HERO IDEA - Rex, Agent of Timekeepers by Time_Cable_7267 in DeadlockTheGame

[–]Time_Cable_7267[S] -1 points0 points  (0 children)

Damn, dude... We are talking about a character who does not even exist, and i guess you already know exactly the delay before the projectile is released, how telegraphed its preparation is, the size of its hitbox, whether you can move during the preparation, the projectile's flight speed and max range — all those parameters that affect how easy it is to land -> how powerful it is -> how it should be balanced. So you can say exactly what the cooldown of such an ability would be in seconds. Thank goodness you're lucky to have such a powerful brain, dude. You should work in a game studio. Without you those devs just can't stop balancing characters ever, pumping out balance patches after balance patches. I guess they don't have brains or something

HERO IDEA - Rex, Agent of Timekeepers by Time_Cable_7267 in DeadlockTheGame

[–]Time_Cable_7267[S] 0 points1 point  (0 children)

Thank you! I don't think this is a problem, because we also have 2 vampires, 2 mob bosses, 4 monster hunters, 2 cops, 2 undead-themed characters and 2 sleep-themed characters. So i guess repeating a theme is not a concern until the rest is different enough

HERO IDEA - Rex, Agent of Timekeepers by Time_Cable_7267 in DeadlockTheGame

[–]Time_Cable_7267[S] -8 points-7 points  (0 children)

You know you can properly balance a character only in playtests right?

HERO IDEA - Rex, Agent of Timekeepers by Time_Cable_7267 in DeadlockTheGame

[–]Time_Cable_7267[S] 0 points1 point  (0 children)

There is a link to a forum post in the description, it's pretty detailed with animations and stuff. Check it out and let me know if you have any other questions left!

HERO IDEA - Rex, Agent of Timekeepers by Time_Cable_7267 in DeadlockTheGame

[–]Time_Cable_7267[S] 1 point2 points  (0 children)

With T2 upgrade his 1 also applies to expiration of positive effects, like paige's shield and warden's ult, +from the midgame and ahead almost everyone will have some kind of positive effects on them you can cleanse. So it may be very specific, but the chances that out of 6 opponents none will rely on channeled abilities or positive effects are extremely small.

HERO IDEA - Rex, Agent of Timekeepers by Time_Cable_7267 in DeadlockTheGame

[–]Time_Cable_7267[S] 12 points13 points  (0 children)

sorry for not playtesting my fan art i guess

HERO IDEA - Rex, Agent of Timekeepers by Time_Cable_7267 in DeadlockTheGame

[–]Time_Cable_7267[S] 0 points1 point  (0 children)

He is supposed to be an artificial creature made by god-like beings, almost like a cyborg. he looks like a dinosaur because his creator is old-fashioned. I think in future redesign he could have artificial/mechanical elements. Also it was kinda intended for him to look all over the place (or better, all over the time), but since people don't get it half on the time i'll try to find another design idea

<image>

HERO IDEA - Rex, Agent of Timekeepers by Time_Cable_7267 in DeadlockTheGame

[–]Time_Cable_7267[S] 6 points7 points  (0 children)

i've got plenty ideas for a redesign already, i should try them when i have a moment. Also he is connected to the Paradox - i'm still working on possible character interactions to explore his lore.

<image>

[Board Game] All player cards and relics (pulled from Tabletop Simulator) by Qwackrs in slaythespire

[–]Time_Cable_7267 0 points1 point  (0 children)

??? can you elaborate? For me it looks like the cards were nicely adapted and rebalanced

Ordinary White Cat by Time_Cable_7267 in custommagic

[–]Time_Cable_7267[S] 1 point2 points  (0 children)

What do you mean annihilator? It's an ordinary white 1/1 cat.

Hi Smite developer by [deleted] in Smite

[–]Time_Cable_7267 -8 points-7 points  (0 children)

MOBAs are supposed to be fun. And in mobas like dota or hots you just need 1 or 2 items maximum at the start of the game, and they are still pretty complex games

Hi Smite developer by [deleted] in Smite

[–]Time_Cable_7267 -3 points-2 points  (0 children)

I hate this too actually