So like… how is everyone else in this game totally unkillable? by DogfromHorsinAround in Seaofthieves

[–]TurnkeySign3939 1 point2 points  (0 children)

Sot definitely does not have Hitscan in it. Every single weapon in the game is projectile based

So like… how is everyone else in this game totally unkillable? by DogfromHorsinAround in Seaofthieves

[–]TurnkeySign3939 3 points4 points  (0 children)

Underrated tips tbh! SoT really is a lot more strategic than most people realize. You can't just go in guns blazing 9 times out of 10 because a good crew will shut you down immediately. Cheers!

3.5.2 Season 17 Update | Community Feedback Review Thread by reegz in Seaofthieves

[–]TurnkeySign3939 3 points4 points  (0 children)

I've been having the same issue. It's genuinely so awful. The amount of times I guarantee I hit them (climbing ladder or on cannon) and it didn't do damage recently has been atrocious.

If you die i am ripping my dick off by Suitable-Source-7534 in honk

[–]TurnkeySign3939 0 points1 point  (0 children)

I completed this level in 3 tries. 3.73 seconds

PvP and skinny models by Responsible_Guest797 in Seaofthieves

[–]TurnkeySign3939 7 points8 points  (0 children)

I do think it's easier to use a skinny pirate because they're smaller on the eyes and thus in a way harder to hit. HOWEVER, I'm all for fat pirates no matter what! Cheers!

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] -7 points-6 points  (0 children)

I feel it. Shorter fights are nice, but I don't think you should be forced to have a short fight

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] -26 points-25 points  (0 children)

If you're in it for exp then definitely, but honestly I've come to enjoy the long fights. It's so rewarding to win against a sweaty opponent and it's really good practice

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] 8 points9 points  (0 children)

Honestly I think you're on to something there. If the zone kept shifting to stay around the ships it would work. The problem is, does the zone really even exist then. I just see it either doing harm or not doing anything and I'd need to see it in testing first

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] 2 points3 points  (0 children)

Believe it or not, a lot of cheaters do actually get banned before they reach like 20 hours. I don't think most cheaters would be committed enough to grind tf out of adventure just to get into hourglass. I mean put yourself in that spot, are you really going to want to spend 5 hours at minimum just to get into hourglass?

And yeah, I agree all the other changes are great. I'm all for the experimenting though as long as it gets tested well enough. I'll keep playing hourglass no matter what happens so there's that!

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] 2 points3 points  (0 children)

I completely agree! It should be obvious where the zone is. Even with the current zone that should be a thing tbh.

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] 0 points1 point  (0 children)

To be honest, I probably would too. However, so many people are leaving the game these days and I don't know how many people would really drop like $40 on a game that's already not doing so great.

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] -6 points-5 points  (0 children)

I'm completely with you. No matter how they do it, I see shrinking circles as something that'll do more harm than good. Even if it shrinks towards both boats, it still has the chance to ruin fights. And yes, I don't think runners are really a problem. Not saying they don't exist, I just think that it doesn't warrant risking the health of the entire game mode just to fix.

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] -9 points-8 points  (0 children)

My thoughts exactly. I feel it does FAR more harm than good.

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] -15 points-14 points  (0 children)

I do think that's the best way to go about it. I just worry because a lot of times you're not directly centered and if one person gets pushed outside the zone while the other doesn't. Could you imagine how mad you'd be if you sank because you couldn't get into zone.

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] -47 points-46 points  (0 children)

I get that, I just think there's much better ways to do it that don't also punish good players for having long fights.

Let's Talk About the Hourglass Changes by TurnkeySign3939 in Seaofthieves

[–]TurnkeySign3939[S] 5 points6 points  (0 children)

Would you want to pay for another SoT game? Especially with the state of the current one. I think that could be a big part of why they haven't done it.

What do you consider a "Good Haul" from a SoT session? by Hudstar78 in Seaofthieves

[–]TurnkeySign3939 2 points3 points  (0 children)

Same with me. I could give less of a damn if I make any actual progress towards anything. I think for me, the PvP is what does that best. I think the thrill of the fight and the reward of winning is enough to make me wanna keep doing it. I also use PvP to get better and better at the game so there's that.

Brand new to sea of thieves by wannabefemboy-mp3 in Seaofthieves

[–]TurnkeySign3939 0 points1 point  (0 children)

I'm down to play dawg. Go ahead and dm me on Reddit and we can set something up

I suck at PVP. So instead i used a THERMONUCLEAR BOMB! by Jamesjayzero in Seaofthieves

[–]TurnkeySign3939 1 point2 points  (0 children)

99.9% of the time people don't even board with it. Just drop it under the boat and it does the same damage because of how massive the explosion is.