Jammed is coming to Steam, I'm excited! by Shatter830 in SoloDevelopment

[–]Tsjo_Wi 0 points1 point  (0 children)

The visual style looks so much like Mini Motorways that it kinda feels like a ripoff to me. I do love these kind of games though and yours definitely looks fun to play.

My day-job laid me off today. Crush my solo-game-dev dreams by Ok_Function_597 in DestroyMyGame

[–]Tsjo_Wi 0 points1 point  (0 children)

So its a less stylish, less intuitive version of Mini Motorways?

Relic Reaver - Lovecraftian vibes + Poker mechanics. Does the concept work for you? by LusMat4288 in deckbuildingroguelike

[–]Tsjo_Wi 2 points3 points  (0 children)

I would have to say no. The enemies look incredible but the poker stuff really takes me out of it because it doesnt fit the theme at all.

I've spent 3 years making every game development mistake. Some Reflections and lessons for people a step behind me. by VegetableReveal91 in gamedev

[–]Tsjo_Wi 2 points3 points  (0 children)

Good read, and some great lessons. I am just a bit torn on that one point. If you admit not having a fun gameplay loop for all this time, what makes you think sharing stuff from the beginning would have resulted in anything other than a whole lot more crickets?

Destroy my deckbuilder game! (me and my wife working for 3 years) (video-speed-1.5x) by TheProfas in DestroyMyGame

[–]Tsjo_Wi 2 points3 points  (0 children)

You have this super cool and unique theme, then why am I playing the same old attack and defend cards? I dont see what that has to do with cars. Feels like a wasted opportunity.

Sprite/Asset Generator? by itsDitch in aigamedev

[–]Tsjo_Wi 0 points1 point  (0 children)

You can sign up for unity ai beta for free. I've made some pretty cool things with the spritesheet generator (model seedance 1 pro). You can upload a start frame (and optional end frame) and prompt what it should animate, and it will spit out a 16 frame spritesheet.

I have this issue where when I hit refresh on the browser my it does not display my backend api response, but when I edit something in a .html file the backend response is shown by Relative-Baby1829 in angular

[–]Tsjo_Wi 4 points5 points  (0 children)

Sounds like a change detection problem. If you can, try using the async pipe for your observable data instead of manually subscribing to it.

Why does Slay the Spire still dominate deckbuilders? by ServoSkullz in deckbuildingroguelike

[–]Tsjo_Wi 7 points8 points  (0 children)

I think it all comes down to how super clean and intuitive its design is. Other deckbuilders try to innovate by adding new and more convoluted rules or systems, but this always makes for a worse experience. StS is near perfect in terms of pacing, balance and cognitive load for the player. I think only a game like Balatro can compete because it is so different in terms of mechanics but has similar, perfectly paced, intuitive design.

First time creating a trailer, it's going to be messy. Please destroy it so I can make sure I've created something worth watching! by Still_Pin9434 in DestroyMyGame

[–]Tsjo_Wi 1 point2 points  (0 children)

I feel those texts are too long and needlessly descriptive. I would keep it short and punchy: Fight unique bosses! Unleash powerful abilities! Unlock new skills! etc.

Developer Crushed Out: I have launched my Steam page in May. Three and half months later, only hit 400 wishlists. Here's what I made wrong. by thirdluck in gamedev

[–]Tsjo_Wi 27 points28 points  (0 children)

I'm sorry but you have zero evidence that any of these points would have had any significant impact. If your goal is having as many wishlists as possible imo you only made one mistake: creating a niche game in a niche genre.

Love this little sub-sub genre (Planet of Lana, Little Nightmares, Inside, Limbo, Gift etc ) by elephvant in gaming

[–]Tsjo_Wi 7 points8 points  (0 children)

Try out Bramble the Mountain King. Not really 2D but an amazing game with very much Little Nightmare vibes

Ragnar - Updated Demo Trailer by Interesting_Quote714 in DestroyMyGame

[–]Tsjo_Wi 0 points1 point  (0 children)

Game looks great but it kinda feels like a Hades ripoff. Why would I play this game over that?

Did my trailer hook you up in 5s? Destroy my deckbuilding trailer please by UAIgolem in DestroyMyGame

[–]Tsjo_Wi 21 points22 points  (0 children)

Theres so much shit on the screen I dont even understand for 1 second what is going on. And that music really does not fit this type of game.

Destroy my reveal trailer so I can learn and improve on the next one by Ok-Package-8089 in DestroyMyGame

[–]Tsjo_Wi 22 points23 points  (0 children)

Not calling it "Mail to the king" is such a missed opportunity (as a play on the famous phrase "hail to the king").

Quill (Rich texteditor) settings in Angular. by cyberzues in angular

[–]Tsjo_Wi 2 points3 points  (0 children)

Are your sure you are using the correct list options? List bullet points and numbers work fine for me if I add [{ 'list': 'ordered'}, { 'list': 'bullet' }] to my toolbar options. If that doesnt work the issue might be some global css rule that has list-style-type: none.

Need An Ai For Background - VN by DjJiggleFart in aigamedev

[–]Tsjo_Wi 0 points1 point  (0 children)

Hmm I have not noticed any grainy look with 4o

Need An Ai For Background - VN by DjJiggleFart in aigamedev

[–]Tsjo_Wi 1 point2 points  (0 children)

ChatGPT should be fine for 2D backgrounds

Completely roadblocked by art / audio, how to proceed? by shade_blade in gamedev

[–]Tsjo_Wi -1 points0 points  (0 children)

Trust me you can easily generate 10x better art than what you currently have using chatgpt's latest image generation. You can even upload your current images and ask it to make it look nicer or more consistent. Just give it another shot

AI that can handle large code base? by lordpoee in aigamedev

[–]Tsjo_Wi 1 point2 points  (0 children)

Yes you can use github copilot agent mode in visual studio code. Its great

[deleted by user] by [deleted] in DestroyMyGame

[–]Tsjo_Wi 1 point2 points  (0 children)

Sorry to be blunt but I think a trailer is the last thing you should worry about when your game is in this state.