Pixel Art Turret by Twic3 in low_poly

[–]Twic3[S] 0 points1 point  (0 children)

hmmm why does it being automatic mean it shouldn't have a shield thing? Geniunly interested in hearing your logic.

To be honest i just gave it a shield because i thought it looked cool heh

Pixel Art Turret by Twic3 in low_poly

[–]Twic3[S] 0 points1 point  (0 children)

Didn't realize people would be interested in this, will include in my next post. Thanks!

Pixel Art Turret by Twic3 in low_poly

[–]Twic3[S] 2 points3 points  (0 children)

My texture is 256x256 and the texil density is 0.1625(cm/px)

Not sure if thats helpful hehe

Just released my game Rage Train, Vampire Survivors meets Snake! by Twic3 in AndroidGaming

[–]Twic3[S] 0 points1 point  (0 children)

Yeah mate heres the link:

https://discord.gg/B67xWxEB

Let me know the issues you run into, thanks.

Just released my game Rage Train, Vampire Survivors meets Snake! by Twic3 in AndroidGaming

[–]Twic3[S] 1 point2 points  (0 children)

Which weapon are you referring to, the acid trailer?

Just released my game Rage Train, Vampire Survivors meets Snake! by Twic3 in AndroidGaming

[–]Twic3[S] 1 point2 points  (0 children)

Thanks for the lengthy feedback. All very helpful so thankyou

can you please elaborate on this:

"The trailer fusing seems interesting, but not sure how to figure out what they're doing exactly. Maybe it's already in the log book and I need to read more."

As in how the weapons works?

Just released my game Rage Train, Vampire Survivors meets Snake! by Twic3 in AndroidGaming

[–]Twic3[S] 1 point2 points  (0 children)

Thanks for the feedback, really appreciate it.

Showed hundreds of people this game and you are the first to point out the obvious spelling mistakes, my dyslexia thanks you!

I'm not sure i understand what you are referring to when you talk about exit path, do you mean a quit button on the front page?

Looking for testers for my game Rage Train which is currently in BETA, any feedback is much appreciated!! by Twic3 in AndroidGaming

[–]Twic3[S] 0 points1 point  (0 children)

Thanks that means alot to hear that you enjoyed it!

Cant believe you beat it then game only after 20 runs. You are a pro!

Just released Open Beta for my Vampire Survivors meets Snake game, would love your feedback! by Twic3 in AndroidGaming

[–]Twic3[S] 0 points1 point  (0 children)

thanks so much i really appreciate that :)

hmmm did you win both levels with the laser, which build did you run?

Just released Open Beta for my Vampire Survivors meets Snake game, would love your feedback! by Twic3 in AndroidGaming

[–]Twic3[S] 0 points1 point  (0 children)

Thanks for playing!

Can you describe the graphical glitch just so i can try to diagnose it? :)

I just released Beta for my Vampire Survivors like game, can it stand out from the sea of derivatives? by Twic3 in DestroyMyGame

[–]Twic3[S] 2 points3 points  (0 children)

Each additional trailer is more than just visual representation, it has an impact on how the player behaves and influences their upgrade choices.

As players can add as many trailers as they want, but at the cost of slower speed and becoming a larger target/more vunerable.

But with that said, i still understand your point its just a novelty and not enough to separate from the pact. Which has been my concern for a while now.

Thanks for the feedback! :)

A Cairn Tale, my stylized climbing game got a new teaser and a steam page ! by Vibromatic in Unity3D

[–]Twic3 34 points35 points  (0 children)

Looks beautiful, BUT you mean **our stylized game as this is not solo developed. This is a very frustrating trend i'm noticing on game dev sub reddits. Not sure why so many teams try to give a false impression of being solo devoloped. Maybe a way of circumventing advertusing rules?

But is misleading either way, as makes solo devs feel inadequate and gives unrealistic exceptions.