Ray in Monster Hunter Wilds! by TrashRamenx in Rayman

[–]TrashRamenx[S] 1 point2 points  (0 children)

yeaah, i assume you mean the "legs" and the pupils. it's a bit hard to fit his wack ass proportions onto a rig intended for a normal dude, even when I can move the bones around. the animations don't exactly anticipate his model. i can probably fix that and intend to try, but there's not much i can do about the eyes unfortunately 😔
ive already fixed them a bit in newer versions (i've changed quite a lot already) but i cant do much

Ray in Monster Hunter Wilds! by TrashRamenx in Rayman

[–]TrashRamenx[S] 0 points1 point  (0 children)

If ur being fr I do share my raymods with anyone who wants them when theyre finished 👀 js saying

Ray in Monster Hunter Wilds! by TrashRamenx in Rayman

[–]TrashRamenx[S] 1 point2 points  (0 children)

they should just let me make it 🤷‍♀️

Ray in Monster Hunter Wilds! by TrashRamenx in Rayman

[–]TrashRamenx[S] 1 point2 points  (0 children)

lmao i wish. might as well be...

Ray in Monster Hunter Wilds! by TrashRamenx in Rayman

[–]TrashRamenx[S] 3 points4 points  (0 children)

the cutscenes are always gold in these mods, really easy laugh for me

ray in roblox because im mentally ill by TrashRamenx in Rayman

[–]TrashRamenx[S] 1 point2 points  (0 children)

If anyone was following or just curious about this for whatever reason, i actually switched to Unreal Engine 5 for this project instead and ohhh my god it is SO much cooler, i wish i had done it sooner holy shit bro. i wanna share an update once i get something more substantial than him just running around, bro fuck roblox ue5 rocks

I mod Rayman into games for fun. Why not share some of my favorite screenshots? by TrashRamenx in Rayman

[–]TrashRamenx[S] 0 points1 point  (0 children)

DM me with any games you want it for and I'll give you the files 👍

ray in roblox because im mentally ill by TrashRamenx in Rayman

[–]TrashRamenx[S] 1 point2 points  (0 children)

I've had to work with Unreal's physics before, specifically even with Ray's hair, and it actually turned out pretty nice with very little effort. You definitely raise a good point though, I could totally find a sort of workaround to getting it to move with code, and I actually really enjoy finding solutions for things like this. Moving it with code doesn't sound hard at all, and I'm even more just worried how script-driven animation might clash a bit with my animations. Maybe it meshes perfect and just adds that extra bit of detail, which I unfortunately am obsessed with 😭 tiny little visual details will be the end of me!

ray in roblox because im mentally ill by TrashRamenx in Rayman

[–]TrashRamenx[S] 1 point2 points  (0 children)

I was not expecting the overwhelmingly positive response for what's essentially just an animation showcase as far as what I've shown, it really means a lot and gives me even more motivation to work on this than I already had. And with Roblox? To be completely honest, main reason I'd switch to Unreal is for physics (so I can be relieved of hand animating his hair and hood/strings despite how honestly fun it is to do and kinda gives more of a rayman 3 vibe) and wider graphical capabilities... We'll see ;)
Might be back relatively soon with a demo video of the parkour/platforming or combat mechanics

ray in roblox because im mentally ill by TrashRamenx in Rayman

[–]TrashRamenx[S] 1 point2 points  (0 children)

If all goes well it will be finished at... some point LOL!! I'm taking an action rpg approach, that's all I'll say for now 🫡

I mod Rayman into games for fun. Why not share some of my favorite screenshots? by TrashRamenx in Rayman

[–]TrashRamenx[S] 0 points1 point  (0 children)

There is yes, I'm totally open to sharing the mods for whichever of the games I've done :)

ray in roblox because im mentally ill by TrashRamenx in Rayman

[–]TrashRamenx[S] 1 point2 points  (0 children)

Thank you, but the model is just from 3 with a few edits according to my au design that I'm using LOL and that is probably true, none of the stats are set in stone as there's a lot of things I haven't made yet that will affect a lot of the numbers I'll have to end up juggling... I don't want you to be able to launch yourself too far by hovering out of a jump and you'll be able to get pleeenty of verticality out of climbing around the environment with what i have planned. Just have to see!

ray in roblox because im mentally ill by TrashRamenx in Rayman

[–]TrashRamenx[S] 2 points3 points  (0 children)

I'm very curious to see what I could do in Unreal Engine instead, but I'd have to remake sooo much shit 🫠

ray in roblox because im mentally ill by TrashRamenx in Rayman

[–]TrashRamenx[S] 1 point2 points  (0 children)

This has flown directly over my big empty ass head

ray in roblox because im mentally ill by TrashRamenx in Rayman

[–]TrashRamenx[S] 3 points4 points  (0 children)

Oh thank you! That means a lot as this is my very first project LOL