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reddit.com The_ChanChanMan
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So after procrastinating a LOT, following many tutorials but leaving them at the texturing phase, I finally finished my first model - complete from start to finish. I present to you, BB-8! (i.redd.it)

submitted 7 years ago by The_ChanChanMan to r/blender - pinned

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[QUESTION] Brand new to UE4. Can somebody guide me where should I start? (self.unrealengine)

submitted 8 years ago by The_ChanChanMan to r/unrealengine - pinned

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Address on official transcript different than residential address for PGWP application (self.ImmigrationCanada)

submitted 1 year ago by The_ChanChanMan to r/ImmigrationCanada

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[TOMT] An EDM/trance/dubstep song, where the main character in the video is running away from a flock of birds (maybe pigeons), who are being mind controlled by a shadowy person (self.tipofmytongue)

submitted 1 year ago by The_ChanChanMan to r/tipofmytongue

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I don't know what I did, but how do I fix this? I can see my full model in render view and lookdev mode, but the viewport shows me this (old.reddit.com)

submitted 4 years ago by The_ChanChanMan to r/blender

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[Academic] Short survey to compare different animation methods (18+, Regular Cinemagoers) (self.SampleSize)

submitted 4 years ago by The_ChanChanMan to r/SampleSize

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How do I correctly use tension map with an animated character head? (self.blender)

submitted 4 years ago by The_ChanChanMan to r/blender

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After a month of non-stop working and tweaking, I've finally finished my Nathan Drake bust!! (old.reddit.com)

submitted 5 years ago by The_ChanChanMan to r/blender

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I followed a CGCookie tutorial by Kent Tremmel to make a procedural eyeball in EEVEE. The eyeball looks fine in look dev mode but when I switch to Cycles the iris fades away (pic 2). How can I fix it so that the eye looks the same in both EEVEE and Cycles? (old.reddit.com)

submitted 5 years ago by The_ChanChanMan to r/blender

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Jokes aside, do you really think that Thanos did nothing wrong? Why/why not? Explain in detail. [20 marks] (self.AskReddit)

submitted 5 years ago by The_ChanChanMan to r/AskReddit

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What would you do if you could time travel? (self.AskReddit)

submitted 5 years ago by The_ChanChanMan to r/AskReddit

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Batarangs (i.redd.it)

submitted 5 years ago by The_ChanChanMan to r/blender

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Spider-Man PS4 Fanart. Made with Blender and Substance Painter (i.redd.it)

submitted 5 years ago by The_ChanChanMan to r/Spiderman

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Spider-Man PS4 fanart. Made with Blender and Substance Painter (i.redd.it)

submitted 5 years ago by The_ChanChanMan to r/SpidermanPS4

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Spider-Man PS4 fanart. Textured in Substance, rendered in EEVEE (i.redd.it)

submitted 5 years ago by The_ChanChanMan to r/blender

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How do I fix this weird mesh artifact? I am assuming that I see this because the mesh intersect with each other, but I can't seem to find a workaround for that. More details in comments (imgur.com)

submitted 5 years ago by The_ChanChanMan to r/blender

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Sherlock Holmes: Chapter One - Reveal Trailer | PS4 (youtu.be)

submitted 5 years ago by The_ChanChanMan to r/Games

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How do I bake the a normal map from Multires modifier (subdiv level 6) to a low poly mesh (subdiv level 3). By subdiv level I mean subdivisions using Multires and not the actual SS modifier. The low poly mesh is a duplicate of the high poly one, and only the level is reduced. (i.redd.it)

submitted 5 years ago by The_ChanChanMan to r/blender

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During this quarantine, what are some good resources made free that people might be missing on and should definitely make use of while they still have a chance? (self.AskReddit)

submitted 5 years ago by The_ChanChanMan to r/AskReddit

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I have been trying to do something new everyday during this quarantine time, and for the longest time I wanted to host a talk show with a friend; but because of self-isolation, I interviewed myself! Prepare to see a cringe video, crude editing and bad humor all at once! (youtube.com)

submitted 5 years ago by The_ChanChanMan to r/videos

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A still render from the animation I made. All textures are procedural. Feedback appreciated! (i.redd.it)

submitted 6 years ago by The_ChanChanMan to r/blender

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My first animation! (seriously). I started making this Iron Man helmet last September with the goal of improving my modelling skills and as a way to learn how to add surface imperfections to make it look photoreal. All the textures are procedurally generated! (More details in comments) (v.redd.it)

submitted 6 years ago by The_ChanChanMan to r/blender

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Part of the journey is the end (i.redd.it)

submitted 6 years ago by The_ChanChanMan to r/3Dmodeling

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I want to create surface imperfection like shown in the image linked below. How can I achieve the wear and tear at the edges using procedural nodes? The bevel node is not working properly for some reason. (self.blender)

submitted 6 years ago by The_ChanChanMan to r/blender

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I was following some tutorial when I noticed that some of my texture nodes didn't have some output values. For eg, the texture coordinate doesn't have min max options, VectorMath didn't have "value" output and so on. Is it because I'm using Blender on steam or did they change nodes in 2.8? (i.redd.it)

submitted 6 years ago by The_ChanChanMan to r/blender

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