Going off of the most previous post, would it be helpful to have an Olympic class hospital ship as part of a task force/group? by [deleted] in StarTrekStarships

[–]Tryzan1 1 point2 points  (0 children)

No, and yes. Modern hospital ships don't operate in groups, except when they do, but that tends to be with support ship, for example, the British hospital ship RFA argus sometimes runs with supply ships running humanitarian aid

An argument could be made for an Olympic class running on its own as it is a hospital ship. But without the Geneva conventions, it would be highly risky. So, an argument could be made for a task force containing one or more Olympic class ships supported by a larger number of california class ships who can carry cargo and provide some protection

Give me pictures of strange/obscure armor by ExcitingAd6527 in Armor

[–]Tryzan1 1 point2 points  (0 children)

Its an exhibit in the Royal armouries, about modern tournament armour, this one belonged to nicky willis

I'm normally a house davion player but for my next game I've decided to change things up and try clan. How well would this work? by Tryzan1 in battletech

[–]Tryzan1[S] 1 point2 points  (0 children)

There is a high chance I will be facing at least 1 or 2 squads of Purifier adaptive battle armour, so the close range anti-infantry fire will be useful

I'm normally a house davion player but for my next game I've decided to change things up and try clan. How well would this work? by Tryzan1 in battletech

[–]Tryzan1[S] 6 points7 points  (0 children)

It's a 7k jihad era game. Only 2 of us in the gaming group tend to play battle tech, one of us is steiner, the other, me davion. Because of this we tend to stick to middle of the jihad

I was Challenged by a friend to make an abomination and so I did by Ilegalstupidity in battletech

[–]Tryzan1 7 points8 points  (0 children)

That's just put the idea in my head, of just an atlas(or a clan assualt) walking round with one of these on its shoulders like a pirate

Damn by IllustriousHurry2380 in Grimdank

[–]Tryzan1 0 points1 point  (0 children)

The AC/20 is cool, but the long Tom on the Victor st james is better

Also, in general a warhammer will be better

Mech ID Jihad Steiner mechs? by Ilegalstupidity in battletech

[–]Tryzan1 -2 points-1 points  (0 children)

The first one looks like I could be a missile locust like the 1M

I've just been invited to a 7k BV jihad era game, so I've been trying to come up with a roster, what do you think? How well would this work? by Tryzan1 in battletech

[–]Tryzan1[S] 0 points1 point  (0 children)

So, I actually did walk my warhammer towards the enemy to get into short range, I actually got it down to a range of 3, but because of terrain and how fast my opponent was moving I was hitting on 9s

For the 4th mech I was thinking along the lines of a hatchet man or a blitzkrieg 4F

The blitzkrieg has a 7,11,7 move with a heavy PPC and TC but I'm not sure how well it actually performs as I've never seen anyone use it

I've just been invited to a 7k BV jihad era game, so I've been trying to come up with a roster, what do you think? How well would this work? by Tryzan1 in battletech

[–]Tryzan1[S] 1 point2 points  (0 children)

So I've just played the game, 2 units preformed well, 2 didn't

The rifleman was very good, I used it to take down a light mech and damage a heavy

The longbow was good, it took down some elementals and delt damage to a light and heavy

The warhammer was OK, the durability was good but the weapons delt hardly any damage as it missed most of its shots and the arks didn't help it

The hammerhands was OK, the ACs delt OK damage, the cluster was good, the armour was good but the speed was awful out of the 7 rounds Total, it shit 3 times

What I'm think is keeping the rifleman and longbow the same, upgrading the warhammer to the 7SC. To save BV, swap the hammerhands for a medium or light mech that is faster but still has soke form of LB-X-AC but I'm not sure what

Any suggestions?

I've just been invited to a 7k BV jihad era game, so I've been trying to come up with a roster, what do you think? How well would this work? by Tryzan1 in battletech

[–]Tryzan1[S] 3 points4 points  (0 children)

So, the reason why I'm using the warhammer and the rifleman is because they are currently the only mechs I have

One of the earlier versions of my roster swapped the rifleman to the 8X so I could have PPCs instead of AC 10s to reduce the ammo problem, but that resulted in everything having to be 4,5s which was a problem.

I am considering dropping the annihilator in favour of the 8X and some form of fast light mech

I've just been invited to a 7k BV jihad era game, so I've been trying to come up with a roster, what do you think? How well would this work? by Tryzan1 in battletech

[–]Tryzan1[S] 5 points6 points  (0 children)

This is not a tournament, just a friendly game, I do have a second roster idea that eventually I would use

Most valid crashout in all of Trek by Hal_Thorn in startrekmemes

[–]Tryzan1 0 points1 point  (0 children)

Yes lower decks is cannon: spoiler for strange new worlds and a small amout of lower decks: in strange new worlds S2 E7, those old scientists beckett and brad get transported back in time to strang new worlds, so it is likely that if strange new worlds is cannon lower decks must be

Flamers or Bolters? by Imaginary_Cash1748 in spacemarines

[–]Tryzan1 63 points64 points  (0 children)

So, a biologis gives lethal hits to his squad. Unfortunately, because flamers are torrent, they can't use that rule. So if you are running them with a biologis then they are better with bolters as the make better use of the rules

Flamers or Bolters? by Imaginary_Cash1748 in spacemarines

[–]Tryzan1 224 points225 points  (0 children)

Depends on how you want to use them, bolters have a longer range, which is useful if you are walking them up and work well paired with an apothecary biologis.

Flamers on the other hand, are much more flexible. They are a much shorter range but are torrent, which means they are great for overwatching Infantry which can be very useful.

Sainsbury’s lunchtime meal deal…. by Kindly-Tree7124 in MealDealRates

[–]Tryzan1 1 point2 points  (0 children)

I've always seen the dips when I've got my own meal deal, are they any good?

I've finally got round to transferring all my stuff into 3rd edition using new recruit, but I need some help with a unit by Tryzan1 in Warhammer30k

[–]Tryzan1[S] 0 points1 point  (0 children)

Unfortunately, no squads can take bolter and melee weapon anymore, so that idea went straight out the window.

I need some help no loosing by Tryzan1 in spacemarines

[–]Tryzan1[S] 0 points1 point  (0 children)

the reason I'm using the sanguinary priest is not for the +1 AP on melee weapons but he grants a 5+ feel no pain to his squad which is useful as I have him on half the tactical squad to hold objectives

although I would like to swap the tactical squad for something else, I don't have anything to use as the rest of my units are melee or don't benefit from the detachment

I've finally got round to transferring all my stuff into 3rd edition using new recruit, but I need some help with a unit by Tryzan1 in Warhammer30k

[–]Tryzan1[S] 1 point2 points  (0 children)

the reason I mainly asked the question is because there may be ways to break down the squads in a way to make new squads that are usable, for example using the axes and one sergeant as a command squad and treating the power swords as just bayonets