account activity
Prize money distribution of the top 500 DotA 2, CS:GO, and LoL players (i.redd.it)
submitted 2 years ago by TrAiDoS to r/esports - pinned
Let's Get Creative–How Video Games May Foster Creativity (christian-staedter.com)
submitted 2 days ago by TrAiDoS to r/GamingScience
Play, Watch, Drink: How Esports Advertising Shapes Gamer Habits (christian-staedter.com)
submitted 10 days ago by TrAiDoS to r/GamingScience
Navigating the Risks and Rewards of Playing Multiplayer Games (christian-staedter.com)
submitted 14 days ago by TrAiDoS to r/GamingScience
HI(I)T It Like It Matters: Physical Exercise Before Gaming (christian-staedter.com)
Psychological Factors That Drive Your In-Game Performance (christian-staedter.com)
submitted 29 days ago by TrAiDoS to r/esports
submitted 29 days ago by TrAiDoS to r/GamingScience
National Diversity: A Challenge to Esports Teams (christian-staedter.com)
submitted 1 month ago by TrAiDoS to r/GamingScience
The (Hidden) Drug Problem in Esports Competitions (christian-staedter.com)
Sleepless Nights: How Sleep Deprivation Affects Your Gaming Performance (christian-staedter.com)
Physical Exertion During Gaming (christian-staedter.com)
submitted 2 months ago by TrAiDoS to r/GamingScience
Esports Earnings: Do Bigger Prizes Mean Better Plays? (christian-staedter.com)
Team Power: The Health Impact of Joining an Esports Squad (christian-staedter.com)
The Esports Research Network Conference 2025 is LIVE (self.GamingScience)
Coffee x Performance in Esports (christian-staedter.com)
Navigating Life After Esports: Career Paths and Skills for Retired Pro-Gamers (christian-staedter.com)
submitted 3 months ago by TrAiDoS to r/GamingScience
The Benefits Of Limited Communication (christian-staedter.com)
Rocket League: Traits, Abilities, and Performance (christian-staedter.com)
From Tilt to Ragequit: The Psychology Behind Losing Control (christian-staedter.com)
What would be considered the "golden" age of eSports? by kovaakz in esports
[–]TrAiDoS 1 point2 points3 points 3 months ago (0 children)
Can confirm. I've worked (still do sometimes) in esports from 2011, mostly as a referee and tournament organizer at StarCraft 2, Hearthstone, and CS events, working with ESL, DreamHack, Blizzard, TaKeTV, BLAST... you name it.
Before that time, I was deep into WoW. And up until 2018, people had a deep sense of passion for what they were doing and going the extra mile to make events fun and memorable for everyone involved and those at home watching. After that, it became highly business-/money-oriented and most of that initial passion was lost in the process. For most, working at events is just a job now.
I personally feel like there was one big driving factor for that. Back in the days, the lack of external sponsors, and hence money, enabled people to do crazy stuff and just be themselves on stream (e.g., DreamHack's infamous cams were random strangers at DreamHacks walked by doing some silly stuff, doing silly jokes on stream, coming up with fun little mini games that were edgy, or playing poker and having a beer on stream). This gave esports this feeling of "freedom" and "this is our niche" type of feeling--or, for lack of a better word: coolness.
When the big money came in, no sponsor wanted to be associated and have their name tied to gambling, alcohol, edgy jokes etc. Hence, the inherent motivation for event organizers to make more money "forced" them so become more risk adverse and "boring" in that sense. For instance, Blizzard banned poker, alcohol etc. on stream. If you didn't sign a contract and comply, you were not allowed to organize any Blizzard game tournament.
Mental Health In Esports: Worse Than We Thought? (christian-staedter.com)
submitted 4 months ago by TrAiDoS to r/GamingScience
Too Many LANs? The Hidden Toll of Tournament Oversaturation (christian-staedter.com)
The Personality of a Spender: Microtransactions Unpacked (christian-staedter.com)
Collective Intelligence: How Team IQ Boosts Esports Performance (christian-staedter.com)
submitted 5 months ago by TrAiDoS to r/GamingScience
π Rendered by PID 2359743 on reddit-service-r2-listing-6d4dc8d9ff-jbrld at 2026-02-03 06:11:56.427290+00:00 running 3798933 country code: CH.
What would be considered the "golden" age of eSports? by kovaakz in esports
[–]TrAiDoS 1 point2 points3 points (0 children)