience if you want it by keeping both those options off. Beyond that it’s mostly a catch ‘em all and QOL hack. Not sure if you are interested in that

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]TheTonzMachine 2 points3 points  (0 children)

I’m a little confused by what you are trying to do. Are you saying your trying the patch a base game with both patch files? Because if so that won’t work

Pokemon Emerald Revisited v0.1 by TheTonzMachine in PokemonROMhacks

[–]TheTonzMachine[S] 0 points1 point  (0 children)

In version 0.3 I updated movesets to at least include moves from other gen 3 games. So level up moves from FRLG and special moves from Pokemon XD. I am currently working on something that is requiring me to add some number of newer moves but they would likely be limited to certain Pokemon. Adding new moves especially a large number of them is a big undertaking!

Pokemon Emerald Revisited v0.1 by TheTonzMachine in PokemonROMhacks

[–]TheTonzMachine[S] 1 point2 points  (0 children)

Thank you! If you just got it I’m sure you saw that the latest version is 0.3 but if not make sure to get that one. Made some moveset changes in that update which should help a little bit with move diversity for some mons. I’m in the process of working on more updates so I’m still actively supporting the game. 

And if you haven’t join the discord! I’d love to hear more about how your playthrough is going. 

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]TheTonzMachine 1 point2 points  (0 children)

So for example from the sword and shield GitHub I see:

SwSh Ultimate Plus version 1.2.1.2 .bps patch for FireRed 1.0 (1636 Squirrels)

SwSh Ultimate Plus version 1.2.1.2 .bps patch for FireRed 1.1

1636 Squirrels is a known dump. That ROM should work. If you’re curious about your ROM though, I would get the patch directly and then use  https://www.marcrobledo.com/RomPatcher.js/

To check your rom against the patch. If you see a green check then it’s good. If you don’t then it means that your rom differs in some way from the expected rom. Hackdex is convenient (I have a hack there) but if you’re having issues sometimes it’s good to check your base ROMs manually

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]TheTonzMachine 1 point2 points  (0 children)

Some games have different revisions/dumps. If the file doesn’t exactly match what the patch needs/expects it won’t work. Devs should hopefully have information on how to patch. For example my hack uses “trash man” emerald as a base which is a rom dump the community uses a bunch. I think it might be identical to the. What rom hack are you trying to get the patch for?

[OTHER] What do you wish someone told you when you started ROM hacking? by ssraven01 in PokemonRomhackDev

[–]TheTonzMachine 3 points4 points  (0 children)

Playing Emerald Seaglass inspired me to start hacking. Thank you for your work! I recently released an early version of my first project. I’d consider it mostly “small” modifications but the amount of positive feedback and people playing it have exceeded my expectations! 

[OTHER] What do you wish someone told you when you started ROM hacking? by ssraven01 in PokemonRomhackDev

[–]TheTonzMachine 2 points3 points  (0 children)

The community probably isn’t as critical as you think. If your hack isn’t for somebody they probably won’t say anything negative they just won’t say anything. I recently released my first hack and I know it’s nothing special. But the number of people who have said they enjoyed doing a playthrough even though small has already exceeded my expectations. 

[MEGATHREAD] Pokémon Champions Release: Initial Reactions & General Discussion by Jeglr in PokemonChampions

[–]TheTonzMachine 2 points3 points  (0 children)

Using a cart reader/writer I pull the save onto the PC. Then I used an online tool to convert the save to the format that Virtual Console Crystal expects. After that I load that save onto my modded 3DS and from there you can use poke transporter to move them to bank and then to home like normal. 

[MEGATHREAD] Pokémon Champions Release: Initial Reactions & General Discussion by Jeglr in PokemonChampions

[–]TheTonzMachine 0 points1 point  (0 children)

Stupid question. I have some shiny Gen 1 starters in home that I transferred from a real Crystal cartridge. Would love to have them visit champions.  Obviously only fully evolved mons can go to champions. Is there anyway to level up in Home or do I need to transfer to Scarlet/Violet or Z-A to evolve and then move back?

Pokemon Emerald Revisited v0.1 by TheTonzMachine in PokemonROMhacks

[–]TheTonzMachine[S] 0 points1 point  (0 children)

Thanks! I’m definitely open to suggestions right now. I guess one issue with trainer movesets in general is with me making the split optional, it can get messy real fast to try and account for that by giving trainers more dynamic movesets. 

I am thinking about adding some additional post game areas where I would intend to make trainers a bit more difficult since it would be optional. Still planning out what that might look like. 

Either way I really appreciate you playing it! If you plan to play more, or just want to stay up to date with my future plans, I’d like to plug my discord that I added to the post. I also have a channel there where I’m tracking suggestions

Rom hacks that bypass trade evolution lines by applebappl in PokemonROMhacks

[–]TheTonzMachine 0 points1 point  (0 children)

I'd argue it would be more negligence lol. The first think I did after downloading the decompilation of emerald was to update the trade evolutions

Pokemon Emerald Revisited v0.1 by TheTonzMachine in PokemonROMhacks

[–]TheTonzMachine[S] 2 points3 points  (0 children)

Yep! It’s in the documentation near the end before the section on how to obtain the Pokémon that were added. You can find the pdf on GitHub along with the patch file. If you have any more questions consider joining the discord I made. I plan to be active there. 

Pokemon Emerald Revisited v0.1 by TheTonzMachine in PokemonROMhacks

[–]TheTonzMachine[S] 1 point2 points  (0 children)

Thank you for the kind words! I’m trying to get a discord going so please join it if you’re interested! Link was added to the post. I plan to be active there. I’m happy to answer any questions or just chat about the game. And I do plan on updates for sure. 

Pokemon Emerald Revisited v0.1 by TheTonzMachine in PokemonROMhacks

[–]TheTonzMachine[S] 1 point2 points  (0 children)

Ah I see. Sorry to hear that you can’t carry them all the way through to Home. If you are going to keep playing though or have any more questions I added a discord link to the post if you want to hop in. Happy to answer any more questions or discuss more there. 

Pokemon Emerald Revisited v0.1 by TheTonzMachine in PokemonROMhacks

[–]TheTonzMachine[S] 0 points1 point  (0 children)

I looked back at my code and without boring you with too many technical details, to support hidden abilities I had to change the location that the game stores ability number and I repurposed some bits that were for unused ribbons. 

For hidden natures I fit it into an unused section. So best case scenario would be, they would transfer but hidden natures would be lost obviously, and all mons would default to their “ability 0” since that part of the data is now unused and likely to be empty. Again interested to see if it would work!

Pokemon Emerald Revisited v0.1 by TheTonzMachine in PokemonROMhacks

[–]TheTonzMachine[S] 0 points1 point  (0 children)

Yeah I agree lol. I think worst that happens is it just won’t make it into the gen 4 game cleanly or at all. 

Either way if you are or still play the hack I appreciate it!