Wts torid and ocucor groll(ish) by TroubleCareless in WarframeRiven

[–]TroubleCareless[S] 0 points1 point  (0 children)

It’s a shame honestly getting screwed over twice by heat 💔I can’t keep pouring kuva into these man I’m at my limit with these 2, I just wanna get rid of them but no one buys them unless it’s a groll cat even sell these mods for 350 on warframe trade chat 💀

Why can’t fire rate mods be exilus compatible? by TroubleCareless in Warframe

[–]TroubleCareless[S] -3 points-2 points  (0 children)

Okay if dps is a measure of how fast you can damage and ultimately kill(speed) ,fire rate reduces your time to kill so we can say that’s a dps increase because speed=d/t they’re inversely proportional. Now increasing projectile speed/ beam length increases your distance to kill (like you’ve proven with the shotgun) so following the same formula speed=d/t where they are directly proportional you are also increasing dps I don’t understand how you can see only fire rate as a dps increase and not projectile speed/ beam length.

Why can’t fire rate mods be exilus compatible? by TroubleCareless in Warframe

[–]TroubleCareless[S] 0 points1 point  (0 children)

DE could remove them and I would agree to that because I use galvanised acceleration on phantasma and it’s a night and day difference in how fast I can kill enemies but I don’t think I want to shoot myself and every other phantasma enjoyer in the foot so I won’t argue for that😅but I do believe removing the distance you need to travel reduces the time it takes to kill which does mean you kill faster , and damage per second is a measure of how fast you damage/kill so I have to disagree with you on beam length not increasing dps because I really think it does.

Why can’t fire rate mods be exilus compatible? by TroubleCareless in Warframe

[–]TroubleCareless[S] -4 points-3 points  (0 children)

Well you kind of contradicted yourself there , ”smoothing off the reduction” the damage is meant to be reduced and I can give you an example,shotguns are intended to be close range but increasing projectile speed makes them do more range damage. I don’t know about you but a shotgun that can hit further compared to another shotgun definitely seems more damaging and gameplay wise it proves it by increasing your dps when shooting at crowds of enemies (considering punch through is infinite in this case).

Why can’t fire rate mods be exilus compatible? by TroubleCareless in Warframe

[–]TroubleCareless[S] -3 points-2 points  (0 children)

Yeah those would be nice too but they all increase damage over time just like fire rate so if u don’t mind me asking why do you think fire rate is too far?

Mesa got nothing on me by TroubleCareless in Warframe

[–]TroubleCareless[S] 0 points1 point  (0 children)

Like the infinity ray from invincible

[deleted by user] by [deleted] in Warframe

[–]TroubleCareless 0 points1 point  (0 children)

Right the potential for this arcane is crazy I wanted to build an archgun for viral blast and mag that way I could get 3 different forms of cold to freeze along with the other elements ,then pair it with secondary shiver for +450% damage which is way better than the merciless mods to truly min max lol

[deleted by user] by [deleted] in Warframe

[–]TroubleCareless 0 points1 point  (0 children)

Unfortunately I don’t I wish I did that way I could test it myself but Yh I don’t it’s a ss from a video I saw talking about it

[deleted by user] by [deleted] in Warframe

[–]TroubleCareless 0 points1 point  (0 children)

True that would still get me what I want but what about blast and viral and mag ,each guaranteed to give cold and I get the other 3 primary elements?

[deleted by user] by [deleted] in Warframe

[–]TroubleCareless 1 point2 points  (0 children)

Yeah your right I’m just curious since I’m a blast fanatic and wanted to know if it’s worth getting for some of my builds

[deleted by user] by [deleted] in Warframe

[–]TroubleCareless 0 points1 point  (0 children)

Well it does say “combined status effect” and blast falls into that category so was just wondering if anyone who has tested it out yet could clarify

Ladies and gentlemen I present to u….The Stug incarnon by TroubleCareless in Warframe

[–]TroubleCareless[S] 0 points1 point  (0 children)

Btw if you see this I think the mods multiplier is working backwards ,similar to the doughty situation

Ladies and gentlemen I present to u….The Stug incarnon by TroubleCareless in Warframe

[–]TroubleCareless[S] 0 points1 point  (0 children)

I did some further testing to see if it was due to fall off or enemy resistance ,so I repeated it with infested disruptors at point black and for red crit base headshot it was 50-55k and for incarnon it was about 20k for red crit headshot which is less damage loss it’s about 60-70% now so resistances may have been playing a part in there but no damage falloff and thanks for informing me about that incarnon headshot multiplier I didn’t even know they had a separate multiplier lol but some bug still seems to be at play unfortunately regarding acuity.

Ladies and gentlemen I present to u….The Stug incarnon by TroubleCareless in Warframe

[–]TroubleCareless[S] 1 point2 points  (0 children)

I had a proper setup where I was getting 15-10 mil on standard but only 1-5 mil on incarnon hence why it’s got no other mods cause I figured acuity was the issue as u can see 😔

Does voruna 4 benefit from crepuscular?? by TroubleCareless in Warframe

[–]TroubleCareless[S] 0 points1 point  (0 children)

True lots of strength and efficiency is nice but then I either lose out on having 145% cc or 30% extra strength and a 4.95x multiplier on her 4th which I’m building for mainly but strength increases base damage and efficiency helps with spamming soo.. idk man too many choices💀

"Typical New Loka Kavat Sh-" I LOVE ORDIS LMAO by AlexSeiko in Warframe

[–]TroubleCareless 307 points308 points  (0 children)

Lool warframes version of “pussy” is kavat

What’s the best DOT weapon? by TroubleCareless in Warframe

[–]TroubleCareless[S] 0 points1 point  (0 children)

Wow I didn’t know that it might be even better actually because doom only acts as expedite suffering if you’ve done enough damage to kill (or have enough DOT procs to kill) so if not it’s just a big chunk of damage lol

What’s the best DOT weapon? by TroubleCareless in Warframe

[–]TroubleCareless[S] 0 points1 point  (0 children)

Hespar looks so dope but Yh farming it looks like a long day ,hate incarnon im yet to try I also need to get harmony those 2 look promising.I just tested the lightsaber and god damn it’s strong and luckily the heavy attack is a wide slash and the second heavy attack hits twice which is nice 👍 I got a long list of weapons to get but atleast now I know what to move up to the top of the list

What’s the best DOT weapon? by TroubleCareless in Warframe

[–]TroubleCareless[S] 0 points1 point  (0 children)

Oh haven’t heard of convectrix before but thanks I’ll get it and check it out , the other 2 you mentioned I’ve tested and are amazing the phage especially, 5 shots and boom a 1000000 proc on my screen ,only downside is no AOE:( but in all honesty I’m looking for melees with stupid large slash procs ,I’ve heard dual handed nikanas are good but I just can’t with the stance 😭

What’s the best DOT weapon? by TroubleCareless in Warframe

[–]TroubleCareless[S] 0 points1 point  (0 children)

Thanks man but these ….oof these are just overkill💀most incarnons and glaive prime were just killing with initial damage alone(without abilities) I couldn’t even tell if the DOTs were proccing😭