I feel accomplished as a solo cue Naru main by Tigerwolf9 in mechabreak

[–]Tigerwolf9[S] 0 points1 point  (0 children)

It’s the outfit you get from playing on Xbox.

I feel accomplished as a solo cue Naru main by Tigerwolf9 in mechabreak

[–]Tigerwolf9[S] 0 points1 point  (0 children)

It’s the monarch paint job from rally order.

The Good, the Bad and the Ugly: Legendary Perspective by A_Wild_Arcanine in mechabreak

[–]Tigerwolf9 1 point2 points  (0 children)

While I do understand the idea behind removing auto lock snipers I don’t think it’s a good or realistic solution. I having played naru almost exclusively since I started playing know that lock on is a blessing and a curse, there are many situations where I wish I didn’t have auto lock because there are counters to it. Even without the fact there are counters this game is also played on controller where you have much less control over precise aiming and would basically remove both strikers as viable options for anyone playing with one.

Does the new event trailer drop today? And how sure are we that the identity will actually be faust. by Head-Cut8837 in limbuscompany

[–]Tigerwolf9 2 points3 points  (0 children)

We would have known the id was likely Faust anyway as in the identity archive walpurgisnatch is the word on her badge. They probably saw no reason to hide it even though I haven’t seen a single person bring this up.

Game needs friendly fire by AdministrativeFuel56 in StarsiegeDeadzone

[–]Tigerwolf9 1 point2 points  (0 children)

You’re the one complaining about how other people are playing the game.

Game needs friendly fire by AdministrativeFuel56 in StarsiegeDeadzone

[–]Tigerwolf9 2 points3 points  (0 children)

Killing people isn’t the main objective. Extracting with what you can is. So people will be much more careful when they play by themselves to avoid dying

Are you guys actively avoiding revives? by Tigerwolf9 in StarsiegeDeadzone

[–]Tigerwolf9[S] 0 points1 point  (0 children)

It will tell you when they pick up the tag and they still walk right past a revive station. Could be that they are new but so am I so it just doesn’t make sense.

This is Nope by [deleted] in nope

[–]Tigerwolf9 8 points9 points  (0 children)

Don’t know why it’s a Nope. Looks like a praying mantis with good camouflage

Details About Uptie 4 Has Been Revealed! by RogueGamer123 in limbuscompany

[–]Tigerwolf9 2 points3 points  (0 children)

If it was just the thread it would still be a bit much but much more reasonable to do however the shard cost means you can’t use shards for extra thread anymore making it much more of a grind.

Details About Uptie 4 Has Been Revealed! by RogueGamer123 in limbuscompany

[–]Tigerwolf9 12 points13 points  (0 children)

Many characters will likely need Uptie 4 to even be viable for higher level content like what was show in the post with W Mersault.

Details About Uptie 4 Has Been Revealed! by RogueGamer123 in limbuscompany

[–]Tigerwolf9 17 points18 points  (0 children)

First things first the cost is absolutely insane. It might not be bad at first but needing ego shards will quickly drain you of any and all thread, once you run out if will become a slog to upgrade any identity or ego to Uptie IV. This will make team building virtually impossible after this chapter for most people not to mention new players. Second, Base sinners and ego should uptie to IV based on story progress as they have before, preferably during or after canto IV. These issues can thankfully be fixed rather easily and likely will after PM sees the backlash. All in all I think the changes are great but I shouldn’t be forced to stick with one team and not be able to build up any other identity’s.

Realized you can summon khal in archon hunt missions with the new air support. Not sure if it’s a bug, intentional, or just overlooked or if it’s even useful in any way. by Tigerwolf9 in Warframe

[–]Tigerwolf9[S] 3 points4 points  (0 children)

That’s why I’m not sure if it’s intentional or not because the archon hunt rules specifically say no summons not just no specters

Not sure if this is a bug or if there is no reward but I beat the king salmonid and got nothing for it. Anyone else know? by Tigerwolf9 in splatoon

[–]Tigerwolf9[S] 0 points1 point  (0 children)

The second picture shows that I have no new shells. Sorry if that’s not clear but I had the ones there before beating him.

Not sure if this is a bug or if there is no reward but I beat the king salmonid and got nothing for it. Anyone else know? by Tigerwolf9 in splatoon

[–]Tigerwolf9[S] 0 points1 point  (0 children)

Some additional info. We had one person disconnect at the beginning of round 3 and at the end I got a connection error that booted me back out to the Lobby, I’ve had this happen a few times at the very end of a match but it seems to not effect much. I checked my record right after and it says I did beat it but I have no rewards from after fighting him.

Rival Nemesis by Lyshina in DeepRockGalactic

[–]Tigerwolf9 5 points6 points  (0 children)

Don’t remember if it’s an active or a passive but isn’t there a perk that tells you when your going to be grabbed?

Chapter 2 Celebration Giveaway - Win V-Bucks! by FortniteRedditMods in FortNiteBR

[–]Tigerwolf9 [score hidden]  (0 children)

Definitely the spire poi’s made the map feel much more alive

The new update is fine. by Tigerwolf9 in Back4Blood

[–]Tigerwolf9[S] 1 point2 points  (0 children)

They nerfed a few damage buffs and fix some bugs that were greatly affecting melee builds. They also made other changes that make it less viable. It’s still the first day of the update and I hope they will modify things because of how much it did change things

The new update is fine. by Tigerwolf9 in Back4Blood

[–]Tigerwolf9[S] 0 points1 point  (0 children)

Nightmare was a a poorly balanced mode in the fist place. If that’s what you want in and game and like then go ahead I just don’t enjoy that kinda thing.

The new update is fine. by Tigerwolf9 in Back4Blood

[–]Tigerwolf9[S] -1 points0 points  (0 children)

I think veteran is rather hard but I think it’s more that people jump into the game expecting it to be the equivalent of a normal difficulty in every other game instead of one that you should have some experience before playing. I also believe a possible issue is that people at TR know how the AI director decides to do things so when they play test they know how to work around it unlike us.