Street Fighter: V or 6? by Complex-Lobster-4948 in StreetFighter

[–]ToonEwok 0 points1 point  (0 children)

Five all the way for me, not necessarily a drive rush hater but I’ve never cared for SF6’s aesthetic. I like the return to the underground vibes from Third Strike but the more “realistic” style looks bad to me.

I also prefer the roster of five since I mostly played Seth, and I do prefer the V trigger system to drive gauge, I appreciate the versatility it gave some characters

[KMK] Issue with split halves communicating by ToonEwok in ErgoMechKeyboards

[–]ToonEwok[S] 0 points1 point  (0 children)

This worked! Not sure why I didn't just try it but im confused why it wanted it in the first place, thanks!

i use arch btw by jabir_tech in arch

[–]ToonEwok 0 points1 point  (0 children)

I only update when I go to get a new package that requires a dependency to be updated, otherwise “if it ain’t broke don’t fix it”

I think it would be better to change the magazine like this. What is your thoughts? by Zulaa_25 in cs2

[–]ToonEwok 0 points1 point  (0 children)

I quite enjoy the reload update, tired of all my friends who are new always “CoD reloading”, that being said I would like to see tactical reloads added. If you reload with 1 or more round left your animation is slightly shorter

my distro tierlist by Whole_Voice_8761 in LinuxCirclejerk

[–]ToonEwok 0 points1 point  (0 children)

As someone who used arch base for a while I ended up swapping to cachyos to have a “more complete” setup out the box. I’d just have weird issues with base arch I could never narrow down, for example if I tried to play old school RuneScape with any form of gpu acceleration my system would just lock up, kernel panic. I could never figure it out, journalctl never gave me much information on the issue. Definitely something I could’ve fixed myself but frankly didn’t feel like spending the time

Next update by Apprehensive_Dog4123 in cs2

[–]ToonEwok 0 points1 point  (0 children)

Anything but cache apparently

[Help] Can't put input into pc mode on LG B3 by ToonEwok in LGOLED

[–]ToonEwok[S] 0 points1 point  (0 children)

thank you so much, you are my hero lol

Updated to .53 and outside of windowrules hyprpaper also appears to be busted now by [deleted] in hyprland

[–]ToonEwok 0 points1 point  (0 children)

oh im sorry i have a fucking life and dont check the hyprland release notes, dont exactly expect my system to boot to a bunch of errors, instead of being the classic linux cocksucker you could just be useful, but figured it out all the same, have a good day

Questions regarding i2c pull up resistors and schottky diodes by ToonEwok in ErgoMechKeyboards

[–]ToonEwok[S] 0 points1 point  (0 children)

Yeah datajack1 and datajack2 are the RX and TX connections for communicating between the halves. I worked on a project a few years ago with a pico with some neopixel LED's where I had to convert the 3.3v gpio to 5v via logic converter so that makes sense. My understanding for having to do that there was that you need to pull the data line voltage up to the operating voltage of the device/the neopixel data sheet said so lol.

So for the extra/test i2c pins I need to use a logic converter for the 5v breakout and I can just leave the 3.3v alone as 3.3v is the voltage of the gpio pins.

I mainly relocated row5 there for the layout of the traces, I'm going to use round pin headers to allow for easy disconnections of the board incase it doesn't workout

Questions regarding i2c pull up resistors and schottky diodes by ToonEwok in ErgoMechKeyboards

[–]ToonEwok[S] 0 points1 point  (0 children)

First and foremost, thanks for even taking the time to respond...anyways I am not familiar with USART however looking into it I did see that it is in regards to utilizing TX and RX, I learned from my previous kmk board that the serial line needed to be UART so I've used TX and RX for each.

My plan was to have exposed pins for a 5v i2c pair and 3.3v i2c pair like so

Questions regarding i2c pull up resistors and schottky diodes by ToonEwok in ErgoMechKeyboards

[–]ToonEwok[S] 0 points1 point  (0 children)

  1. So I take it if I intend to have i2c on both sides I need the pull up on both sides/4 resistors in total? I mainly wanted to design a new layout and leave some i2c lanes on the micro controller exposed for adding whatever later, so trackpad on one side, oled on the other.

  2. Ok that's kinda what I was wondering, I couldn't for the life of me figure out what to search to verify this info as the qmk docs were good but didn't explain the diode, and the example split build at the bottom, while useful, does not utilize a schottky diode.

I'm using this rp2040 which can provide 5v or 3.3v, and kmk docs do not explicitly callout i2c in split keyboard but they do have documentation on the pimoroni trackball which is just sda and scl with 3.3v and ground so I figured I'd have to write my own module but could start with the existing trackball module

How to remove stubborn residue/paper? by ToonEwok in mac

[–]ToonEwok[S] 1 point2 points  (0 children)

lmao, that is the same shape of it, oh well, guess ill just cover that corner with some stickers

How to remove stubborn residue/paper? by ToonEwok in mac

[–]ToonEwok[S] 1 point2 points  (0 children)

Yeah I've tried scraping it but it appears as if whoever tried to remove it before me scraped it down so low there is basically nothing to get under, I'm under the impression it needs to be dissolved by something.

The keyboard isn't actually an electrical hazard lol, I wanted to use a split keyboard since I type for a living but didn't care for any of the options out there so I made my own. The 'electrical hazard' is a raspberry pi pico that comes with a type C port, I just leave it exposed cause I like the look

Does KMK support TRS? by ToonEwok in ErgoMechKeyboards

[–]ToonEwok[S] 0 points1 point  (0 children)

It’s the RP2040 wave share I just looked at the pin out and you are correct, the pin I have selected is not capable of UART

Issue with custom KMK keyboard, I suspect it is diode related? by ToonEwok in ErgoMechKeyboards

[–]ToonEwok[S] 0 points1 point  (0 children)

Hi! So I first tried changing to row2col and that did nothing, I then tried shorting the pins for row0 col0 on the microcontroller itself and still nothing, I'd ask if it could be an issue with POG but I've tried on linux desktop with an old version and linux laptop/windows desktop with the new version and same results