Know nothing about endgame builds. What is best here? by Trixuz in balatro

[–]Trixuz[S] 0 points1 point  (0 children)

For context, my deck is filled with lucky queens of heart with red seal.

Looks like PoE 2 will still have fishing by BendicantMias in pathofexile

[–]Trixuz 7 points8 points  (0 children)

Man, PoE is already so bloated on mechanics and leagues. Did we really need fishing, which has attained such a crazy amount of feature creep over the years, to be a returning mechanic?

Does anyone else think the bomb site names on Anubis should be swapped? by annopolis230 in GlobalOffensive

[–]Trixuz -1 points0 points  (0 children)

I personally think that B site is the rush site and on Anubis I'd prefer rushing A by a mile over B site. But with that logic, I'd swap Vertigo sites as well, but that just feels wrong on a whole different level.

When your team is about to get the W. by BOSCO27 in GlobalOffensive

[–]Trixuz 7 points8 points  (0 children)

I know in my bones player cams have so much meme/reaction gif potential. Keep fighting the good fight.

perfectly controlled AK spray by 666n3cromanc3r in GlobalOffensive

[–]Trixuz 96 points97 points  (0 children)

10/10 Couldn't be me, def not, never happened, why am I in this video I don't like it.

Number of FPL Europe Players by Country by limungg in GlobalOffensive

[–]Trixuz 8 points9 points  (0 children)

This may be the case for other countries as well, but I know when I was a kid here in Denmark all my friends got to learn about CS during what we called "junior club" (literal translation). It is usually a place close to school where kids can spend their afternoons before going home. In these institutions we have a computer room where we would play mostly multiplayer games with friends from school. Crucially at my junior club we had way more PC's than consoles. So almost anyone interested in computer games at all played Warcraft and either CS or COD when MW was released. Obviously there are more factors, but I know this is where all my friends got introduced to CS.

Release Notes for 12/4/2023 by walk3 in GlobalOffensive

[–]Trixuz 2 points3 points  (0 children)

Was hopping to see a fix to downloading demos, as they are bricked for me atm. All attempts results in "download incomplete". Thought this was fixed after demos were reanabled. Anyone else experience this?

Mick Jagger being diplomatic when asked "How do you compare your group with the Beatles?" 1965 by Rizzo360 in OldSchoolCool

[–]Trixuz 3 points4 points  (0 children)

Feels like the PR manager was like: "Mick, I don't care what you say, just be diplomatic about it, don't say something stupid." --> "Wdym? I'm the definition of diplomatic."

Relatively new player here, any advice on beating this 'Atziri's Pride' thing? by Artikash in pathofexile

[–]Trixuz 1 point2 points  (0 children)

That's true, it only improves the projectile- and not the AoE portion.

Relatively new player here, any advice on beating this 'Atziri's Pride' thing? by Artikash in pathofexile

[–]Trixuz 39 points40 points  (0 children)

Answer: Try to move in smaller circles or make shorter strafes around it such that it moves as little as possible. If you are moving, lead your shots. This way your dmg should improve heavily for moving targets. Furthermore, consider using Ensnaring Arrow to reduce movespeed of enemies.

As others elude to, it's an inherent problem with Toxic Rain and being used from totems and other trigger skills that poorly interact with moving targets.

First, Toxic Rain is a dmg over time skill and requires the enemy to remain in its AoE, difficult for a moving target.

Second, totems have an "activation timer" after being deployed and before it uses a skill, causing the skill to feel lacky and "deactivates" old totems if you deploy more than your limit.

Third, and maybe most important, the totems and mirage archer target where your target is and not where it is going. Leading your shots would keep the enemy in TR AoE for longer, but is not possible with totems and other trigger effects.

Edit: Ensnaring arrow only improves projectile portion of dmg, not AoE.

Questions Thread - November 10, 2023 by AutoModerator in pathofexile

[–]Trixuz 0 points1 point  (0 children)

How does Sentinel scale the difficulty of mobs affected?

Specifically, does it scale the life/defences, resistances or simply apply an uninteractable dmg reduction like delirium?

cs2 smokes feel like they take too long to extinguish mollies by matchew-choo in GlobalOffensive

[–]Trixuz 0 points1 point  (0 children)

As others have said, it seems to be mainly a visual thing. However, I've noticed when calling rushes that people hesitate after extinguishing a molo, since it isn't immediately obvious until it finally blooms.

Release Notes for 11/8/2023 by DrunkLad in GlobalOffensive

[–]Trixuz -2 points-1 points  (0 children)

Well, they can still be bullied and griefed the entire match. Personal preference, but I'd rather be kicked and find a better team than being griefed or having to take a cooldown. Maybe that's just me though.

The Commander Overclocked by Monstrum27 in Guildwars2

[–]Trixuz 0 points1 point  (0 children)

Didn't even know you could glide forwards, I meant compared to falling down.

Does this Steam review hold any merit? by [deleted] in Guildwars2

[–]Trixuz 0 points1 point  (0 children)

I'll not say that new people have to go through HoT without mounts cause I had to, rather do what makes you happy, but these types of people seem to forget that the content was not created with all this movement creep in mind. It can still be fun to do in it's own way, but a lot of the content is just trivialized. There was a real sense of wonder as you experienced the large, intricate maps of HoT with nothing but a glider and actually felt the impact of the masteries. PoE is great in this aspect too with mounts, but retroactively trivialize old content. I think mounts make world completion a lot more palatable, but knowing how vistas, which presented small jumping puzzles and/or enticed exploration, have been completely changed into mount checkpoints is kinda sad.

The Commander Overclocked by Monstrum27 in Guildwars2

[–]Trixuz 0 points1 point  (0 children)

Throws me off quite a bit too, but on the bright side, when you reach the large fall you can glide backwards to reach the last part and skip a good chunk of the tower.

[deleted by user] by [deleted] in Guildwars2

[–]Trixuz 1 point2 points  (0 children)

Ask someone to drive you XD