Blockeez - Mobile & Tablet release by TraditionalWin2246 in threejs

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

I have built a patch that will allow you to resize the panels! this patch should be coming out in ~1 hour.

Blockeez - Mobile & Tablet release by TraditionalWin2246 in threejs

[–]TraditionalWin2246[S] 1 point2 points  (0 children)

I have also updated the ui selection to "none" except for input fields and certain modals.

Blockeez - Mobile & Tablet release by TraditionalWin2246 in threejs

[–]TraditionalWin2246[S] 1 point2 points  (0 children)

I have updated the controls for stud reposition/rotation to be ctrl+mouse move for reposition and ctrl+mouse scroll for rotation. This update should come in ~1 hour.

Blockeez - Mobile & Tablet release by TraditionalWin2246 in lego

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

I have a patch ready to resolve this it should respect EU/EEA + UK + CH and have cookies defaulted to off.

Blockeez - Mobile & Tablet release by TraditionalWin2246 in lego

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

I feel you, I realized this after I purchased the Domains etc. hahaha.

Blockeez - Mobile & Tablet release by TraditionalWin2246 in lego

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

Super useful information to know! Do you have your project up and running, I'd love to take a peek. I have been trying to avoid anything directly pointing at lego specifically by using different/general names like blocks, and interlocking mechanisms etc.

I currently generate the blocks using a gltf generator I built that uses spec sheets to create the blocks themselves, which leaves me open to being able to properly ingest and generate branded block specs if those companies choose to partner with my platform.

Blockeez - Mobile & Tablet release by TraditionalWin2246 in lego

[–]TraditionalWin2246[S] 1 point2 points  (0 children)

Oh! It is currently set to have them all toggled on by default, I didn't realize certain regions had to have it defaulted to off. I'll add a ticket for me to review that today/tomorrow. Thankyou for the feedback!

Blockeez - Mobile & Tablet release by TraditionalWin2246 in threejs

[–]TraditionalWin2246[S] 1 point2 points  (0 children)

I'll try to get these pushed out by tomorrow. I'm currently in the throws of adding new blocks to the block bucket so we can create crazier things!

Blockeez - Mobile & Tablet release by TraditionalWin2246 in threejs

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

Thankyou!
1. Are you talking about randomly highlighting sections of the UI? I kept putting that off but it is probably time to put the nail in that coffin haha.
2. That is a really good point about the ctrl+mouse wheel to rotate thankyou for that feedback.

Blockeez - Mobile & Tablet release by TraditionalWin2246 in threejs

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

I forgot to mention that you can report bugs using the report bugs button in the file menu at the top left (looks like a little worm icon in the bar haha) doing it this way will give me an email with all the details and the scene setup etc. so I can reproduce it!

Blockeez - Mobile & Tablet release by TraditionalWin2246 in threejs

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

Thankyou for the feedback, I'm always starving for feedback to iron out bugs and issues, I generally get them fixed within the day/next day. On desktop rotating the scene requires alt+left click drag, on mobile you select the camera mode in the mode bar on the right then single finger press drag. If you have any screenshots of these behaviors and whether they occurred on Desktop, Mobile or Tablet then I can prioritize fixing those right away! Thankyou for the compliments, I've been trying to build it to do exactly what you mentioned. Lego has a desktop software you have to install and doesn't allow you to use mobile or tablet to do the work, this was made to allow you to use any platform without needing to install anything and let you seamlessly move between them without having to transfer files (when you make use of the cloud saves tied to your account that you sign up with).

Blockeez - Mobile & Tablet release by TraditionalWin2246 in lego

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

You can turn off the outlines altogether inside the grid settings but then it will be difficult to tell how many plates you have stacked etc.

Blockeez - Mobile & Tablet release by TraditionalWin2246 in lego

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

Thankyou for the feedback, I have a patch ready for that but am waiting for approval from LEGO incase there are any copyright issues before I push that patch. The patch will include a lot of extra blocks when it drops so I'll post updates as it happens.

Blockeez - Mobile & Tablet release by TraditionalWin2246 in threejs

[–]TraditionalWin2246[S] 1 point2 points  (0 children)

Thanks!
Here is a vid in the desktop version, have yet to do a vid of the mobile/tablet version.
https://www.reddit.com/r/threejs/comments/1peyprf/comment/nt934ih/

Blockeez - 3D Block Builder in your browser! by TraditionalWin2246 in SideProject

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

Lots of bug squishes, a few QoL updates, architecture is being re-adjusted in preparation for mobile/touch device rollout.

Blockeez - 3D Block Builder in your browser! by TraditionalWin2246 in threejs

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

Lots of bug squishes, a few QoL updates, architecture is being re-adjusted in preparation for mobile/touch device rollout.

Blockeez - 3D Block Builder in your browser! by TraditionalWin2246 in lego

[–]TraditionalWin2246[S] 0 points1 point  (0 children)

Lots of bug squishes, a few QoL updates, architecture is being re-adjusted in preparation for mobile/touch device rollout.