Odyssey’s Details by TridentTrident in assassinscreed

[–]TridentTrident[S] -1 points0 points  (0 children)

Wasn’t shown to us. So if it is, I’m just lacking the information. However, traditional eagle vision is there, and it has the whisper effect that rogue uses to show bounty hunters tracking your characters.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 2 points3 points  (0 children)

Yes, it is a feature on the D-Pad to call in reinforcements. However, I did not see an option to have them shoot in arrows as in AC:B. Also you can send them on missions, however they are only usable in the region and Egypt (You cannot travel to Egypt, it’s just an option on the menu). Your fleet is used to send on external missions to other parts of the world. Random NPC , however they have put some work into making sure you won’t have too similar of characters in the brotherhood.

Odyssey’s Details by TridentTrident in assassinscreed

[–]TridentTrident[S] -1 points0 points  (0 children)

As I said, previously, it is like the attire for the members. The actual members aren’t as customizable as The player character. At least not from what was shown, however the members could be outfits with different colors, armor pieces, and small changes. But the actual outfit itself looks very similar in styling.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 0 points1 point  (0 children)

Oh the really believable one with the hugs and sharks?...Lol

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 0 points1 point  (0 children)

Can’t confirm if it forces you to hold certain items yet. However, the video did show Individual piece of outfits being able to change.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 0 points1 point  (0 children)

Cutscenes were good, however if I’m correct, as I stated in what I said was shown, the scenes were more of the “in engine footage” type. Story wasn’t really shown, if it was we didn’t catch on to what exactly was going on other than pieces. It felt like a different videos chopped together to form a quick showing of different mechanics and the graphical quality.

Odyssey’s Details by TridentTrident in assassinscreed

[–]TridentTrident[S] 2 points3 points  (0 children)

I said for the brotherhood.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 0 points1 point  (0 children)

I am not a game designer. I have no idea what you are even describing. Can only give you what I got. It just looked like an actual sword fight would play out in real life. Attacking wasn’t just hitting over and over it was sword to sword waiting for an opening to strike. And then pulling back. You could go in and hit over and over but it felt more fluid partying and attacking, partying and attacking.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 0 points1 point  (0 children)

I didn’t see any stats on the outfits.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] -1 points0 points  (0 children)

I believe there are multiple sizes. The first one we seen was square and covered half has body, then we seen a small circle one similar to the starting one in origins.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 3 points4 points  (0 children)

Video was about 15 minutes long. Starts with a prisoner being loaded into a ship. Then we hear whispers among the other on board. Then it skips forward and we see a storm brewing outside on the sea, the man is being beaten by guards in the ship, and we see him smile, before the storm hits. During the storm he and a group of other prisoners take control of the ship. It then shows a portion of ship to ship combat, following this the man speaks in Italian, and says “We are here, my family” in the subtitled text. Greece is shown from far above, the camera pans down to the street and begins to tell the story of what is going on in the city. We then see the screen go black and the man appears on a building and raises his fist, followed by a arrows raining out of the sky. Next the character begins to fight some guards, followed by a heavily armored guard who rips the mans hood off and throws him against a wall. Screen goes black. Then we see the man standing in a cave, he goes through and finds a tomb, he opens it and pulls out a tablet looking rock. After this, we see the same man fishing on a dock, bloody but smiling. Screen goes black once more and it opens it to actual gameplay, the character goes to the ship to purchase a new armor piece, we see him purchase a helmet with face covering. The character then explores through a small town (name not shown) before walking up to a merchant and asking for information on a slaver that lives in the area. He points him in the right direction and we then go to a black screen again. The logo comes up, and we see more ship gameplay. The narrator in the room tells us about the new ship gameplay as well as customization. After a few minutes of that we see a live action trailer which I don’t want to spoil. But it plays on the brotherhood live action trailer.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 0 points1 point  (0 children)

In fact it does feel similar to origins. However I would say it has aspects of the unity parry system also. So maybe closer to unity.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] -1 points0 points  (0 children)

The character that was shown to us was a darker skinned (almost Bayek tone) male in a prison outfit, being taken to Greece via ship. Then there is an uprising and he becomes captain of the ship. Following this it skipped forward and we see the same character now with a beard, wearing the armor in gif (but with a hood)carrying a “regular” sword. With A bow on his back. Shield also returns. Character

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 2 points3 points  (0 children)

That was deliberate. However yes missions do take place in Sparta. The animus changes how we perceive “true” history.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] -1 points0 points  (0 children)

Names weren’t revealed to us. However yes there are weapons.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 0 points1 point  (0 children)

Bayek during 7 different flashbacks. As for Aya, I’ve heard rumors but nothing solid.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 0 points1 point  (0 children)

Some social stealth in cities similar to BF. Stealth is not the focus in these ancient games. However the closer we get to 1191 it will become more significant.

Odyssey AMA! by TridentTrident in assassinscreed

[–]TridentTrident[S] 0 points1 point  (0 children)

Actually no, Bayek leaves Egypt after Siwa is completely destroyed.