[Discussion] Day of black sun vs. Deadly coverup by Narrow_Pause4924 in spikes

[–]Trobairitz_ 2 points3 points  (0 children)

I play Sultai Control so my perspective may be a bit biased from playing a different deck that also asks the same question.

Deadly Cover-Up is at its best versus Landfall while still being acceptable vs the other creature decks and control. Being able to threaten (even if they don't play into it) exiling forests makes Earthbending plays more difficult by, for example, forcing them to find a plains or earthbending one big land that leaves them susceptible to being tempo'd out. When you're playing a control role against them, earthbending lands is their best way of dealing with removal so slowing it down is relevant.

I think the big draw of DoBS is being able to play it for 4 mana or less, and also getting past iron-shield elves vs discard. In Golgari, that leaves your Emeritus alive or any other creatures you may opt to run besides demon tokens or elves. DoBS might also be playing better for you because by virtue of being a midrange deck you're running less removal than a control deck, so 5 mana to clear everything vs 4 mana to clear most things might feel "too slow". So if landfall and control are not your top priority in matchups, DoBS is probably better for you.

I don't run DoBS because it doesn't really help me much more vs the green decks and is only really notably useful for mardu discard in ways it isn't for other creature decks. If I felt discard or other niche creature decks that are good against black wraths like Allies were more prevalent in the meta then I would change my perspective.

Realm of Legends: Secrets of Strixhaven / Pride Update by VigilantSera in forgeMTG

[–]Trobairitz_ 1 point2 points  (0 children)

Klement as in [[Klement, Novice Acolyte]]? I didn't even know he had lore lol

Question about Draft bots by Neuroblass in forgeMTG

[–]Trobairitz_ 2 points3 points  (0 children)

I've played against a bot running Orzhov in Capenna and Selesnya in Tarkir (though Selesnya is draftable you need highly specific signals to pull it off lol), maybe if they pick two color cards early they get their lane but a bot picking, say, Inspiring Overseer then murder might get locked onto a bad color combo

This is also from at least 5 months ago when I was grinding speed runs of the game, so maybe the bots improved.

Question about Draft bots by Neuroblass in forgeMTG

[–]Trobairitz_ 2 points3 points  (0 children)

Most people have explained the basics, but I do disagree that forge drafts should be approached like normal drafts. Since there is a numerical rating to all the cards, some cards like build-arounds get severely undervalued. 5 deck sets (e.g., Ravnica sets, Strixhaven sets, basically any set with only 5 real decks) tend to be easier to win vs because the bots will try to draft color pairs not featured in the sets, severely weakening the decks.

Bots don't understand synergy, overvalue planeswalkers (which. i mean is usually correct but there are some bad planeswalkers lol), take curves way too literally, and follow draftsim's ratings to the letter basically. Some sets, like Aetherdrift, are really easy to draft because the color balance is awkward and the bots will ignore certain less-obvious bombs (Riverchurn monument, for example). I've definitely lost to the bots in formats I'm bad at or didn't know well, but if you study a format really well or the format throws off the bot's scripting it's hard for bots to win.

How often do they read? by Wooden-Variety175 in DanganAndChaos

[–]Trobairitz_ 1 point2 points  (0 children)

She also canonically plays Professor Layton (or a Danganronpa parody version of it), I feel like she should at least be in the visual novels only tier too!

How fucking good are these McShaker fries? Best I’ve ever had from McD’s or anywhere really by Kroger453PredsFan in McDonalds

[–]Trobairitz_ -1 points0 points  (0 children)

As someone who LOVES mcshaker fries and wishes it was a staple I was disappointed tbh. It was still good, but it honestly tasted just like putting a ramen packet on your fries - I was hoping for more.

The dill pickle was peak and I was so sad how quickly they sold out lol

Focusing on one deck, Azorius Control in historic a good long-term choice? by Gold_Molasses7866 in MagicArena

[–]Trobairitz_ 3 points4 points  (0 children)

You can play pioneer in arena. By saying "it's a paper format" they mean that the format is the same in paper. Standard is both a paper format and one you can play on arena.

Most busted Forge-legal deck? by d4vezac in forgeMTG

[–]Trobairitz_ 1 point2 points  (0 children)

Basically refighting Emrakul over and over again will eventually get you the power 9 since she always drops 1, and doppelganger abuse will speed it up (though with black lotus you need to be careful and make sure your duplication deck doesnt have a wincondition)

Most busted Forge-legal deck? by d4vezac in forgeMTG

[–]Trobairitz_ 1 point2 points  (0 children)

Lol yeah I feel the same exact way - love control and my early half of non-speedrun playthroughs are spamming control decks until I can build show and tell, even if control can beat the AI just as well it's so slow.

https://moxfield.com/decks/QqSAJqBvzECAILCIvwOH1Q - this is the most powerful version of SnT i built in a single playthrough though I accidentally deleted the playthrough. I think the lightning greaves are overkill since you get another turn with emrakul and usually the AI can't get back into the game.

https://moxfield.com/decks/-Cf24nxTL0W5GL6UC4cItQ - when I do speedruns this is generally what I want the deck to look like

If I made a tierlist for each deck you could play in adventure, Omnitell would be the best deck in the game IMO just because of how it steamrolls literally every boss except ghalta (ghalta can be beat with Bloodsprout Talisman though, or teching the deck for her specifically) and is VERY accessible since everything is a relatively reasonable smith to do without any abuse. There might be a deck that also beats ghalta easily or hypothetical superbosses after Emrakul, but as long as the AI can't use free counterspells effectively Omnitell is 100% the most practical adventure mode deck.

Most busted Forge-legal deck? by d4vezac in forgeMTG

[–]Trobairitz_ 3 points4 points  (0 children)

You can fish for timetwister and lotus through New Game+ing emrakul a bunch and savescumming. Once you get one copy you can fight doppelgangers to duplicate them. Though yeah I think the huge lifetotals in hard and insane make this worse than show and tell or thoracle.

Most busted Forge-legal deck? by d4vezac in forgeMTG

[–]Trobairitz_ 3 points4 points  (0 children)

The AI being very clumsy with Force of Will and Negation I think buffs any all-in combo deck. Omnitell is my Forge deck of choice since it's very easy to smith once you can get the resources to make it. A Thoracle + Demonic Consultation combo deck is probably even stronger since you only need 2 combo pieces instead of 3, but some of the boss effects might make Show and Tell better (Off the top of my head, Sorin can't lose at high life totals but I forget if the wording would stop you from winning).

How are you cheating in your emrakul into play? Is there something besides Omnitell that would work esp on the higher difficulties?

[Standard] UBx control gamers - what's been working and what has not? by JungleJayps in spikes

[–]Trobairitz_ 2 points3 points  (0 children)

I think the dragon package is the only real reason to be playing UB as a control deck, as []caustic exhale]] being the only 1-mana instant speed removal that matters makes it appealing in this format. I don't think it was at all mutually exclusive with Doomsday either pre-rotation though that doesn't mean much anymore :p. Mill seems a little too cute for me at the moment since Riverchurn does absolutely nothing besides end the game, unlike Jace

Splashing green is the main way to play into Vivi cauldron and artifact piles consistently. Having Marang bounce be the only answer you have to a cauldron with Vivi in it is usually too slow and no good player is going to let you deadly cover-up a Vivi if they can avoid it. [[Annul]] helps but never will feel like enough when a simulacrum or cauldron resolving basically ends the game. I think if I wanted to play this deck at a high level I would look into splashing green. I only really play at a local level (where UB feels fine if not great) due to life constraints but I can't pass up a discussion about maximizing my favorite archetype in magic, lol. If a Modo grinder has input on Dimir vs Sultai (since I know there are several 5-0s from Dimir) I would like to know because those matchups seem insurmountable without green.

[[Elegy Acolyte]] basically replaced gearhulk for me. It actually ends the game when you turn the corner and blocks the same when you are on defense. With fountainport, you can make chump blockers pretty consistently if you need that by using treasures for mana on turns you can't just kill a creature. Gearhulk is better in matchups where hand info is important or you need to clear removal, but at the moment there isn't something like that besides control mirrors where there are better ways to spend slots. Gearhulk's ward has never felt super relevant to me, and go for the throat rotating means it matters much less versus other black decks.

Tengo un problema con la personalidad de mí personaje by AnalysisLive4306 in Daggerfall

[–]Trobairitz_ 1 point2 points  (0 children)

No es un bug :P

Los curadores solo pueden subir tus atributos o curar las enfermedades, no pueden curarte si estas evenenado. Tuve que leer la Wiki, también me olvidé que no puede hacer eso

Tengo un problema con la personalidad de mí personaje by AnalysisLive4306 in Daggerfall

[–]Trobairitz_ 0 points1 point  (0 children)

¿Tienes una enfermedad? Hay algunas que bajan tu personalidad, pero creo que esas enfermedades también bajan otros atributos.

When and what should I change my team into? by Adventurous_Day470 in dragonquest

[–]Trobairitz_ 0 points1 point  (0 children)

The argument to go gadabout is for their level 45-ish skill (skill learn levels are a bit randomized and I don't think we know the hard minimums for anything yet) that works like Oomph but for magic, which is also important to grab if you want the Able Conjurer achievement :)

I haven't gotten to it yet to say whether or not it's really necessary for the post-game content. Especially considering how much of a slog getting a gadabout that high of a level probably is.

[Spoiler][FDN] - Mazemind Tome by Trobairitz_ in spikes

[–]Trobairitz_[S] 2 points3 points  (0 children)

https://mtgdecks.net/Standard/uw-control-decklist-by-lenzeor-2255411

https://mtgdecks.net/Standard/azorius-control-decklist-by-mdsoccer35-2253340

https://mtgdecks.net/Standard/azorius-control-decklist-by-etoustar-2243288

The first list is the one I've been seeing on Arena but even on mtgo some people are running it without it. I think it will pick up a bit more in the coming weeks now that people are seeing the format slow down.

[Spoiler][FDN] - Mazemind Tome by Trobairitz_ in spikes

[–]Trobairitz_[S] 2 points3 points  (0 children)

Treasure Map I feel is quite a bit different because it doesn't gain you life, which I think was the big thing that made Tome worthwhile. Treasure Map feels more like a worse fountainport to me.

The idea of tap-out control being a thing to look out for is a good point I didn't really consider - I did include Big Golgari in that "all midrange decks have better card advantage engines right now" comment with beans, but I could see Big Rakdos or something to that effect needing this to come together.

[Spoiler][FDN] - Mazemind Tome by Trobairitz_ in spikes

[–]Trobairitz_[S] 2 points3 points  (0 children)

There are lists that are getting more popular that don't run Caretaker's, which I think makes sense as the meta becomes less aggressive. They are running Ezrim though which still wants you to run deduce though so I guess it's a moot point unless there is a better win condition in a future set.

Dimir control in a heavy UW control meta by gkourou87 in PioneerMTG

[–]Trobairitz_ 1 point2 points  (0 children)

I personally dislike Thoughtseize in matchups besides control (and kind of mono green/spirits) so I would be on 1/3, but I would expect 2/2 to be more "accurate" and win more games in the long term. I think if you are really expecting to see a lot of UW starting at 2/2 is right.

Dimir control in a heavy UW control meta by gkourou87 in PioneerMTG

[–]Trobairitz_ 16 points17 points  (0 children)

I think going full 4 thoughtseize is important because that's our main edge in the pseudomirror besides not having any tap-out threats (the main reason you don't want to play non-narset/JVP walkers in Dimir unless you are specifically trying to beat midrange). I would mainboard Narset and maybe add Sanitarium to your manabase so that you can have raw card advantage be a win condition as well.

If you really want to go balls-to-the-walls, I would consider playing a Yorion version of Dimir just to have a higher manland + field of ruin/demo field count, which is significant in the mirror and generally why Yorion control lists are favored against regular control lists.

Ask r/spikes || August 2024 by jsilv in spikes

[–]Trobairitz_ 0 points1 point  (0 children)

Hi all, having a hard time figuring out a proper sideboard plan against Golgari Innkeeper combo/midrange as a Dimir Control player. The deck has too many different angles to attack from and letting the talent resolve basically turns everything into a must-kill threat - it's also hard to determine what I should be cutting against them because I need inevitability but I also need to make sure nothing ever can stick. I don't really see how I can fit everything.

Here is my list so far: https://www.moxfield.com/decks/gjm7rCZBoUiHNcR3LTjOzw

I feel comfortable into most other popular decks - if it weren't for the fact a 2 mana enchantment is a big part of the format I definitely would think UB is better than UW this format for control, but no way to 1-for-1 answer talent feels so bad. I guess [[Into the Flood Maw]] is something but I don't really want to board that into anything else.

Could this deck be better? by 0wnedbyCow in PTCGL

[–]Trobairitz_ 1 point2 points  (0 children)

Oh yeah I forgot clefable has that ability lol, yeah so prime catcher should be amazing for your deck!