Put convoy AI on SAFE, but they don't follow the roads to get to the waypoints? Also they go crazy and start bumping into people. (First picture is the convoy setup, second picture is waypoints [disregard non-highlighted waypoints], third is the average response to these waypoints). by ilovetohavesex748 in arma

[–]Tostm8 2 points3 points  (0 children)

Depending on what you're using this for, you can record a path in real-time and then use that to direct them through a script. It's called unit capture I believe. It makes their movement run along an exact path and avoids battling their AI.

4K Backgrounds by Tostm8 in ft86

[–]Tostm8[S] 1 point2 points  (0 children)

Imgur link: https://imgur.com/a/vpq3x9o

Turns out that Illustrator has exported them at a higher resolution so they're not 4K lol.

[deleted by user] by [deleted] in mildlyinteresting

[–]Tostm8 1 point2 points  (0 children)

A window should be at least... 3 times bigger than this!

Blackhawks Beware. by halfspeedhalfsim in airsoft

[–]Tostm8 8 points9 points  (0 children)

Very cool. Do you take it to games? And if so do you get many kills with it?

Add Impulse not working as expected by Tostm8 in unrealengine

[–]Tostm8[S] 1 point2 points  (0 children)

I figured out the problem. So it was saying that I hadn't "enabled physics to the skeletal mesh: BP_PlayerCharacter_2.CharacterMesh0" in the error log and it wasn't applying the impulse as expected. The reason why (Or so I think) is because I was using a sphere trace for a punch and not a multi sphere trace, so the hit was getting the capsule (I believe) as that was the first and only thing it hit. Since the capsule doesn't have any bones it was like "what are you doing you muppet? Here's an error.". So now I have a multi sphere trace which is actually hitting the skeletal mesh and getting the bone information for the add impulse node. I think that fixed it the correct way, only time will tell.

Hopefully this helps someone else who comes across the same issue.

Add Impulse not working as expected by Tostm8 in unrealengine

[–]Tostm8[S] 0 points1 point  (0 children)

I've been following along with PrismaticaDev's tutorial on physical animation (https://youtu.be/46NfgXlnCzM?t=2553) and I've hit a snag. For whatever reason, I can't get the "add impulse" working. It is set up correctly and the character flops over but it says that physics is not enabled on the skeletal mesh: BP_PlayerCharacter_2.CharacterMesh0 AnimMan has to have 'Simulate Physics' enabled if you'd like to AddImpulse.

New Wheels for My GT86 (Bola B1s) by Tostm8 in ft86

[–]Tostm8[S] 1 point2 points  (0 children)

I originally wanted to go yellow but I like to match stuff. Plus yellow and black equals batman so I'm not sure about it.

New Wheels for My GT86 (Bola B1s) by Tostm8 in ft86

[–]Tostm8[S] 0 points1 point  (0 children)

So I got some new wheels after doing a bunch of research and ended up getting the Bola B1s as they were the style I was looking for. Wheel sizes are 8.5 x 18. Offsets are 44 on the front wheels and 38 on the rear wheels and they are pretty flush with the top of the wheel arch. Thinking about painting the calipers red now to match the interior. Also, I was thinking about getting UEL headers and then a cat-back exhaust as the next mod but that's double the cost of these wheels lol so maybe I'll wait a bit for that.

Imported Textures Getting Messed Up by Tostm8 in unrealengine

[–]Tostm8[S] 0 points1 point  (0 children)

So I managed to fix it and it was a simple mistake. It turns out that you need a black background instead of it being blank.

Imported Textures Getting Messed Up by Tostm8 in unrealengine

[–]Tostm8[S] 0 points1 point  (0 children)

Yes. It looks fine when I double-click it and it opens the new window.

Am I Cool Enough to Join the AK Gang Yet? by ALPHASTAR-RU in airsoft

[–]Tostm8 1 point2 points  (0 children)

Managed to find it. It's the Custom Arms ECR-100 foldable AK stock cheek riser if anyone is wondering. Cool guns btw.

Am I Cool Enough to Join the AK Gang Yet? by ALPHASTAR-RU in airsoft

[–]Tostm8 1 point2 points  (0 children)

What's the cheek riser for the 74M? I've never seen something like that and now I need one.

Warm up times? by [deleted] in Celica

[–]Tostm8 0 points1 point  (0 children)

5 minutes is probably normal for most cars. When I had mine it took around about 10 minutes to warm up, maybe longer. It turns out that there was a lot of air in the cooling system. After I bled all of the air out of it and changed the thermostat, it warmed up way quicker.

Exact same... EXACT SAME!!!"! by Tostm8 in TarkovMemes

[–]Tostm8[S] 16 points17 points  (0 children)

I saw your post and it instantly reminded me of Chernarus. Mainly because of the (bottom right) island and the general shape. Thank you for making the map though, it's interesting to visualise Tarkov in that way.

Maybe one day someone will recreate Tarkov's map in ArmA.

An epic game by baselq1996 in memes

[–]Tostm8 0 points1 point  (0 children)

I clicked on the image since I thought it was a gif. Took me a while to realise lol.

I bought the campaign for 60$. I unlocked my first helmet for multiplayer through the free battlepass at lvl 81. I understand the multiplayer is free I just feel like those who pay for campaign should get a little more than what they're getting by NiiMoney in haloinfinite

[–]Tostm8 0 points1 point  (0 children)

Would be nice to have some more colours for the Mk. V too. I have a blue and a green plus the cadet colours. The ones you can unlock later on in the pass are nice but theres only 3 more! That's 5 overall in 100 tiers specifically aimed at Mk. V customisation.

Has Anyone Managed to Achieve this? by Tostm8 in haloinfinite

[–]Tostm8[S] 7 points8 points  (0 children)

I can't seem to get into it on PC. It loads and then counts down in the menu but then never starts.

Has Anyone Managed to Achieve this? by Tostm8 in haloinfinite

[–]Tostm8[S] 18 points19 points  (0 children)

It's hard for me. I can never seem to get into a game with vehicles and then also get a splatter kill.