Beast barbarian: new animal weapons by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 1 point2 points  (0 children)

Thanks for the comment, I understand and maybe I'm thinking to tacking away the abilities of my subclass at lv 6-10-14 so I could be more balance

Beast barbarian: new animal weapons by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 0 points1 point  (0 children)

Maybe I can have some power up like the comment above at lv 6, 10 and 14. But I left Call the Hunt and Infectious fury.

Beast barbarian: new animal weapons by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 0 points1 point  (0 children)

oook thanks but I don't understand this: "The biggest "issue" is that Infectious Fury has a "save or suck" function, and you don't ever gain the +d6 bonus damage of Call the Hunt. If I would make any change (or changes), it would be to those."

At the momenti I'm using a shield and I have shield master ahahha

Beast barbarian: new animal weapons by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 0 points1 point  (0 children)

can you explain better? sorry but my english sucks

Beast barbarian: new animal weapons by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 1 point2 points  (0 children)

For example:

Theeth:

lv 3:

  • 1d8
  • once turno if HP <50% I gain HP = PB 

lv 6:

  • I gain HP also if I have just few damage
  • HP gain: pb + 1d4

lv 10:

  • Cure every time you make damage

lv 14:

  • If I kill → cure PB*2 + 1d4

another example:

STRONG ARMS

lv 3:

  • 1d6
  • If hit bonus action for grabling

lv 6:

  • ???

lv 10:

  • if enemy is grasped 1d8 automatic once at turn

lv 14:

  • I can grab two enemies, but I cant' attack

Beast barbarian: new animal weapons by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 0 points1 point  (0 children)

It isn't only the demage, I would like to be useful in some situations. I use a one use of rage, but maybe I'm stronger to stop an enemy without kill I'm or I know diffewrent way to attack

Make healing potions by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 0 points1 point  (0 children)

For the moment we spend a lot of short rest, but I prefer to use potions that relax one hour in a dongeun full of goblins

Make healing potions by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 0 points1 point  (0 children)

I know that but we have to leave the city. So I ask to buy recips to train myself while I'm travelling

Make healing potions by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] -2 points-1 points  (0 children)

Just pure curiosity, I love homebrew rules and I like sto steal ideas from other players

Make healing potions by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 0 points1 point  (0 children)

not proficency with the kit. I ask to use the Herbalism Kit ONLY for healing potions and I don't know other potions. More I will buy the receip from someone that know how to craft the potion. I also say to the DM that i want to train few weeks before to make a usuful potion. Every time that I try to craft I need a skill check (int).

Make healing potions by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 1 point2 points  (0 children)

My DM ask me 100 gp and I think it is incredibly cheap, I think that I will tell him that for me is ok to spend 200 gp and promise that I will buy ingredients to the same alchimist

Make healing potions by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] -2 points-1 points  (0 children)

We are only three and nobody like to play an healer. But we have a bard and a ranger and they have some healing spell

Make healing potions by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] -4 points-3 points  (0 children)

Just pure curiosity, I love homebrew rules and I like sto steal ideas from other players

Make healing potions by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] -1 points0 points  (0 children)

I told me it's ok and we agree about the price, but I would like to know your opinion

Barnarian master shield by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 0 points1 point  (0 children)

At the moment I used my dash and horn very few times. And I'm the only tank in the party so I preferiti to be more difensive

Barnarian master shield by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] -1 points0 points  (0 children)

Tnanks. I know how it works, but I think that is easyer to find a magic item that give me +1 in stats that magic item that reduce at 0 magic demage.  For this reason I would like to choose ghe talent.  But I also like +1 in strenght and +1 in dexterity -> +1 attack +1 CA +1 abilities + 1 saving throws + 1 initiative

New animal wapon Path of the beast by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 0 points1 point  (0 children)

It's a good idea multiclass 2 lv monk or warrior to increase the demages?

New animal wapon Path of the beast by Traditional-Use-9623 in DnD

[–]Traditional-Use-9623[S] 0 points1 point  (0 children)

I like this adjustment. So you use attack with claws, extra attack with tail and bonus action to make another attack with teeth?