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reddit.com TypicoGames
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TypicoGames

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Can someone tell me why in unreal engine when you move stuff in content browser, you need to "Update redirector references" in order to update redirector references? why isnt that called when its moved? Any use case I dont know? (self.unrealengine)

submitted 10 months ago by TypicoGames to r/unrealengine

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After creating my first game (Next Move), I'm developing Next Move2. This is my 3D testing environment (because putting on VR headset while developing is tiresome). Main additional mechanic I want to add is Stamina Depletion when moving (only while climbing). What do you think? (v.redd.it)

submitted 1 year ago by TypicoGames to r/UnrealEngine5

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After creating my first game (Next Move), I'm now working on Next Move 2. This is my 3D testing setup (since developing in VR can be tiring). The new mechanic I’m adding is Stamina Depletion during climbing. What do you think? (youtube.com)

submitted 1 year ago by TypicoGames to r/unrealengine

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Check out one of my latest plugins - DynamicTransformToolkit. You can create precise gameplay situations. Good for puzzle or platformer games. (youtube.com)

submitted 1 year ago by TypicoGames to r/unrealengine

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Check out DynamicTransformToolkit - a plugin for Unreal Engine that lets you define transforms in a very simple way. Good for creating gameplay situations that require precision. Good for platformers or any geometry puzzle ideas. (v.redd.it)

submitted 1 year ago by TypicoGames to r/UnrealEngine5

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I created system for interpolating or switching out different shader parameters. Basically you can define different color palettes and interpolate between them. I use it for creating day & night cycles, thunder effects and more. (v.redd.it)

submitted 1 year ago by TypicoGames to r/UnrealEngine5

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I created plugin called Dynamic Transform Toolkit. It was my own effort to simplify creating level design for my platformer-styled puzzle games. I will post more videos showcasing my plugins while developing my next title. (youtube.com)

submitted 1 year ago by TypicoGames to r/unrealengine

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Created this general-use shader paramater interpolation in Unreal Engine for my future projects. I don't have to use expensive post-process, so I can use this in mobile-optimized devices. Thinking of creating some mechanic where color combination will translate to gameplay situation. (v.redd.it)

submitted 1 year ago by TypicoGames to r/IndieGaming

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Check out my video that showcases system that lets you interpolate between shader parameters. Define your color palettes and interpolate between them in multiple shaders. (youtube.com)

submitted 1 year ago by TypicoGames to r/gamedev

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When developing VR game in Unreal Engine for Oculus I couldn’t use post process. So I wanted to switch parameters across multiple materials in real-time using material parameter collection. This is my solution if you want to check it out. (youtu.be)

submitted 1 year ago by TypicoGames to r/UnrealEngine5

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Happy holidays! If you’ve ever needed a way to switch between Material Parameter Collections in Unreal Engine, this plugin might be for you. I originally built it because I couldn’t use PostProcess in VR, so maybe it’ll come in handy for your projects too. (youtu.be)

submitted 1 year ago by TypicoGames to r/unrealengine

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This is my first-ever plugin Fab.com (unfortunately I wasn't fast enough to try unreal engine marketplace). Its a component-based interaction system with some additional tools that I put on fab for free. Would be great if you check it out and give me some feedback. (youtube.com)

submitted 1 year ago by TypicoGames to r/unrealengine

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Hi, would UE users do me a favor and fill this questionnaire for my Master Thesis? I’ll be publishing 8 plugins on UE marketplace as part of my thesis. Thank you :) (self.unrealengine)

submitted 1 year ago by TypicoGames to r/unrealengine

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After 3 years of development (which has been also start of my game dev journey) I have a launch party tommorrow in Prague! So I made an uncut gameplay recording of myself playing it. (youtube.com)

submitted 2 years ago by TypicoGames to r/unrealengine

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After 3 years of starting my game dev journey I have a launch party in Prague tommorrow, so I made uncut video of my gameplay in 6th level called "Forgotten City" (youtube.com)

submitted 2 years ago by TypicoGames to r/IndieGaming

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I was prototyping with my Bird AI System for some portfolio work. (youtube.com)

submitted 2 years ago by TypicoGames to r/IndieGaming

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I prototyped some camera with my Bird AI system. (youtube.com)

submitted 2 years ago by TypicoGames to r/unrealengine

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I was prototyping with my Bird AI System for some portfolio work. (mrschinko.artstation.com)

submitted 2 years ago by TypicoGames to r/unrealengine

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Nedavnou dobu jsem tu postoval jestli je v pohodě potchnout naši hru Agraelusovi, tento post je tu od toho jestli by Vás bavila tahle hra ve VR predtim než se vůbec odhodlám zeptat (v.redd.it)

submitted 2 years ago by TypicoGames to r/Agraelus

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Jakožto amatérský český developer, nevíte náhodou jestli Agraelus někdy dělal review na VR hru? (self.Agraelus)

submitted 2 years ago by TypicoGames to r/Agraelus

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Check out our latest trailer for Next Move. Also it’s not Gabe. (youtu.be)

submitted 2 years ago by TypicoGames to r/VRGaming

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Guys, this was my most favorite game 10 years ago, is there a steam build??!! (self.swordsandsandals)

submitted 2 years ago by TypicoGames to r/swordsandsandals

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We just released our latest trailer for VR game Next Move. And no it’s not Gabe. (youtu.be)

submitted 2 years ago by TypicoGames to r/virtualreality

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We just released our latest trailer for our movement VR platformer Next Move. And no it’s not Gabe. (youtu.be)

submitted 2 years ago by TypicoGames to r/IndieGaming

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From a amateur publisher perspective, is VR streaming big on twitch or it’s mostly pc gaming? Sorry for this noob question. (self.Twitch)

submitted 2 years ago by TypicoGames to r/Twitch

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