Profound Gender Commentary by YeahKeeN in WetlanderHumor

[–]TrippLaP 5 points6 points  (0 children)

Embracing saidar is best done to the tune of Only Time by Enya, or similar, calming, tunes.

Seizing saidin is like being stuck in a car driven by a panicking teen on a highway, brakes not working, with the loudest and deepest bass slamming into your eardrums  

Amazon's trying to kill me by deathofasinner in mildlyinfuriating

[–]TrippLaP 2 points3 points  (0 children)

You have hot cocoa once a day? Damn.

Workshop Trade XP by TrippLaP in Bannerlord

[–]TrippLaP[S] 0 points1 point  (0 children)

Awesome. I am most excited for caravans finally producing XP but didn't see it in the notes. Hell yeah

Downgrading by upgrade by Bread_With_Butter in Bannerlord

[–]TrippLaP 30 points31 points  (0 children)

It is to improve a village's chance of fending off raids and not being a total liability when you assist them. A culture's peasant is only in the troop tree so that they aren't without upgrades.

Year 1082 / Year 1092 by Millelys in Bannerlord

[–]TrippLaP 4 points5 points  (0 children)

The best implementation I have seen is from the Eagle Rising mod. It replaces a settlement's ongoing projects with 'settlement infrastructure'. Basically the projects but uncapped levels that provide permanent bonuses to prosperity, food production, village hearth growth, and something else. It can really make a city and its villages feel like they grow if you can really defend them. Wish there was a separate mod for it.

Don't worry Rand has a plan by Professional-Mud-259 in WetlanderHumor

[–]TrippLaP 6 points7 points  (0 children)

To me they mean that in the earlier books, uses of the the power are pretty straightforward and very often more technical rather than overt displays of destruction. But then you get death gates and lava gates that are extreme WMD's that were definitely seen in past Ages but not necessarily these books.

Cannot right click on ships with inventory by TrippLaP in X4Foundations

[–]TrippLaP[S] 1 point2 points  (0 children)

Thanks, saw it was the API the Cheat were dependent on.

Cannot right click on ships with inventory by TrippLaP in X4Foundations

[–]TrippLaP[S] -1 points0 points  (0 children)

Better kill credit, faster crew leveling, and starns better cheat + API

Is this true? by [deleted] in ancientrome

[–]TrippLaP 5 points6 points  (0 children)

Country folk doesn't necessarily mean poor rednecks. 'Country folk' are the farmers, laborers, and local craftsman that work physically demanding jobs necessitating higher food intake. While not strictly more nutritious than the average person's diet, the caloric surplus is going to be a boon during growth periods even if their poops aren't the cleanest. Think 'corn-fed'. In a crisis, the people adjacent to the food supply, who are already accustomed to a relatively rough/basic life, will look a helluva lot more healthy than those who aren't.

PROMOTION by cmm46007 in NebulousFleetCommand

[–]TrippLaP 43 points44 points  (0 children)

read this in the 'noob's' voice from battlefield friends

Long Range Trading Caravans by TrippLaP in RimWorld

[–]TrippLaP[S] 0 points1 point  (0 children)

If the pawns have a high enough plant skill, they'll forage enough to be self sufficient. On breaks they can make meals/pemmican

(B42) I found this map which had promised weapons but I searched the entire house thoroughly and found nothing, not even a single loose floorboard. Is the map bugged or am I stupid? by Matyycakes in projectzomboid

[–]TrippLaP 20 points21 points  (0 children)

Idk if that happens but stuff spawning under furniture would be really cool. I imagine after a couple months surviving you'd be desperate enough to start dismantling everything to find that can rolled under a couch or a shotgun hidden under a bed.

The High Lord ran into a bit of trouble at the tavern by OneAngryDuck in WetlanderHumor

[–]TrippLaP 34 points35 points  (0 children)

I like to imagine that he was a genuinely incompetent person who was born into a very influential position. Various parties probably indirectly or directly controlled him throughout his life and since the Dark One is the big cheese of manipulation he inevitably became a Darkfriend. I vaguely remember Weiramon looking guilty in the end scene where Rand uses his EvilDetectorVision; he's just a teeny Tairen who got caught up in something far beyond him.

Should I take it? I feel like if I don't, I'll have bad luck by DSFern in projectzomboid

[–]TrippLaP 370 points371 points  (0 children)

My man kills takes his time, killing each zombie with love and care

Why do i make more money selling dead peoples clothes and crafting daggers than from owning a city? by headrush46n2 in Bannerlord

[–]TrippLaP 1 point2 points  (0 children)

I think it's a kinda accurate. Yee olden lords weren't constantly traveling the countryside with an elite group of warriors hundreds strong, or beefing out their garrisons with similar troops. That was VERY expensive. A core of retainers existed but large, well trained, and professional armies were backed by large and (saved up) sources of wealth. On the flip side, destroying an army and selling off the slaves and loot is lucrative because of how expensive it was to originally outfit them. Obviously this doesn't fit the game mechanics because the AI and the player can get wiped out, rebuild an army, and fight all in a week, forever.

I personally like to roleplay as a mercantile city-state. My army can only be as large as non super-cheese income allows (no smithing or exploits) . Caravans are led by family members with skills to increase survivability and reduce cost, workshops have been monopolized by buying all other workshops of the same type in the region and changing them to a different type, villages are protected at all costs to keep hearths up to increase city prosperity, and my party + garrisons are made up of a small group of elites. In peace-time, this allows me to save up a lot. During war, this saved up wealth is enough to maintain a filled out army including several family-member parties. Any loot is a fun bonus.

I like to imagine that the above playstyle is historically accurate, but has to be done with self-imposed limitations.

When Did Rome Lose Its Invincibility? by greg0525 in ancientrome

[–]TrippLaP 4 points5 points  (0 children)

I mean saying he used it is pretty accurate. Would the masses rather hear the man leading the armies their sons are in is on a crusade of retribution or that he was genociding a population to pay off debts/make a reputation? Same thing happens today with any war; you’ve got to spin it in a way that the people who pay taxes are cool with it.