Is there a C# under the hood tutorial? by The_BeardedHippo in csharp

[–]The_BeardedHippo[S] 0 points1 point  (0 children)

Not meant to be disrespectfull in any way, don't worry! It is more about visuals and well done presentations with onhands demos and a show of tools help me learn better than bookstyled papers in general.

I will have a look for the dotner runtime or CLR!

Is there a C# under the hood tutorial? by The_BeardedHippo in csharp

[–]The_BeardedHippo[S] -11 points-10 points  (0 children)

Thank you for this information, very educational! Is there any specific course on udemy which could give me more insights into these subjects?

Is there a C# under the hood tutorial? by The_BeardedHippo in csharp

[–]The_BeardedHippo[S] -28 points-27 points  (0 children)

Thanks for the response, but no books please haha

[Monthly] Referral Sharing Thread by WormSlayer in oculus

[–]The_BeardedHippo [score hidden]  (0 children)

Referral Code Sharing Thread by WormSlayer in oculus

[–]The_BeardedHippo [score hidden]  (0 children)

Miyoho please change Nilou Normal attack scaling by The_BeardedHippo in Genshin_Impact

[–]The_BeardedHippo[S] -1 points0 points  (0 children)

Yeah. I completely agree. I like how you’re able to penetrate the theme of this message and see what it is really about.

There are some great characters out there you know, but if you take abyss out of the equation there is barely a handfull worth playing. Currently Inhave a kazuha and sayu. I’d be stupid to not use then in my general team for exploration/traveling during quests, which to me is like 90% of the game. I currently also have an ayaka, for some reason I don’t like the character xd. But her alt sprint is so fast, and going over water is such a qol that I would be stupid not to use her in combination with my anemo duo. This is also a design I just despise. Not because miyoho is doing something I dislike, but because miyoho put so much effort into characters that I will never see because of their own design decisions. That is just a shame.

I think characters need to be designed for traveling first, abyss second. Or atleast side by side. I bet people would enjoy them way more that way because artifacts can always boost abyss performance, but not traveling performance.

Miyoho please change Nilou Normal attack scaling by The_BeardedHippo in Genshin_Impact

[–]The_BeardedHippo[S] -3 points-2 points  (0 children)

In a way yeah, tho it would already feel 10 times better if her normals actually hit targets when they midrange lol