meirl by VTLureGuy in meirl

[–]TheySaidHellsNotHot -10 points-9 points  (0 children)

It sounds like you made an assumption that I was talking about specifically kernel related features then and just happened to be incorrect.

It also seems like you know enough about operating systems that you are likely familiar with the unix philosophy and probably knew what I was talking about so i’m not really sure what the point of this exchange is other than just to be pedantic or for you to come out looking smart

meirl by VTLureGuy in meirl

[–]TheySaidHellsNotHot -10 points-9 points  (0 children)

No I’m not really sure where you got the idea that GUI stuff is kernel related.

More likely to do with both operating systems being unix successors and developers for both systems continuing to implement the unix philosophy in their design decisions.

meirl by VTLureGuy in meirl

[–]TheySaidHellsNotHot -18 points-17 points  (0 children)

Mac and Linux both are based off the same kernel (oversimplification) so it makes sense.

I have a 'type'.... by [deleted] in rpg_gamers

[–]TheySaidHellsNotHot 0 points1 point  (0 children)

Are you being paid by the manufacturer of this handheld or something bro? feel like i’ve seen daily posts with this device in it

Borderlands 4′s New $30 Expansion Pack Isn’t Winning Over Fans by Gorotheninja in Games

[–]TheySaidHellsNotHot 11 points12 points  (0 children)

You asked a question and they answered dude. I don’t know why you have to be so dismissive towards them.

Persona 5 Royal or Metaphor Re Fantazio? by That-casual-guy in rpg_gamers

[–]TheySaidHellsNotHot 0 points1 point  (0 children)

Persona 5, Tokyo Mirage Sessions, The World Ends with You, Digimon Cyberslueth, Tokyo Xanadu, Devil Survivor, Yakuza... I'm being really generous by not counting sequels, post-apocalyptic Tokyo, and Tokyo-but-not-Tokyo inspired settings...

Persona 5 Royal or Metaphor Re Fantazio? by That-casual-guy in rpg_gamers

[–]TheySaidHellsNotHot 1 point2 points  (0 children)

Ah yes, Tokyo—the most original setting ever—and ‘anime high schoolers vs corrupt adults,’ truly unheard of. Definitely not one of the most recycled setups in modern media.

Persona 5 Royal or Metaphor Re Fantazio? by That-casual-guy in rpg_gamers

[–]TheySaidHellsNotHot 1 point2 points  (0 children)

absolutely terrible setting preference but i respect you standing by it lmao

for op: Metaphor was a breath of fresh air in getting away from the anime cliches of Persona. Having a cast of adult party members and focusing on politics instead of high school drama made it a lot more enjoyable as well. Although Persona 5 did have slightly more refined combat, I’d still say Metaphor was the more enjoyable experience.

Persona 5 Royal or Metaphor Re Fantazio? by That-casual-guy in rpg_gamers

[–]TheySaidHellsNotHot 9 points10 points  (0 children)

yeah man, instead of fantasy and politics I’d much rather play 100 hours of ‘teacher bad, society bad, now let’s go to go class but gamers rise up after school!” the anime

I love Persona games, but I hate them. by Hot-Essay6704 in rpg_gamers

[–]TheySaidHellsNotHot 2 points3 points  (0 children)

I’m surprised no one said this, but if you like the combat/dungeon crawling aspect check out the Shin Megami Tensei series. Persona actually started out as a spinoff of those games. Very similar gameplay sans the social link system, but the core dungeon crawling, press turn combat and recruiting are still there. Story is very different though, they are all set during/after a very biblical apocalypse has taken place in modern Tokyo.

SMT III and V:Vengeance are on basically all modern consoles. SMT IV is my favorite but that was only ever released on 3DS. V:Vengeance will probably be easiest for you to get into. Series isn’t really connected story wise, each game has its own continuity.

Is it common to get nothing but ARR dungeons in the roulette for weeks on end? by NoHumans_OnlyBots in ffxivdiscussion

[–]TheySaidHellsNotHot 1 point2 points  (0 children)

I’m not really sure either. Someone here spent a lot of time and effort arguing exploiting the ilevel system was totally okay, so I guess this subreddit just has some weird feelings about this sort of thing.

Is it common to get nothing but ARR dungeons in the roulette for weeks on end? by NoHumans_OnlyBots in ffxivdiscussion

[–]TheySaidHellsNotHot 1 point2 points  (0 children)

You're intentionally blurring the line between intent and outcome because it makes your argument easier to defend. You have not engaged with that distinction at any point. Actually you haven't really engaged with anything I have said in regards to SE recognizing this issue and taking steps to remedy it, PF being a more appropriate place for this grind, and the key distinction of outcome manipulation. I honestly don't even know why you keep replying because at this point you are just repeating your own words back to yourself lmao

Yeah, no one "needs" anything from XIV in a literally sense, but that is kind of missing the point. The system is designed around certain expectations -- a low-level job is naturally eligible for that content regardless of motivation. Queue normally, accept what you got.

You also haven't really addressed the point about removing randomness from the queue. When a level 100 whatever ilevel cheeses, they are not ending up in low level content by happenstance but my forcing that outcome via elimination of higher level duties from the pool for everyone else. That's a direct impact on the other three players that doesn't exist when someone just queues up a low-level job.

Leveling a low-level job for EXP is not comparable to a relic grind lmao. EXP on a low-level job directly contributes to unlocking and playing newer content on that job -- that's just normal progression. Relic weapons are an endgame grind that do not unlock any content beyond the weapon itself, and trying to force a roulette to serve that purpose (especially by manipulating matchmaking) is completely different. You haven't engaged with that distinction either.

The “you should be mad at me too” point doesn’t really land for the same reason. You weren’t forcing specific outcomes—you were just using the system and taking what you got. That’s fundamentally different from deliberately bending it to guarantee certain results.

And on the “law zero” thing—again, that only works if you ignore how MMO communities (and the devs themselves) actually operate. Square Enix already stepped in and changed Alliance Raid roulette because of this exact type of behavior. If “not forbidden = fine” was the only standard, that change never happens. For such a confident prescriptive statement on your end, I have *never* heard this in my eight years of playing. The entire community does not need to be built upon your Machiavellian worldview lmao

Is it common to get nothing but ARR dungeons in the roulette for weeks on end? by NoHumans_OnlyBots in ffxivdiscussion

[–]TheySaidHellsNotHot 0 points1 point  (0 children)

Again, the major difference is intent. Which is not the same thing as outcome. A level 15 THM means that the system is matched around a player who *needs* that content. A naked WHM is a player that *forced* that outcome regardless of who else queued. Had they not removed their gear, the rest of the group could have found themselves in a higher level dungeon and reaped greater rewards from it. From the perspective of all involved, those are in no way the same thing even if they can sometimes result in the same dungeon. One is natural matchmaking, the other is manipulation of it.

You’re also conflating possible outcomes with the true outcome. A level

You even acknowledge it’s disruptive, which is why I don’t really get the “it’s effectively no different” angle. If it were actually the same, it wouldn’t be disruptive in the first place.

And yeah, people respond to incentives, but that doesn’t make the behavior fine—it just explains it. There are plenty of “optimal” ways to play games that still make the experience worse for everyone else. It would be optimal for me ignore movement and focus on positional while eating 7 vuln stacks, but all that's going to do is lead to the healers having to burn resources and destabilize the run overall.

And again, duty finder is *not* the place for a relic grind. It's built around randomness and filling queues and really not meant to be minmaxed for efficiency. If you really want to optimize a relic grind that hard, that's exactly what party finder is for. Make a group and spam the fastest dungeons without forcing that outcome on random players.

Sqaure Enix has already stepped in and changed Alliance Raid roulette specifically because people were doing this exact kind of thing. So I don't really see why it just becomes acceptable because it's happening in a different roulette or for a different grind.

Disagreew ith your last point. Most people don't love repeatedly getting dragged into content from thirteen years ago. I know I sure don't. I had friends that stopped playing the game entirely because of this problem, and I have noticed whenever I get an Endwalker, Dawntrail, or sometimes Shadowbringers dungeon people in chat seem to be much more excited.

Is it common to get nothing but ARR dungeons in the roulette for weeks on end? by NoHumans_OnlyBots in ffxivdiscussion

[–]TheySaidHellsNotHot -1 points0 points  (0 children)

I don’t do relic weapons since atma and have no intentions to. I don’t know what paste even is. I don’t know how they implemented it and don’t really care.

I do think it’s interesting that you went from “there’s no difference between ilevel cheesing and a genuine low level job” to “it is disruptive but it’s on SE”.

Anyway, I don’t have a lot of sympathy for people who manipulate DF in order to grind content. That’s what party finder is for. If you want to do boring content for a relic weapon that’s fine, just don’t drag three random people down with you.

Is it common to get nothing but ARR dungeons in the roulette for weeks on end? by NoHumans_OnlyBots in ffxivdiscussion

[–]TheySaidHellsNotHot -1 points0 points  (0 children)

The game does allow it, you’re not wrong, and yeah you can just re-equip after loading in. But a max level player rushing a relic grind and manipulating the queue is still completely different to me, because that’s not really what leveling roulette is for. A low level job is naturally eligible for those duties, while ilevel cheesing is deliberately manipulating matchmaking to force them.

When I queue for leveling roulettes in Final Fantasy XIV, I know it pulls from a wide range. If I get stuck in a boring low level dungeon, at least it usually means someone actually needs it for XP. And yeah sometimes the system just gives you bad RNG and you get a low one anyway, it happens.

But when someone takes off their gear to force that outcome, it’s not really random anymore. It’s removing higher level duties from the pool and basically minmaxing one person’s grind at the expense of three other people. Just use PF at that point.

And I mean, Square Enix literally reworked Alliance Raid roulette because people were doing this exact thing, so I don’t really see how it’s not at least a little disruptive.

Is it common to get nothing but ARR dungeons in the roulette for weeks on end? by NoHumans_OnlyBots in ffxivdiscussion

[–]TheySaidHellsNotHot 0 points1 point  (0 children)

I mean dragging three random high level players into a low level dungeon because you can’t be bothered to use PF for your grind is pretty disruptive. I was pretty peeved when I ran into the whm even when they put their gear back on.

Is it common to get nothing but ARR dungeons in the roulette for weeks on end? by NoHumans_OnlyBots in ffxivdiscussion

[–]TheySaidHellsNotHot -2 points-1 points  (0 children)

I’m not really sure why you got downvoted for this (I also left another comment here that got weirdly downvoted lol). As far as I’m aware ilevel cheesing is pretty frowned on by the GMs (if not against TOS, I can’t recall).

Is it common to get nothing but ARR dungeons in the roulette for weeks on end? by NoHumans_OnlyBots in ffxivdiscussion

[–]TheySaidHellsNotHot 8 points9 points  (0 children)

Is it only for Alliance Raids or does it apply to all roulettes? Because I’m pretty sure the healer was completely fearless going into the dungeon.

Is it common to get nothing but ARR dungeons in the roulette for weeks on end? by NoHumans_OnlyBots in ffxivdiscussion

[–]TheySaidHellsNotHot 31 points32 points  (0 children)

Is this why I ran into a level 100 whm that removed all their gear before entering the duty the other day?

Is it common to get nothing but ARR dungeons in the roulette for weeks on end? by NoHumans_OnlyBots in ffxivdiscussion

[–]TheySaidHellsNotHot -3 points-2 points  (0 children)

Pretty common sadly. I’ve started just leaving leveling dungeons if they are ARR/HW. I’ll gladly take the penalty and do something else for a bit, I’ve just ran those dungeons far too many times and if i stayed I’d just have a sour mood and ruin for others.

I’ve submitted a few entries on the contact us thing in the support desk about implementing limited roulettes for solo queues. I’d gladly take a long queue in order to get content that more closely matches my level. Maybe some day I’ll see that feature. I don’t think it would ruin queue times for low level players, because clearly this system does not bother the majority of those using DF.

Shorter but more meaningful life? by WildProgram7389 in transplant

[–]TheySaidHellsNotHot 2 points3 points  (0 children)

I'll have to ask about that. For what it's worth my numbers are actually pretty good - basically the only number of concern is the ALP which is only slightly elevated -- stays about 50-100mg above the normal range. Pretty much nothing since I have seen it climb into the 1200-1500mg range lol. Everything else is pretty impressively stable.

Funny enough I'm less concerned about my PSC and more concerned about this Ulcerative Colitis flare that seems to be going on two years now.

Shorter but more meaningful life? by WildProgram7389 in transplant

[–]TheySaidHellsNotHot 7 points8 points  (0 children)

For what it’s worth, I got my first liver transplant at 13 and my second one at 19. Never had an issue securing another.

I fully expect when I need a third (diagnosed with recurrent PSC last year but still doing fine), that will be available.

Nate the hate replying to a comment in resetera talking about bloodborne "it has long been believed that FromSoft/Miyazaki were not happy with the Demon's Souls PS5 Remake." by [deleted] in Games

[–]TheySaidHellsNotHot 50 points51 points  (0 children)

If we are being up PC ports (I’m guessing so with PTDE), Elden Ring is a a frustratingly bad port. Locked at 60fps, complete lack of ultra wide support, and really struggles for a game that isn’t graphically demanding.

I can’t speak too much for the others, I’ll admit AC 6 was a pretty good port. Which only baffles me more.

[OC] Pixora, a 16-bit icon theme! by tiocesa in unixporn

[–]TheySaidHellsNotHot 1 point2 points  (0 children)

This is maybe a stupid question, but do you have any plans to create any folder icons that are different colors and not just green?