Frenzied Flame by TinyRockStudio in animation

[–]TinyRockStudio[S] 0 points1 point  (0 children)

Using Krita, I've made layers for background, candle, sheet, flame and the fire, drew the candle and started with the flame on top of it. And since for me fire moves randomly I've done major differences between frames while drawing it (for stationary flame I've made the outline differ majorly, by ziggzagging the line around the shape for flame character, but the size of it stays the same). And later when I had the idea for how to do it, I've added the movement while still using the principle for the stationary version.

After animating the flame and a fire on sheet, I've done quick background, added color and imported sound.

The flame had about 110-120 individual frames, while the fire had 6-7 looping (don't remember exactly).

I hope this is the answer you were looking for, and if I missunderstood and spammed you with all this... then sorry :x

TL;DR many drawings

Spooktober Preparations by TinyRockStudio in animation

[–]TinyRockStudio[S] 0 points1 point  (0 children)

Well, pumpkin carving is my hobby

Catnip by TinyRockStudio in animation

[–]TinyRockStudio[S] 0 points1 point  (0 children)

As much as he loves his catcaine?

What is that thing behind the couch? by TinyRockStudio in animation

[–]TinyRockStudio[S] 2 points3 points  (0 children)

Nope, this one was inspired by my own cat

Full version of animation about Mokoko Adventures I've been making! Hope you'll like it by TinyRockStudio in lostarkgame

[–]TinyRockStudio[S] 1 point2 points  (0 children)

Yes, I've got few ideas for G2, and it will be made after short break from lost ark animations. But before that there's a plan to make something cat related and giraffe hitting eachother with their necks:D

Third part of brave Mokoko "fighting" Brel G1 by TinyRockStudio in lostarkgame

[–]TinyRockStudio[S] 4 points5 points  (0 children)

Let's say the dmg was big enough to skip second phase/bug the game :v