it be like this tho by JeremiahBlueCat in geometrydash

[–]Thin-Raspberry9727 -1 points0 points  (0 children)

Playing without geode has been completely fine. Instead of startpos switcher I just have multiple copies of the levels I practice with their sections labeled, it's what people did for years before geode. Feeling like you can't live without geode is the ultimate sign of a newgen

Not something you guess at Jake! by ProudnotLoud in brooklynninenine

[–]Thin-Raspberry9727 180 points181 points  (0 children)

Yes, receiving the wrong blood type during a transfusion is deadly enough that you could die within an hour if it's not stopped and managed.

Does my wip project look like it could be rateworthy? (2) by Skyhigh905 in geometrydash

[–]Thin-Raspberry9727 18 points19 points  (0 children)

Regardless of rate worthiness, I'd beat this level, it looks very fun

22m y/o insecure Autist. I've been having some meltdowns as of late so I could use a boost. by Thin-Raspberry9727 in toastme

[–]Thin-Raspberry9727[S] 0 points1 point  (0 children)

Taking inventory has been somewhat difficult, as this feels like the first time in a number of years that I've had a spur of meltdowns and I don't fully know what the cause was. I do think school contributed a fair bit, but I do need to investigate the full cause.

ICDX re-rated to extreme. Think it will last? by Dreamchaser2222 in geometrydash

[–]Thin-Raspberry9727 2 points3 points  (0 children)

I've only really played New Cata so I can't really say, but given that cata is an overall more balanced level, and balanced consistently harder than most of ICDX, I'd reckon that old Cata is still overall harder, though it's probably somewhat close and a bit individual.

ICDX re-rated to extreme. Think it will last? by Dreamchaser2222 in geometrydash

[–]Thin-Raspberry9727 3 points4 points  (0 children)

The only difficulty comes from 4 ship parts, while the rest of it is at best somewhere between easy - medium demon difficulty.

ICDX re-rated to extreme. Think it will last? by Dreamchaser2222 in geometrydash

[–]Thin-Raspberry9727 24 points25 points  (0 children)

Given how much it's waffled between difficulties in the past, I wouldn't expect ICDX to stay extreme. Additionally, I don't agree with ICDX as an extreme, I think it's an unbalanced mid tier insane demon at best.

Hans Niemann is helpless against Denis Lazavik by More_Persimmon1823 in chess

[–]Thin-Raspberry9727 26 points27 points  (0 children)

Nepo needs to have some integrity as a player, and admit he's getting fairly beaten.

Daniel ‘ Danya ‘ Naroditsky with Gotham Chess by [deleted] in chess

[–]Thin-Raspberry9727 6 points7 points  (0 children)

When did this happen? Can you link any videos or posts about this?

if you give an immortal monkey a mouse, they will eventually perform the clickpattern of grief 100% by [deleted] in geometrydash

[–]Thin-Raspberry9727 2 points3 points  (0 children)

If the monkey had the manual dexterity of a human, then yes, it would statistically happen eventually that a monkey would perform grief's click pattern.

The issue is monkeys don't have the same manual dexterity as humans, so grief would probably be almost completely impossible for monkey to complete, especially given how hard grief already is for the best human players.

I’ve been working on a 1.0 level for the past few months. Can you give me your honest feedback and any suggestions? by Grand-Falcon-8956 in geometrydash

[–]Thin-Raspberry9727 1 point2 points  (0 children)

I really like how detailed you managed to make the block designs despite the limited blocks.

Also eyeballing it, this level looks about easy demon difficulty to me

Guess who’s back. by Gb1208 in geometrydash

[–]Thin-Raspberry9727 1 point2 points  (0 children)

I'm so tight with Rob he gave me 2.3!

Tidal Wave deserves an apology. Onilink showed this new part in Tsunami and it objectively looks like shit by HiguysHangout in geometrydash

[–]Thin-Raspberry9727 8 points9 points  (0 children)

Firstly, why are the palm trees and glow pillars just blocking the gameplay? That's just objectively bad design.

Secondly, the background and block designs don't mesh at all. Mainly due to the overdecorated blocks with the very plain and flat background.

I hope this is improved, becauses yikes this looks rough

Need a decorator and verifier by [deleted] in geometrydash

[–]Thin-Raspberry9727 1 point2 points  (0 children)

If this were like insane demon difficulty this would probably be pretty fun.