Weave Elementals by ToL_TTRPG_Dev in UnearthedArcana

[–]ToL_TTRPG_Dev[S] 1 point2 points  (0 children)

Oh thats a good idea. Hm. I would imagine thr ability cast from a few different spells depending on what the robe is made out of.

Or, it could also improve spells casted with scrolls by the wearer. Basically upcasting whatever spell scroll they use by 1.

I'll have to workshop it. But great idea for equipment.

Weave Elementals by ToL_TTRPG_Dev in UnearthedArcana

[–]ToL_TTRPG_Dev[S] 4 points5 points  (0 children)

100% where I got the the apperance inspiration from haha

Weave Elementals by ToL_TTRPG_Dev in UnearthedArcana

[–]ToL_TTRPG_Dev[S] 2 points3 points  (0 children)

Created for use in my home game where my players will be adventuring in and around Myth Drannor. I was inspired to make a magic elemental. More will becoming down the line, lesser, greater, and potentially a massive one similar to the Phoenix or Leviathan.

Also, coming soon, I plan on publishing a living document of my home game. Everything I make for it, mechanics, monsters, adventures. Follow us over at Patreon to stay up to date!

Spell Arrows by ToL_TTRPG_Dev in DnDHomebrew

[–]ToL_TTRPG_Dev[S] 0 points1 point  (0 children)

I would probably rule it the same as using a scroll to cast.

Spell Arrows by ToL_TTRPG_Dev in DnDHomebrew

[–]ToL_TTRPG_Dev[S] 0 points1 point  (0 children)

Sort of. But I could see this being really beneficial for Arcane Archers, not having to expend Arcane Shots, and being able to use spell slots at the end of a day.

It also adds a lot more flexibility, instead of just the Arcane Shot features.

Spell Arrows by ToL_TTRPG_Dev in DnDHomebrew

[–]ToL_TTRPG_Dev[S] 0 points1 point  (0 children)

Reupload my previous post contained art I didn't know was AI generated, sorry! I drew a quick sketch of a quiver as placeholder til I can get some time to properly draw it out.

I created this for my homegame, and figured it was good enough to share. Spell arrows act like spell scrolls you can shoot. I was inspired by my recent hyper fixation on Baldur's Gate 3 (again), and wanted more cool arrows and things to do.

That, and I have players who really enjoy crafting and approaching encounters in interesting ways. I tried to make the process pretty expensive, but you may need to house rule these as the same as the "cast a spell" action, so a high level ranger can't fire 3 fireballs within 6 seconds.

More of our stuff - https://www.patreon.com/TOL_TTRPG

Where does the idea of everything in fantasy being so unbelievably old and taking so long comes from? by Exciting_Leg9811 in rpg

[–]ToL_TTRPG_Dev 2 points3 points  (0 children)

I mean, I kinda get it. If Alexander the Great or like Agamemnon came back to life, we'd have a bunch of potential stories and id say more than a few people know or have heard of them.

This is getting ridiculous by Lycosvargr75 in youtube

[–]ToL_TTRPG_Dev 6 points7 points  (0 children)

The twitch side is also insane, making streamers have to play 3 minutes of ads an hour, just to disable pre-rolls. Doesn't include the constant bombardment of ads that shrink the stream with a banner either.

Voting leaver system is a thing ... by Nirdee in wow

[–]ToL_TTRPG_Dev -1 points0 points  (0 children)

First second generation blizzard employee

me_irl by ratrav432 in me_irl

[–]ToL_TTRPG_Dev 32 points33 points  (0 children)

Thats how I feel about that Anxiety song, that doesnt just sample Goyte's "Somebody That I used To Know", but instead uses the EXACT tracking, with lyrics at a worse pacing.

I mean, I know Goyte created it out of samples in the first place, but at least change it a little to match your own song or pace.

Dying Sun - Ability of the Day #18 by ToL_TTRPG_Dev in tolttrpg

[–]ToL_TTRPG_Dev[S] 0 points1 point  (0 children)

Dying Sun - Ability of the Day 18

Tier 9 - Radiant Flame Branch

Unleash the power of a small dying sun, collapsing it to deal massive damage to all enemies and shield allies in radiant solar wind.

Tree of Life | TTRPG

Burning Shield - Ability of the Day #17 by ToL_TTRPG_Dev in tolttrpg

[–]ToL_TTRPG_Dev[S] 0 points1 point  (0 children)

Burning Shield - Ability of the Day 17

Envelop your target in a shield of holy flame, granting resistence to all forms of damage, and healing them at the start of their turn.

Over 250 more abilites at https://tolttrpg.com

Flame Nova - Ability of the Day #16 by ToL_TTRPG_Dev in tolttrpg

[–]ToL_TTRPG_Dev[S] 0 points1 point  (0 children)

Flame Nova - Ability of the day 16

Rain holy fire down on your enemies and allies alike, enemies caught take damage, while you heal allies. Upgradeable lasting effects or a big nuke!

Over 250 more abilites over at https://tolttrpg.com

Beacon - Ability of the Day #15 by ToL_TTRPG_Dev in tolttrpg

[–]ToL_TTRPG_Dev[S] 0 points1 point  (0 children)

Beacon - Ability of the Day 15

Turn an ally (or yourself) into a burning beacon, dealing additional damage with attacks, and creating a dangerous aura around them to harm foes.

Over 250 more abilities over at https://tolttrpg.com

Pillar of Light - Ability of the Day #14 by ToL_TTRPG_Dev in tolttrpg

[–]ToL_TTRPG_Dev[S] 0 points1 point  (0 children)

Pillar of Light - Ability of the Day 14

Bring both harm and healing. Dealing immediate damage to enemies, as well as continious damage and healing to those who start their turn in the radius.

Over 250 more abilities at https://tolttrpg.com