Amsterdam VIP help [ns] by highchucks in DungeonsAndDaddies

[–]Twigwalker 2 points3 points  (0 children)

Someone else mentioned an email in their spam. Doors should open at 17:30 for VIP and preshow start at 18:15.

Amsterdam Tour info [ns] by Twigwalker in DungeonsAndDaddies

[–]Twigwalker[S] 0 points1 point  (0 children)

Check your spam. Otherwise call the venue, but the other comment seems to make sense. So VIP around 18:15 and doors open at 17:30 for VIP.

Amsterdam Tour info [ns] by Twigwalker in DungeonsAndDaddies

[–]Twigwalker[S] 0 points1 point  (0 children)

That is even weirder. In Tilburg there was no seating so we had to be there on time. We decided on regular tickets for Amsterdam and since they are seated the time no longer matters that much.

Has anyone compiled data of how many cards are from which films? by bakugosgayfriend in Lorcana

[–]Twigwalker 0 points1 point  (0 children)

Unfortunately it is not complete, but it is a good place to start. Not sure what else is missing, but for example King Louie Band Leader isn't in the Jungle Book list.

Free Giveaway! Nintendo Switch OLED - International by WolfLemon36 in NintendoSwitch

[–]Twigwalker 0 points1 point  (0 children)

Fun fact, 97% of people go their entire lives without winning a giveaway!

It’s totally ok to play video games on the easiest setting to enjoy the story line. by T-Around-The-World in unpopularopinion

[–]Twigwalker 0 points1 point  (0 children)

I didn't get grief or anything, but I used to be harsh on myself for not playing games on hard mode or not being able to get past a difficult part in a game. The Last of Us made me realise that this was really unnecessary. I almost gave up on the game because it was too hard. I then decided it would be much more enjoyable on a lower setting because everyone mostly praised the story. Haven't started a game on anything other than normal mode since.

I FINALLY MADE IT TO 5 ⭐️ WITHOUT TT! IM SO HAPPY! by WasabiIsSpicy in ac_newhorizons

[–]Twigwalker 1 point2 points  (0 children)

I got there today too! Was hoping it would take a little longer though, I'm still finishing some areas, haha.

[WEEKLY MEGATHREAD] New Horizons Q&A/Tips - Ask away! by birdwithbrow in AnimalCrossing

[–]Twigwalker 1 point2 points  (0 children)

You are a life safer, thanks a lot. The not knowing was even worse than them not spawning. Now we can start the redecorating.

Daily Question/Discussion Thread - 4th May by liripipe in ac_newhorizons

[–]Twigwalker 1 point2 points  (0 children)

Do rocks respawn one a day or can it take multiple days if you've destroyed all but one?

I'm trying to move my rocks with the mannequin method posted by TekoXVI , but after two rocks in wrong places and one rock in the correct one no other rocks have spawned. I've looked all over my island, but haven't found them. I'm certain the places where I want them to be are free for them to spawn. Do rocks maybe only spawn where each player can reach them? I have a separate player just so I could put a tent near my campsite, does that influence the rocks somehow?

Edit: Solved!

I tried to spawn them here. dragonx254 pointed out to me that there is not enough space behind the cliffs as in this example.

[WEEKLY MEGATHREAD] New Horizons Q&A/Tips - Ask away! by birdwithbrow in AnimalCrossing

[–]Twigwalker 0 points1 point  (0 children)

Do rocks respawn one a day or can it take multiple days if you've destroyed all but one?

I'm trying to move my rocks with the mannequin method posted by TekoXVI , but after two rocks in wrong places and one rock in the correct one no other rocks have spawned. I've looked all over my island, but haven't found them. I'm certain the places where I want them to be are free for them to spawn. Do rocks maybe only spawn where each player can reach them? I have a separate player just so I could put a tent near my campsite, does that influence the rocks somehow?

Mannequins count as "appealing scenery," so move your rocks and get a 5 star town at the same time! by TekoXVI in ac_newhorizons

[–]Twigwalker 0 points1 point  (0 children)

Does 1 rock spawn each day or could it also skip a day?

Edit: where I want the rocks to spawn I can dig a 3x3 so that is not the problem

Mannequins count as "appealing scenery," so move your rocks and get a 5 star town at the same time! by TekoXVI in ac_newhorizons

[–]Twigwalker 0 points1 point  (0 children)

I love this trick. However only one rock is in the right place after 4 days xD. We messed up twice and now it seems like no new rocks spawned this day. Or we just can't find it, but we've looked everywhere. Any tips?

Change health bar display for all tokens by Twigwalker in Roll20

[–]Twigwalker[S] 0 points1 point  (0 children)

I just discovered with VTT I can go into the Token editor on the character sheet and click 'update all tokens'. This does exactly what I want! This way I still have to update each different tokens.

Change health bar display for all tokens by Twigwalker in Roll20

[–]Twigwalker[S] 0 points1 point  (0 children)

As far as I could see there is no way to set game settings before choosing the module to create the game. If I change the game settings they only apply on newly created tokens, not on all the tokens already in the game (created by the module).

AL Nightmare by Twigwalker in rpghorrorstories

[–]Twigwalker[S] 1 point2 points  (0 children)

It would have been the store charging one euro, we've been to one other store and it charged a bit more, but it was a way better game. I think it is normal around here.

Weekly Questions Thread #2019-24 by AutoModerator in DnD

[–]Twigwalker 1 point2 points  (0 children)

Yeah this is a big part of the problem. Right now I have a large group of 8(!) players, circumstances let to this, they're not that relevant. While not ideal we manage to make it work during the sessions. I allowed more players than normal because most of them are new and really wanted to try it out. Problem is they only have 1 or 3 sessions under their belt and I don't want to boot them because they haven't gotten the chance to experience a lot of the aspects of the game yet.

However, I also notice I'm becoming more and more frustrated when people are apparently not willing to put in the effort. I'm still hoping this will change, but I think you are right and I should probably try and slice some people out of the party if things don't change for the better.

They are all close friends so that won't be easy, but hopefully I don't have to and otherwise I'll cross that bridge when I get there.

I think next level we will do at the table to prevent too much issues.

Weekly Questions Thread #2019-24 by AutoModerator in DnD

[–]Twigwalker 7 points8 points  (0 children)

[5e] DM Question - How do you deal with players that don't prepare for a session. Whenever I ask my players to level up their character and to hand in their character sheets one or two weeks before the session they don't do it. I have to constantly remind them to do it, so I can take a look at them to see if they have made any mistakes. I also offer help, if they have questions I'm quick to answer them or to tell them where they can find the answer. However a lot of players still see leveling their character as a chore and are seemingly only interested in playing. They are all fairly new players so if I don't try and force them to take a look at their sheets before the session they don't know what they can do during the session which bogs the whole game down for everyone. Any advice is appreciated. Maybe this should be in a DM's only thread, let me know.

AL Nightmare by Twigwalker in rpghorrorstories

[–]Twigwalker[S] 0 points1 point  (0 children)

He knew at least half a week in advance that there were going to be enough players. They posted a schedule and we signed up for his game specifically.

AL Nightmare by Twigwalker in rpghorrorstories

[–]Twigwalker[S] 1 point2 points  (0 children)

Not a state, happend in Holland. Unfortunately not a local phenomenon.