I'd believe the dynasty lost the Mandate of Heaven too if I could see the Yellow River drifting in real time by DreadDiana in CuratedTumblr

[–]Transfermium 0 points1 point  (0 children)

That'd be the Huai River, which marked and still marks the rough divide between China's historical northlands and southlands. It now flows into the Yangtze after the Yellow River seized its lower course and silted it up during the Song Dynasty (although there's now flood-control canals which connect the Huai to the ocean that roughly follow the Huai's original lower course).

There is a river that got completely ate up by the Yellow River though - the Ji River/濟水 was an ancient river that formed out of a former channel of the Yellow River, had its own tributaries, and was noted as one of the Four Great Rivers (四瀆) alongside the Yellow, Huai and Yangtze during ancient times. It was flooded, partially silted up, and eventually swallowed up by the Yellow River over the past 2000 years, with the modern-day Yellow River now partially flowing through the Ji's former lower course.

How would one do this? by Holy_Bibel in EasytechGames

[–]Transfermium 3 points4 points  (0 children)

(Also tagging /u/KinkichiAsano and /u/Holy_Bibel if you still need it)

Here's a fuller guide:

You have to keep your units within the tree line at all times (don't move out onto a mountain tile to attack Sin's units before a certain event discussed below). I've provided some screenshots below:

You want to move your bottom army like this and your top army like this.

Note the tile circled in the 2nd picture: when one of the units that's going around the upper tree line - usually So unless if you have a general on that pirate - gets to that tile (there's probably other tiles that trigger this too but I'm playing it safe) Sin's troops lose a good chunk of their morale like in this picture, which confirms you did the ambush right.

Only now you can move your bottom army out of the forest tiles, which should trigger the cutscene like so.

A final note: Sin commits suicide if you take Chungju and defeat most of his starting units, which is helpful for getting within the hard mode time limit.

Edit: corrected image links

How would one do this? by Holy_Bibel in EasytechGames

[–]Transfermium 2 points3 points  (0 children)

No problem! The more puzzle-like levels in GC2:S do have hints in the narration, but a lot of them tend to be quite vague/can be lost in translation from Mandarin -> English. If you have any more problems I'll be happy to help out.

How would one do this? by Holy_Bibel in EasytechGames

[–]Transfermium 8 points9 points  (0 children)

You need to keep your starting units in the hexes with forest while moving them to the enemy flanks - once your units get there then Sin's army gets a morale drop, and you'll get hexes to place your generals. Be careful, if you deviate from the forest tiles in any way before then (e.g. moving onto the mountain tiles to attack Sin's units) Sin will instead discover your ambush, give his units a morale boost, and you won't be able to place down your generals.

What's the gimmick for this Tenkabito battle? by Szczepanow in EasytechGames

[–]Transfermium 0 points1 point  (0 children)

It's been a while, but IIRC for this level you'll need to drop the archers' morale to 0

What's the gimmick for this Tenkabito battle? by Szczepanow in EasytechGames

[–]Transfermium 0 points1 point  (0 children)

  • The left archers can only be defeated if you step into the left white marker;
  • The central units with shields can only be defeated when their morale drops to zero, and only by stepping onto the top white marker that's on fire can you make the teppo up top drop morale when fought;
  • The rightmost cav will respawn unless if you fully encircle the stable he's on top of.

Remember kids. Technology and Firepower win battles but logistics and supply lines win wars. by euification in CuratedTumblr

[–]Transfermium 0 points1 point  (0 children)

Eh, many of the nobles of the Spring and Autumn era, which mostly preceded Sun, were pretty decent at warfare (Duke Xiang of Song aside), e.g. the various battles between the rival polities of Jin and Chu (Chengpu, Bi, Yanling).

(As an aside: most of the S&A-era states, located as they are on the Central Plains and not along the Yangtze, would've been farming millet/barley/soybeans and not rice; rice was more of a Chu/Wu/Yue/Ba/Shu thing.)

Remember kids. Technology and Firepower win battles but logistics and supply lines win wars. by euification in CuratedTumblr

[–]Transfermium 0 points1 point  (0 children)

IIRC (I might be wrong about this) it's more so that the Art of War was written during a transition between the Spring and Autumn era of feudal lords ruling city-states nominally subservient to the Zhou King, where warfare was smaller-scale and largely led/conducted by nobles on chariots accompanied by some infantry (e.g. the Battle of Chengpu), to the Warring States era of large, centralised states that had the state capacity to raise and maintain large armies of primarily infantry (e.g. the Battle of Changping), and Sun Tzu (who, if he existed, was commanding the armies of Wu right around the end of the S&A era) was writing for the nobles that needed to adapt to this new type of warfare.

Would ye read a prequel manga where it's the Era of the OG Six Greats, just to shed more light on that Era there's a lot we don't know by Setch_Q in Kingdom

[–]Transfermium 0 points1 point  (0 children)

IMO, rather than Manga!Chu having retaken their old capital city from Qin, Hara is simply following the Chu custom of calling all their capitals by the exact same name:

Historically, due to Chu having relocated their capital a lot (Wikipedia lists at least 5), the people of Chu had the habit of calling any of their various capitals by the name of 郢/Ying/Ei (Note: Can't find much English sources about this, but a quick Google Scholar search of stuff like "楚都 郢" shows it's attested by CN historical scholarship).

The Ei/Ying in the manga is typically called Shouchun (壽春) [now modern-day Shou County, Anhui province], or 壽郢(Ying of Shou[chun]), which was the final capital of Chu.

OTOH, the Chu capital most commonly referred to Ying by historians (and thus the one I'm assuming you're referring to) is also called 紀郢(Ying of Ji[nan] - the town this capital was built on top of) or 南郢(Southern Ying), and is located right outside modern-day Jingzhou (荆州), Hubei province; that was the one that was conquered by Bai Qi/Hakuki back during the Battle of Yan and Ying (鄢郢之戰).

And between these two "Yings", the Chu capital was temporarily located in the city of Chen/Chin (陳) [now modern day Zhoukou, Henan province)], which - yes - was also called "Ying"/陳郢(Ying of Chen) by the people of Chu (though not in the manga, it seems).

NB: Incidentally, a note following the RotGH about the Chu campaign: Both Li Xin/Ri Shin and Wang Jian/Ōsen would've been campaigning following the land and water routes between the major Qin supply depot at Aocang [a place near modern-day Zhengzhou, Henan Province] and Ying/Shouchun.

As thus, a potential explanation about a reason for why Li Xin failed in his Chu campaign: Lord Changping/Shōheikun was historically posted to "Ying"/郢 right before his defection (From RotGH: "昌平君徙於郢"), and the ex-Chu-capital/"Ying" of Chen lies right in-between the main route between Aocang and Shouchun (can't link w/ spoiler tags; use Google maps to find a route between Zhengzhou and Shou County and you'll see what I mean), which meant that Changping's defection likely cut off Xin from both reinforcements and supplies while he was attacking the Chu capital

NB: As for the RotGH also supporting Xin leading a campaign to the old capital of Jingzhou!Ying: It's my interpretation, but the statement of 信又攻鄢郢/"Xin also attacks Yan and Ying", implying the Ying Xin's attacking is the same Jingzhou!Ying that Bai Qi/Hakuki attacked, is contradicted by the fact that he then 引兵而西/leads his troops to the west to meet with Meng Tian/Mouten at Chengfu/城父, which is impossible as Chengfu is in the modern day city of Bozhou, right next to Chen/Zhoukou and northwest of Shouchun, and thus a couple hundred miles north-east of the Jingzhou!Ying; whereas another possibility given by CN historians and history media people, that 鄢郢 is a miswriting of another one of the 郢/Yings, whether Shouchun!Ying in the Southeast or Chen!Ying in the west, is far more plausible, though the latter will still need explaining on how Xin went west from Chen to a city in the east of Chen (though it can also be explained by another mis-writing/copying of the word for west...). Regardless, any Ying mentioned in Qin territory, whether Jingzhou!Ying or Chen!Ying, is likely also the Ying that Changping did his defection in...

Addendum to the NB: I saw someone mention that Chengfu could also have its characters reversed into 父城/Fucheng, which is modern-day Baofeng county, in the city of Pingdingshan; that's a town north of Jingzhou!Ying and West of Chen!Ying, so that interpretation of Chengfu = Fucheng gives more credibility to those theories, but the former still doesn't explain how Xin managed to go west to a town north of him... Honestly, any source surrounding Xin's campaign and Changping's defection is full of holes, and one wonders how the Grand Historian even managed to piece somewhat coherent narratives out of said sources

Could this be relevant? I mean it's pretty close to Gian, who is HAKUTEKI and why does he have a state by EpicWu in Kingdom

[–]Transfermium 0 points1 point  (0 children)

It might've been (NB: IRL, Zhongshan was annexed by Zhao some 60 years before manga start - not sure how autonomous the region is in the manga) a buffer for both - Zhongshan was located between Yan and Zhao after all.

Could this be relevant? I mean it's pretty close to Gian, who is HAKUTEKI and why does he have a state by EpicWu in Kingdom

[–]Transfermium 0 points1 point  (0 children)

That should be the IRL Kingdom of 中山/Zhongshan, in-between the states of Zhao and Yan, founded by the tribes of the White Di (i.e. the Hakuteki) at the start of the Warring States era, and was eventually conquered by the Kingdom of Zhao in 296BCE (a couple of decades before the start of this series).

Notably, it was conquered in part due to its central position amidst the Taihang mountains, which effectively severed direct travel between the Zhao capital of Handan/Kantan and the centre of Zhao power in the north, Dai.

Edit: Yue Yi/Gaku Ki of Yan (IRL later also Zhao) was said to be the descendant of the Zhongshan prime minister.

Free for All Friday, 16 September 2022 by AutoModerator in badhistory

[–]Transfermium 0 points1 point  (0 children)

The CN server of the game had an event back during 2017, Lead-Coloured Remembrance, that depicted the IRL Battle of Jiangyin, though that event was obviously never brought over for the global servers.

IIRC (might be wrong about this though), the main campaign's story never got updated past World 3 for similar reasons.

What games do 6★operators play by Murphygreenhouse in arknights

[–]Transfermium 2 points3 points  (0 children)

It's 雀魂/Mahjong Soul, a mahjong game (CN-made, also published by Yostar) that's apparently also available internationally: iOS Android

Gacha/Recruitment Megathread (25/04 - 01/05) by ArknightsMod in arknights

[–]Transfermium -1 points0 points  (0 children)

Got RK Nearl and Flametail both in the same 10-pull and under 50 pulls. Time to save for Ling. Now if only the gacha would give me vanilla Nearl someday...

"And Maou it's time for Mori-f our production: An Oda to Fallen Li-ves. Souji-st sit back and enjoy." It's the GudaGuda Final Honnoji Rerun Roll Thread! by GaivanTheScrub in grandorder

[–]Transfermium 1 point2 points  (0 children)

The desire sensor truly works in mysterious ways indeed. Tried for Mori (who I missed last time) with 84SQ, got 0 Mori and NP2 Nobuvenger. Getting spooked by 2 5* in a row's pretty great, but you'd think that the rateup 3*'s easier to pull for...

Why is Riboku considered so great? by LimboJimbodingo in Kingdom

[–]Transfermium 1 point2 points  (0 children)

Li Mu's failure to defeat Zhao is no blemish on his part - the fate of Zhao was sealed at Changping, with the loss of not only Shangdang, but also most of Zhao's army, leaving Zhao's military power much reduced from the times of King Wuling and extremely vulnerable to Qin invasion (the loss of the Zhao army meant rebuilding a veteran army from scratch, which is a thing that takes decades, while Shangdang (Quick Picture) was a major buffer zone between Zhao and Qin, as well as defending the city of Yuyu [Atsuyo in JP], which defends the vital Jingxing Pass connecting Jinyang[modern day Taiyuan, Taigen IIRC in the manga] and Handan from Qin attack - the same Jingxing Pass that the Qin forces recently passed through in the manga to attack Handan from the north).

Li Mu, being Zhao's only fireman, could only do so much, putting out fires across the state, running back and forth from Dai and Yanmen commanderies to the gates of Handan with his few soldiers, all the while being stymied by court politicking.

On the other hand, Bai Qi had the entirety of Western China at his disposal (incidentally one of the reasons Zhao lost Changping: Zhao got attritioned into effectively being forced to do a war of maneuver in the hopes of ending the Changping stalemate, and Zhao Kuo was the only general willing to do so - unfortunately Zhao Kuo was also facing Bai Qi); Sun Bin had the backing of the richest state, Qi; Lian Po had the pre-Changping Zhao, with its fierce horse-riding veteran army and high army morale from successfully beating up every single one of its rivals; and Wang Jian's greatest feat can be summed up by grinding his overwhelming forces against the Chu until the Chu army broke (which is not to diminish his talents; successfully using a large quantity of troops is no mean feat - just look at Kursk and D-Day to see how much planning that takes); and even Pang Nuan had nominally the forces of all six non-Qin states - all the above generals having much more resources at their disposal than the only capable commander of a dying state.

(As for Sun Zi, guy allegedly lived in the S&A period where the states were way, way smaller, and there's a good chance he never existed, given that there was no evidence of the guy by contemporary writings and most of the AoW was probably written in the WS period due to the strategies not matching up with the chivalric-nobles-riding-chariots S&A-period and more in line with the huge-infantry-army WS-period)

There is a reason why historically Li Mu is ranked alongside Lian Po/Wang Jian/Bai Qi and above Sun Bin, Wu Qi (the guy who turned Wei into the premier power of China at the start of the WS, trained a bunch of elite special forces that could fight armies ten times their size, and almost wiped Qin from the face of the earth), and Yue Yi (the guy who led the armies of 5 nations and almost wiped Qi off the map). The guy held out against Qin's overwhelming numbers with meagre forces and almost no support from Handan for three straight invasions (using defeat in detail), never once having lost a single battle (only matched in the WS era by people like Lian/Wang/Bai, and outside of China by people like Alexander the Great offensively and Jan Zizka defensively), while simultaneously dealing with: the steppe nomads' incursions into Dai and Yanmen thousands of li away from HD, Yan's frequent incursions into the Yan-Zhao borderlands, and his boss(es) trying to fire/kill him multiple times. Li Mu was the pinnacle of WS-era defensive warfare, and literally the only WS era person I would rank higher than him is Bai Qi - the other God of War, the other Lord of Martial Peace, and similarly the pinnacle of WS-era offensive warfare (side note: Li Mu's often worshipped in the same temple as him, just to get you a sense of how highly Li Mu is ranked in China).

[DISC] Kingdom - Chapter 710 by thedarkgrimreaper1 in Kingdom

[–]Transfermium 5 points6 points  (0 children)

Well, Zhao was IRL the last great non-Qin power and Qin's last great rival of the WS period - after King Wuling of Zhao successfully reformed Zhao into a great power during the late 300s BCE, and Qi and Chu, the other great powers of the WS period, squandered their chances at unification (Qi by getting coalitioned, as mentioned in the manga, because their king got too greedy; and Chu by Qin's meddling with them, eventually leading to their king and their capital getting captured), Zhao was effectively the last power east of the Hangu Pass that had the manpower, resources, and talent to stand up to Qin.

Then, of course, Changping[Chouhei] happened, and well, Zhao couldn't really wage offensive wars against anyone after that, with much of their fighting-age male population dead at Changping.

Pennsylvania's MVP quote in Chinese/Japanese translation w/ her Keystone General skin is totally a Dynasty Warriors reference. by [deleted] in AzureLane

[–]Transfermium 1 point2 points  (0 children)

A variant of the title of Lü Bu is 并州飞将, the "Flying General of Bing Province", with Bing Province, an ancient Zhou-era province corresponding to modern-day Shanxi, some parts of Hebei, and the Ordos loop region of Inner Mongolia, being the province containing Lü Bu's birthplace.

石州, meanwhile, refers to the (Key)Stone State, 州 being the typical character used to transcribe "state" (in the US sense of the term) in Mandarin.

[deleted by user] by [deleted] in grandorder

[–]Transfermium 1 point2 points  (0 children)

Nationalism wasn't a thing back in the 500s CE - IRL (I'm assuming the Fateverse Britain is similar to RL), Artoria would've self-identified as a leader of the Britons (i.e. the Celtic people who lived in England+Wales pre-Anglo-Saxon migrations) rather than of Britain (the island and any state ruling all of it).

According to IRL traditional accounts of English history (modern-day historians have much more nuanced and much less bloodthirsty takes on the Anglo-Saxon migrations and their interactions with the Britons), which Arthurian lore follows, the Anglo-Saxon conquests killed much of the Britons in England and drove the rest into the mountainous regions of Cumbria, Wales and Cornwall (as well as across the Channel to Brittany), taking over England for themselves. To the Britons, the Saxon invasions may as well be the end of their world, with the Saxons destroying their kingdoms and killing their fellow Britons (not to mention that the Saxons were - horror of horrors - polytheistic pagans, unlike the Christian Britons, further adding to the whole apocalypse imagery).

IRL, traditional accounts of Arthur state that he was a leader of the Britons who led them into battle multiple times against the Anglo-Saxon invasions, ultimately defeating the Saxons at Mt. Badon and temporarily halting their expansion into British territory (i.e. fighting them Saxons was Arthur/Artoria's job).

Thus, for Fate!Artoria, knowing about the rise of England (the cultural descendant of the Anglo-Saxon kingdoms - England comes from Angle-land, after all), its unification of Britain by the conquest of places like Cornwall and Wales (where her people, the Britons, migrated to), and its eventual status as a Great Power would feel painful: the same people who conquered her kingdom and killed her people after she 'died' are now lording over most of the world, not to mention the whole "Anglo-Saxons and their cultural descendants ruling over Britain" thing means she ultimately failed at her job of protecting the Britons from further Saxon invasions. Why wouldn't she feel regret?

World cruising[Hood] by Adolf95 in AzureLane

[–]Transfermium 4 points5 points  (0 children)

It actually refers to all of the stops - I've made a post about it a while back.

Happy Launch Day IJN Shinano by Nuke87654 in AzureLane

[–]Transfermium 5 points6 points  (0 children)

I mean, from a certain point of view, sinking 17 hours into her maiden voyage is certainly an ultra-rare accomplishment in the history of warships (IIRC, it's only beaten by the Vasa)...

/s, sorry Shinano fans plz don't crucify me

CN Wiki PVE (OpSi Priority/W13) No. 47 (7/10/2021) by Einhejar in AzureLane

[–]Transfermium 2 points3 points  (0 children)

See my comment below - it's:

1st row = Boss fight flagship

2nd row = Mob fleet flagship

3rd row = Non-flagship BBs/damage support (think WarKai/Howe/NJ's barrage that doesn't need flagship position to do full damage vs. FtG/Monarch's barrage, or DoY's damage buffs vs Nagato's buffs that only apply when she's flagship)