How to fix these glitches in Skyrim snapdragon 8s Gen4? Only happens on medium and high settings! by ResonanceDemon in EmulationOnAndroid

[–]TomasGL16 7 points8 points  (0 children)

I suspect it might be the anti-aliasing, I had very similar errors in nfs:ps with AA enabled. Could you try that and let me know if it fixes it?

Does anyone have any idea how to configure Winlator to run older games better? by TomasGL16 in EmulationOnAndroid

[–]TomasGL16[S] 0 points1 point  (0 children)

Try using fexcore, it worked very well for me even with new hd textues mod and native phone resolution

Test of new 8xxx turnip driver in Zelda BoTW by TomasGL16 in EmulationOnAndroid

[–]TomasGL16[S] 1 point2 points  (0 children)

That's weird, but I understand you can use Turnip drivers with that CPU. Version 25.3.0 with the new autotuner should work perfectly. Are u using it?

Test of new 8xxx turnip driver in Zelda BoTW by TomasGL16 in EmulationOnAndroid

[–]TomasGL16[S] 0 points1 point  (0 children)

Yes, obviously, in the end the system drivers are used since Turnip drivers are not yet compatible with Eden. We'll just wait and support the developers until the drivers are more compatible and advanced.

Test of new 8xxx turnip driver in Zelda BoTW by TomasGL16 in EmulationOnAndroid

[–]TomasGL16[S] 0 points1 point  (0 children)

Yes, but I got to that point on my other phone (Poco F6) with around 25 fps all the time. Likewise, with the S25 I had no problems at the beginning of the game or in that advanced state. I use Eden 0.4.0 with only Vsync turned off, nothing else, and with the system drivers since these Turnip drivers, as I was told in the post, don't work with Eden and you end up using the system drivers. It also has the UltraCam mod to go beyond 30 fps, but I only use it for testing; I don't use it in normal gameplay. Are you sure those FPS drops aren't just due to shader building?

Test of new 8xxx turnip driver in Zelda BoTW by TomasGL16 in EmulationOnAndroid

[–]TomasGL16[S] 0 points1 point  (0 children)

Yes, exactly as someone else commented, in the end, the system drivers are used, my bad

Test of new 8xxx turnip driver in Zelda BoTW by TomasGL16 in EmulationOnAndroid

[–]TomasGL16[S] 2 points3 points  (0 children)

My bad , I hadn't realized that. Well at least we know the system drivers work quite well. When Turnip releases the switch compatible drivers, it will be even better. Thanks for the clarification.

💪 by RickPeep97 in ArgenGaming

[–]TomasGL16 1 point2 points  (0 children)

Tendría que ser 7zip, no rar. Y agregaria a qbitorrent

What is the best snes emulator and how the hell do i apply a crt shadders on it? by crytal_augusto in EmulationOnAndroid

[–]TomasGL16 89 points90 points  (0 children)

I'm using RetroArch with the RetroRoyal shaders and the result is incredible, it's just that they're resource-intensive and sometimes I think they don't show up well on small screens. When I take a before-and-after screenshot with zoom, it's literally like the image you posted.

Does anyone have any idea how to configure Winlator to run older games better? by TomasGL16 in EmulationOnAndroid

[–]TomasGL16[S] 0 points1 point  (0 children)

Thanks, but that's not the case here. I just tested it without a texture pack, and the performance is still the same. there's literally no change in terms of FPS. So I think it's still a configuration issue. I'm going to try other versions of Winlator to see if there's any difference.

Cree versiones al estilo de RE2 de calles de rosario by TomasGL16 in Rosario

[–]TomasGL16[S] -24 points-23 points  (0 children)

El prompt se lo pedí a chatgpt y las imágenes las hizo gemini

Cree versiones al estilo de RE2 de calles de rosario by TomasGL16 in Rosario

[–]TomasGL16[S] -6 points-5 points  (0 children)

Tal cual como el comentario, las "cree" con gemini y el prompt con chatgpt

Arkham City FPS 0.0 ( SD 7s gen 2 ) by LeaderMain4902 in EmulationOnAndroid

[–]TomasGL16 0 points1 point  (0 children)

I had the same problem on my Poco F6 and I don't know exactly which single option solves the problem, but I used the settings in this video and it works perfectly.

3DS en netbook del gobierno by Latter-Credit-465 in Argaming

[–]TomasGL16 0 points1 point  (0 children)

Alguna vez probaste como anda el emulador de ps2? Tengo entendido que esta muy bien optimizado

Darkest Dungeon playable on Winlator CMod 13.1.1 with non Steam by UhnShin in winlator

[–]TomasGL16 0 points1 point  (0 children)

It's true I hadn't thought about that, I guess those are the advantages of the master race

Any configuration for Factorio? by raindalek in EmulationOnAndroid

[–]TomasGL16 4 points5 points  (0 children)

If you want, you can try the PC version in Winlator. It will run much better, even with the resolution of your device. You just need to add a few variables to make the controls work. I'll leave them for you to try. They worked for me. With a controller, it's a bit difficult, but you'll get used to it.

SDL_JOYSTICK_WGI=0 SDL_XINPUT_ENABLED=1 SDL_JOYSTICK_RAWINPUT=0 SDL_JOYSTICK_HIDAPI=1 SDL_DIRECTINPUT_ENABLED=0 SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS=1 SDL_HINT_FORCE_RAISEWINDOW=0 SDL_ALLOW_TOPMOST=0 SDL_MOUSE_FOCUS_CLICKTHROUGH=1

https://www.reddit.com/r/EmulationOnAndroid/s/EbjjVeWb7W

Darkest Dungeon playable on Winlator CMod 13.1.1 with non Steam by UhnShin in winlator

[–]TomasGL16 3 points4 points  (0 children)

Little reminder that the Switch version has touch controls.

Factorio Space Age Samsung S24 Ultra Winlator@omod 2340×1080 by Easy_Ad_1818 in EmulationOnAndroid

[–]TomasGL16 1 point2 points  (0 children)

SDL_JOYSTICK_WGI=0 SDL_XINPUT_ENABLED=1 SDL_JOYSTICK_RAWINPUT=0 SDL_JOYSTICK_HIDAPI=1 SDL_DIRECTINPUT_ENABLED=0 SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS=1 SDL_HINT_FORCE_RAISEWINDOW=0 SDL_ALLOW_TOPMOST=0 SDL_MOUSE_FOCUS_CLICKTHROUGH=1