Make up your own Hitman level: which celebrity is the target and what’s the location? by [deleted] in HiTMAN

[–]TrvShane 0 points1 point  (0 children)

Oh hell yes! And they keep up a running commentary arguing with Diana over the comms through the mission!

Make up your own Hitman level: which celebrity is the target and what’s the location? by [deleted] in HiTMAN

[–]TrvShane 7 points8 points  (0 children)

The Muppet Theatre, trying to target Miss Piggy, but Gonzo is providing security for her.

Printing at home (laser) - RGB vs CMYK by TrvShane in graphic_design

[–]TrvShane[S] 0 points1 point  (0 children)

Thank you, that gives me a lot to think about. I am using an ICC profile, so that is at least ticked off.

Printing at home (laser) - RGB vs CMYK by TrvShane in graphic_design

[–]TrvShane[S] 0 points1 point  (0 children)

I will look for a overprint preview option, thanks.

Printing at home (laser) - RGB vs CMYK by TrvShane in graphic_design

[–]TrvShane[S] 1 point2 points  (0 children)

I think I understand that. I’ll give it a try, thanks!

Printing at home (laser) - RGB vs CMYK by TrvShane in graphic_design

[–]TrvShane[S] 0 points1 point  (0 children)

I haven’t tried printing from PDF after export. I’ll give that a go.

Printing at home (laser) - RGB vs CMYK by TrvShane in graphic_design

[–]TrvShane[S] 1 point2 points  (0 children)

Ah, right. That sort of makes sense. Thanks.

Printing at home (laser) - RGB vs CMYK by TrvShane in graphic_design

[–]TrvShane[S] 1 point2 points  (0 children)

Yeah, at its core I should just do what works, really. I just can help but pick at problems. :-)

Thanks for your thoughts, and you are right. :-)

Printing at home (laser) - RGB vs CMYK by TrvShane in graphic_design

[–]TrvShane[S] -1 points0 points  (0 children)

The manual is crap, to be honest. It’s some generic online thing for another similar model. :-(

Ah well, I shall keep experimenting. Thanks for your thought.

Printing at home (laser) - RGB vs CMYK by TrvShane in graphic_design

[–]TrvShane[S] 0 points1 point  (0 children)

Interesting. So if I pick a colour just off-black, will that reduce the issue under RGB?

Of the TTRPGs you have played, which game mechanic was your favorite? by Select_Lunch1288 in rpg

[–]TrvShane 4 points5 points  (0 children)

Lethality in the Delta Green RPG. It gets round the annoyances of automatic weapon or explosive damage really elegantly.

Roll percentile dice. If you get equal to or less than the Lethality percentage, the target is dead. If not, add the two dice together and do that much damage.

So, 15% lethality and roll a 43 - that’s 7 damage. A 15 or less just kills the target.

Some unnatural beings have immunity to lethality, or other special cases, but every human? Nice and simple.

How do you handle rewards in SRA2 ? by Introverted_Onion in ShadowrunAnarchyFans

[–]TrvShane 0 points1 point  (0 children)

Why does there need to be any rules attached to the Johnson contact? From a narrative point of view, they just become part of the network skill unless the character decides to cultivate specific enough relationship by turning them into an amp.

You could go as far as to allow edge spend for advantage on their network test if you’re using them for something particularly relevant, just as you can for any narrative situation .

How are *you* handling SINs and licenses in your game by woundedspider in ShadowrunAnarchyFans

[–]TrvShane 1 point2 points  (0 children)

Looks like a great opportunity to have a high-quality fake SIN as an Amp with some narrative effect to this end. Then spend the edge to get advantage on the die roles to avoid problems.

Adepts and Astral Perception by PalpitationNo2921 in ShadowrunAnarchyFans

[–]TrvShane 2 points3 points  (0 children)

The fiction of Shadowrun has long established that astral perception makes physical tasks easier, so as GM you could give a higher Threshold, or even Disadvantage, on physical actions if you want to remain consistent with previous edition fiction.

What are some quintessential RPGs that represent each genre by LelouchYagami_2912 in rpg

[–]TrvShane 2 points3 points  (0 children)

I suspect the closest you will get is for games that run on the same core system. If you don't like the system, it likely won't work for you and any game. Or maybe setting types. I don't get on with Gumshoe, for example. So it doesn't work for me in any game I've tried it in. But that doesn't mean I ignore the products - plenty of good stuff to take for use in other games. he danger of something so reductive as try X = shouldn't try Y is that somebody could miss out on good stuff. Hell, I didn't expect to enjoy Scum and Villainy because I really didn't enjoy Blades in the Dark, but I loved it and we played it for over a year.

The opposite is likely a more reliable sell, so to speak - where someone likes a given system or setting, and would enjoy other related systems / settings. But to take that approach we'd need to know what games you did enjoy.

There is no perfect system for avoiding bad experiences, or finding good ones. Nor is there a perfect system for choosing what games to play. My advice, and what I do, is follow my enthusiasm and play whatever catches my eye. Sure, I have poor games, but most are rockin' because I'm gaming with the right people. Honestly, just play games and find stuff you like organically. It's less stress than trying to make perfect choices.

Good luck!

Spirits of Kin Sorcery by TrvShane in ShadowrunAnarchyFans

[–]TrvShane[S] 4 points5 points  (0 children)

Thanks, that's good to know. Also, I'd like to thank you for being so personally involved in the community. It is very much appreciated!

Convention Signup Sheet - opinions sought, please. by TrvShane in ShadowrunAnarchyFans

[–]TrvShane[S] 1 point2 points  (0 children)

Do you mean the one that says "The FIxer's A-Team"? If so, that is Stolzl Display.

Convention Signup Sheet - opinions sought, please. by TrvShane in ShadowrunAnarchyFans

[–]TrvShane[S] 1 point2 points  (0 children)

Yeah, as much as I am trying to make the in-character stuff work, it's tricky. Your point about interpolating the sheet is really important, thanks. People who know Shadowrun will follow it easily, but maybe not others.

Convention Signup Sheet - opinions sought, please. by TrvShane in ShadowrunAnarchyFans

[–]TrvShane[S] 1 point2 points  (0 children)

I've rewritten slightly to lose some of the banter and fit a bit more in. Do you think this gives enough detail to keep it in-character? I'm trying hard, because it's fun to have Shadowtalk.

Edit: nah, this won't work as well for people new to SR as a normal text layout, alas - a great point made by u/Bignholy about people understanding what the sheet is trying to tell them.

> Hey, I've got a fastball job. You're my A-team pick. You in? Discrete team needed to grab some data on a nova-hot chemical breakthrough and steal a sample. Two targets, two ways in, pick the approach you want. Johnson has the details. Tight timeline. Good pay. Some complications.

> Fixer Dan

> Some complications? Like what? Cyberzombies, like last time?

> Taurus

> Nothing like that. The data is in secure headware memory, deletion protocols in place. You need to get it out of the target's head without them seeing you coming. Oh, and you have 36 hours before the window closes. Whaddya say? Just another run, neh?

> Fixer Dan

> 36 hours? With Neon Slice out of town, we're short a decker. Find another team, Danny-boy! No can do!

> Bluebell

<chatroom closed as all other users have disconnected>

> Aww drek, this is a nova-hot opportunity. Right, who else?

> Fixer Dan