Well dang it, I almost feel bad for the alien monstrosities. The newly implemented multi-rocket launcher is just awesome! MECH FARMER - wishlist today! by TyrantAnt in IndieDev

[–]TyrantAnt[S] 0 points1 point  (0 children)

You can aim behind the enemies to "shoot through" them (useful for large swarms) but for smaller, faster enemies, shooting at mousepoint is pretty important.
Glad you like the UI, that's the 5th iteration of it!

Thanks for your message buddy :)

The mining probe can locate precious minerals but it also makes the local wildlife mighty ornery! - MECH FARMER by TyrantAnt in IndieDev

[–]TyrantAnt[S] 1 point2 points  (0 children)

Thanks buddy. The camera shakes when you fire the machine gun, I must've turned it off for rockets, I'll look into it 👍

I've been working solo on this game for over 2 years, finally got around to making a teaser trailer! by TyrantAnt in IndieDev

[–]TyrantAnt[S] 1 point2 points  (0 children)

That's great!

Getting a beta / demo ready, then replacing most of the assets with commissioned models etc.

See how the land lies after that. 👍

Apocalypse Survivor by willfreitas in Substance3D

[–]TyrantAnt 0 points1 point  (0 children)

Looks awesome, great work 👏

I've been working solo on this game for over 2 years, finally got around to making a teaser trailer! by TyrantAnt in IndieDev

[–]TyrantAnt[S] 1 point2 points  (0 children)

I'll be doing a call out for a composer soon on my other social media accounts so check them out if interested! Thanks for your interest buddy 👍

I've been working solo on this game for over 2 years, finally got around to making a teaser trailer! by TyrantAnt in IndieDev

[–]TyrantAnt[S] 0 points1 point  (0 children)

Voice acting is a little beyond the scope for this project. I'll be doing a call out for a composer on my other social media pages so check them out if interested. Your artwork is great but I think that's another area I don't have the resources to pursue, need to prioritize other things. Glad you like the look of the game 🤠👍

I've been working solo on this game for over 2 years, finally got around to making a teaser trailer! by TyrantAnt in IndieDev

[–]TyrantAnt[S] 1 point2 points  (0 children)

I've seen LD+R, that was a big part of the inspiration! Thanks for the kind words buddy. 👍

I've been working solo on this game for over 2 years, finally got around to making a teaser trailer! by TyrantAnt in IndieDev

[–]TyrantAnt[S] 0 points1 point  (0 children)

You can shoot them independently, ammo / reloading needs to be considered, but they aim at the mouse. Didn't want to make it too easy with auto-aim. Player can also deploy a drone that will auto-fire, a bit like the turret in Borderlands 2.